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Subject: No rules for the mega-tie rss

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Isra C.
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I've only played once to this game (it was awesome and it was placed into my radar for buying it after the game) but in the 4-player game we had a tie. A big one.

We tie in powered plants(17) and money. Which's the factor to tiebreaker ?? There's no rule for this.
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Sonny Blount
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israperrillo wrote:
I've only played once to this game (it was awesome and it was placed into my radar for buying it after the game) but in the 4-player game we had a tie. A big one.

We tie in powered plants(17) and money. Which's the factor to tiebreaker ?? There's no rule for this.

It's a tie.
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Andi Hub
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If you cannot just accept that both (or all) players were equally good and this is a real tie, I would say the player with the highest power plant wins. This is also the tie breaker for your position regarding turn order and there cannot be another tie. I am not aware of an "official" rule, but I might be mistaken.
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Scott Wheelock
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Isra C.
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swheelock wrote:
[...]awesome tiebreaker[..]

Still tying. Just kidding, thats a good tiebreaker block but since the opponent hasn't FB I won cool

Sonny Blount & ringo84 wrote:

It's a tie.

That was our decision because, after ~3h blasting our neurons, it was like: if it's not official rule it's a tie.
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Victor Aldridge
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If I'm involved, I win. If I'm not involved, I win as an arbitrary third-party. That's my rule. #Calvinball
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Eric Brosius
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At WBC, where they need to break ties, the tie-breakers are:

1. Most money

2. Most cities connected, whether powered or not

3. Highest numbered single power plant.

The last must break the tie.
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Isra C.
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Eric Brosius wrote:
At WBC, where they need to break ties, the tie-breakers are:

1. Most money

2. Most cities connected, whether powered or not

3. Highest numbered single power plant.

The last must break the tie.

I should take a picture of the game end the next time.

I'm still thinking that I won, because I had the highest power plant and we had the same number of cities connected but I'm not sure about the cities.

Any statistics-lover knows what is the probability of get a tie of this magnitude?
 
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Andi Hub
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israperrillo wrote:
Eric Brosius wrote:
At WBC, where they need to break ties, the tie-breakers are:

1. Most money

2. Most cities connected, whether powered or not

3. Highest numbered single power plant.

The last must break the tie.

I should take a picture of the game end the next time.

I'm still thinking that I won, because I had the highest power plant and we had the same number of cities connected but I'm not sure about the cities.

Any statistics-lover knows what is the probability of get a tie of this magnitude?

I think number of cities built is usually the same for all players in the tie and hence quite common. Only if less than 17 cities are powered (by each player) and the player who has built 17 cities is participating in the tie, this should become relevant.

So this mega-tie being decided by the highest power plant should almost be as likely as being tied for money. To give something a probability which depends so much on the skill of players is very hard. But I think this may happen in about 1 out of 10 to 20 games for equally skilled players (just my gut feeling).

Edit: 1 out of 10 seems a bit too much.
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George I.
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Eric Brosius wrote:
At WBC, where they need to break ties, the tie-breakers are:
[...]
3. Highest numbered single power plant.

The last must break the tie.

Any idea if the "highest" highest plant wins or the "lowest" highest?
Example, if player A has 46 and player B has 50, who takes precedence? A or B?

To me, it would make sense that A would take precedence, as it's more "difficult" to achieve the same result with a lower plant.
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Russ Williams
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Picon wrote:
Eric Brosius wrote:
At WBC, where they need to break ties, the tie-breakers are:
[...]
3. Highest numbered single power plant.

The last must break the tie.

Any idea if the "highest" highest plant wins or the "lowest" highest?
Example, if player A has 46 and player B has 50, who takes precedence? A or B?
Given the list:

1. Most money

2. Most cities connected, whether powered or not

3. Highest numbered single power plant.

and given that "most money" wins a tie, by parallel structure in the list I would expect that "most cities" and "highest numbered plant" also win a tie.
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P. oeppel
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Picon wrote:
Eric Brosius wrote:
At WBC, where they need to break ties, the tie-breakers are:
[...]
3. Highest numbered single power plant.

