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Android: Netrunner» Forums » Organized Play

Subject: Columbus, Ohio League Play & Store Championship rss

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Jeff Kayati
United States
Worthington
Ohio
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Events held at:

The Soldiery
4256 N High St
Columbus, OH 43214

Achievement League running every Thursday night starting at 7:00 pm for Android: Netrunner. We've been running for three weeks and drawing six to eight players every league night. We're using Achievements to score points with prizes from Season 3 Game Night Kits to be giving away at the end of the league. The Store Championship fee is also waived if you score at least 25 points overall.

Store Championship

Sunday March 16th

Registration Opens: 2:30 pm
Tournament Starts: 3.00 pm
Cost: $5.00

Due to limited space and time, we're limiting this to 32 players. I'm not expecting this to be an issue.
 
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Jeff Kayati
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The Soldiery’s Android: Netrunner League - Achievements

General Achievements (unlimited):
- League Night (1): Play a game on league night
- Winner, Winner (1): Win a game on league night
- Expand Your Collection (2): Purchase a Netrunner product from The Soldiery
- Acquisition Plans (3): Bring a new player to a league day
- Spread the Word (3): Teach someone how to play

Play Achievements (Either side, once each per night ):
- Deep Pockets (2): Spend 20+ credits during a run
- Core Philosophy (3): Win with a deck using only cards from the Core Set
- Exclusive Rights (3): Win with a deck using zero influence
- The Hard Way (3): Win with 7+ cards in your score area
- Expansion Plans (3): Win with a deck using no Core Set cards
- Highlander (3): Win with a deck using only 1 copy of any card

Play Achievements (Corp, once each per night):
- Traumatic Brain Injury (3): Flatline a runner with brain damage
- Shell Corporation (1): Install 5 or more remote servers
- Who needs ICE? (2): Win with a deck using less than 10 ICE
- Bluff (3): Score an agenda that started your turn as the only card in a remote
- Trap Tactics (2): Win on the runner’s turn
- Broke (2): Score with 0 credits in your credit pool
- Overachiever (2): Advance a card more than 5 times
- The Tower (2): Install 5 or more ICE on a single server
- HB Hard Mode (3): Win with no Bioroid ICE in your deck
- Jinteki Hard Mode (3): Win with Replicating Perfection
- NBN Hard Mode (3): Win with a Project Beale worth 5+
- Weyland Hard Mode (3): Win without any Bad Publicity

Play Achievements (Runner, once each per night):
- Blitzkrieg (2): Win with no icebreakers installed
- Marathon Runner (2): Run 4 times in a single turn
- Deck Diver (1): Win by scoring an agenda from R&D
- Double Double (2): Play 2 Double Events in one turn
- Untraceable (3): Have 6 or more link strength
- I Got Better (3): Win with 2 or more brain damage
- Trash Picker (1): Win by scoring an agenda from archives
- Hand Grabber (1): Win by scoring an agenda from HQ
- Anarch Hard Mode (3): Win without any Anarch virus cards in your deck
- Criminal Hard Mode (3): Win without any Criminal event cards in your deck
- Shaper Hard Mode (3): Win a game without any Shaper hardware in your deck
 
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Jeff Kayati
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We're halfway through our Achievement League play. Tonight's theme is Weyland and Anarch, so you'll get bonus points for playing any ID from those factions.

Last week we had 10 players for Criminal and Jinteki night, so come on out and play some ANR.

 
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