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Subject: Any good family style euros coming out or recently came out? rss

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Chris Wood
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Jusr got planet steam, and I'm wanting to temper it by adding a new release family style euro. Somewhere between ttr and waterdeep in complexity but with a euro feel. Something like Livingstone.
 
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Eric Knauer
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Myoman wrote:
Jusr got planet steam, and I'm wanting to temper it by adding a new release family style euro. Somewhere between ttr and waterdeep in complexity but with a euro feel. Something like Livingstone.


Relic Runners is worth a look.

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Justin Stevenson
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Hey Chris, I recently got back into gaming and haven't yet played Waterdeep, Planet Steam, or Livingstone, but I think you would get some enjoyment out of Firenze. It's a low-impact and relaxing Euro with very little take-that elements. The rules are easy to grasp, the components are very attractive, and the theme of building towers is pretty fun!
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Joshua Kocur
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Asara is a great family Euro. It even won family game award
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Bill Eldard
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Prosperity

Released last fall. Players are developing their cities decade by decade from 1970 to 2030: investing in research; profitting from exiting capabilities; striking a suitable balance between your power technology and your ecological technologies to suport your strategy; and buying more facilities. The mechanics are intuitive, but the decisions each turn are challenging.

2.5 pages of rules, and about half of those pages are illustrations.

Great artwork.

Plays 2-4.

Takes about an hour to play.
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james napoli
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i would take a look at:

Sun, Sea & Sand

it's that 'new' per se, but came in under the radar of many gamers.
Myself and the groups i've played it with find it to be a nice medium weight game that has such a strong theme that makes it very approachable to families. With enough tough decisions and strategy to keep gamers interested, i find this to be a gem of a gateway game.
-
James
 
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Chris Wood
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These are exactly what I'm looking for. Especially Firinze and Sun Sea and Sand. Keep 'em coming!
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chad winters
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Cinque Terre by Rio Grande Games is amazing. I know the name might throw you for a loop but this is the BEST family euro I have ever played. Pick up and deliver style play with plenty of decision making, and some Ticket to Ride thrown in makes for an amazing game. You won't regret it.
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Executive Bear
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Came to recommend Firenze so glad that's been mentioned. I think Snowdonia and The Castles of Burgundy could work well too.
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Chris Wood
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checkrazor76 wrote:
Cinque Terre by Rio Grande Games is amazing. I know the name might throw you for a loop but this is the BEST family euro I have ever played. Pick up and deliver style play with plenty of decision making, and some Ticket to Ride thrown in makes for an amazing game. You won't regret it.


I kept on seeing this mentioned but I never looked close at it. I definately will now!
 
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chad winters
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Myoman wrote:
checkrazor76 wrote:
Cinque Terre by Rio Grande Games is amazing. I know the name might throw you for a loop but this is the BEST family euro I have ever played. Pick up and deliver style play with plenty of decision making, and some Ticket to Ride thrown in makes for an amazing game. You won't regret it.


I kept on seeing this mentioned but I never looked close at it. I definately will now!


The Dice Tower has two great reviews on youtube for it. It looked decent but after playing, wow was I surprised. So easy to learn and play with plenty of decision making and strategy. It is by far my biggest surprise ever in a board game. It needs more love in the family euro category.
 
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Chris Wood
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How does Cinque Terre compare to Finca? I have finca already so I'm wondering if it will be too close in mechanics and theme.
 
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Scot Duvall
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Test
+1 Snowdonia
+1 Firenze
Consider also Survive: Escape from Atlantis
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chad winters
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Myoman wrote:
How does Cinque Terre compare to Finca? I have finca already so I'm wondering if it will be too close in mechanics and theme.


Similar in the fruit pick and deliver department but play very different. The only thing Finca does better is those awesome fruit pieces rather than cubes. But I think Cinque Terre wins in every other aspect. They are different enough to own both.
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Brook Gentlestream
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I think Tasty Minstrel Games has the market on these...
 
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David B
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Eldard wrote:
Prosperity

Released last fall. Players are developing their cities decade by decade from 1970 to 2030: investing in research; profitting from exiting capabilities; striking a suitable balance between your power technology and your ecological technologies to suport your strategy; and buying more facilities. The mechanics are intuitive, but the decisions each turn are challenging and boring.

2.5 pages of rules, and about half of those pages are illustrations.

Great artwork.

Plays 2-4.

Takes about an hour to play.


FTFY


BTW: This game is far too "pondering" and solitaire to be a decent choice for a family. Balancing resources and symbols on a tableau is just not what most consider to be a good family experience. Knizia HAS, however, released several titles in the last couple of years that are perfect for a family setting. Those include Qin, Indigo, Spectaculum, and some others. But I think Prosperity would fall absolutely flat for most families.
 
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chad winters
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lordrahvin wrote:
I think Tasty Minstrel Games has the market on these...


They make great games but I believe they are a step above "family" games. Closer to the medium weight than anything.
 
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David B
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I would take a look at Firenze. Its been out in Europe for a couple of years but has recently made it over to the states. It's about building towers, but you really do get to build towers (really cool wooden blocks that stack). There is also a card drafting mechanic that is fun.

Via Appia also looks like a family friendly euro. It probably won't hold up for repeated plays with more seasoned gamer groups, but it should have some staying power in a family setting.
 
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monchi
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I am starting to sound like a broken record these days, but personally one of the best worker placements for me in recent years has been Village. It is such a great game. It is so well balanced and has multiple paths to victory so you are never really out of it till the end.
 
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Chris Wood
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I have village, and that sucker took me 45 minutes to explain. Not what I'm looking for in this thread, good though it may be.
 
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monchi
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Myoman wrote:
I have village, and that sucker took me 45 minutes to explain. Not what I'm looking for in this thread, good though it may be.


I find the trick to teaching it is less teaching and more playing. It is one of those games that is easier to teach while playing it.
 
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Geoff Hall
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Not new by any means (and may be hard to get these days, I really don't know) but Blue Moon City is very good in this niche.
 
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Kevin Shillinglaw
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While not new, you might want to look at Tobago. Who doesn't like running around an island, looking for buried treasure that everyone has clues for?
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Don Fehner
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Deathstroke wrote:
While not new, you might want to look at Tobago. Who doesn't like running around an island, looking for buried treasure that everyone has clues for?



I've never heard of Tobago but it sounds like a blast. It definitely is on my radar now!
 
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Kevin Garnica
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Snowdonia
Firenze
Via Appia
Takenoko
Tokaido
Pergamon
Santiago de Cuba
Yspahan
Metropolys
Finca
Fresco
Stone Age
Kingsburg
Cargo Noir
Rattus
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