The last must break the tie.

Any idea if the "highest" highest plant wins or the "lowest" highest?
Example, if player A has 46 and player B has 50, who takes precedence? A or B?

To me, it would make sense that A would take precedence, as it's more "difficult" to achieve the same result with a lower plant.

I would argue just the other way around. Since the person with the higher plant (B) always gets the worse placement in turn order during the game, that person should win the tie. Because he managed to tie nonetheless.
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Tucker Taylor
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The tiebreaker in The Scepter of Zavandor is to play another game of Scepter to determine the winner. I find this to be an appropriate tiebreaker for most games.

(Tied a game of Power Grid? Play Scepter to determine the winner. Tied a game of Love Letter? Play Scepter...)
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Shawn Garbett
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swheelock wrote:
Then, least interested in having won.

Winning is so bourgeois don't you think?
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Dan C
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I believe the win goes to the first person to kiss their sister.
 
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Kevin Brown
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Sudden Death. Raise the game ending condition by one city and play another round. Repeat until the tie is broken.
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Matt
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Green. Green always wins the tie. (If green isn't involved, then it doesn't matter.)
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Sonny Blount
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ringo84 wrote:
israperrillo wrote:
Eric Brosius wrote:
At WBC, where they need to break ties, the tie-breakers are:

1. Most money

2. Most cities connected, whether powered or not

3. Highest numbered single power plant.

The last must break the tie.

I should take a picture of the game end the next time.

I'm still thinking that I won, because I had the highest power plant and we had the same number of cities connected but I'm not sure about the cities.

Any statistics-lover knows what is the probability of get a tie of this magnitude?

I think number of cities built is usually the same for all players in the tie and hence quite common. Only if less than 17 cities are powered (by each player) and the player who has built 17 cities is participating in the tie, this should become relevant.

So this mega-tie being decided by the highest power plant should almost be as likely as being tied for money. To give something a probability which depends so much on the skill of players is very hard. But I think this may happen in about 1 out of 10 to 20 games for equally skilled players (just my gut feeling).

Edit: 1 out of 10 seems a bit too much.

It's closer to 1 in 200 if you look at BSW statistics.
 
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Alex Drazen
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It's closer to 1 in 200 if you look at BSW statistics.

That still seems high. In 100+ games, I've only had 2 or 3 come down to $1 (I've had a much larger number come down to less than $15), and never a tie. And that's only tiebreaking two players -- I've never seen anything close to a three way or greater tie for any position.
 
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Eric Brosius
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Highest plant wins.
 
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ɹǝsɐɹɟ
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alexdrazen wrote:
Quote:
It's closer to 1 in 200 if you look at BSW statistics.

That still seems high. In 100+ games, I've only had 2 or 3 come down to $1 (I've had a much larger number come down to less than $15), and never a tie. And that's only tiebreaking two players -- I've never seen anything close to a three way or greater tie for any position.
Interesting, we have had quite a few games come down to a single Elektro between two players. In a recent three player game of Funkenschlag we had a three way tie. We didn't have time to play it again, so we rejoiced in the shared win meeple
 
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Sonny Blount
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alexdrazen wrote:
Quote:
It's closer to 1 in 200 if you look at BSW statistics.

That still seems high. In 100+ games, I've only had 2 or 3 come down to $1 (I've had a much larger number come down to less than $15), and never a tie. And that's only tiebreaking two players -- I've never seen anything close to a three way or greater tie for any position.

You've made me look.

I have 9 ties in 1253 games. That's 1 in ~140.

Assuming my average player count is just under 4. I would at least double the frequency to include ties in games that I played where I wasn't one of the tied players.

Final calc is maybe 1 in ~60. Only caveat is that is mainly between closely matched and experienced players, who you would expect to finish closer together.
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Randall Bart
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Just estimating how likely it ought to be, I can't figure how scores are spread wide enough for it to be more than 50 games per tie, but experience tells me it's more like 150 games per tie.
 
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Russ Williams
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FWIW out of my 60 plays, 32 have notes about final scores; of those 32 there were apparently 8 ties, but all 8 ties were successfully broken by money.
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