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Star Wars: X-Wing Miniatures Game» Forums » General

Subject: Advance Your Set Up rss

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Charles Gillespie
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Recently on the FFG forums I inquired about using a custom starting templates. This template would be used to set up your position at the beginning of the game. Using a template would allow for quicker set up time as well as advanced formations. You can even use this template in a tournament setting.

I know you already hit the reply button to call out "cheater" right?

Let's look at the rules from the official SWXWM FFG TOurnament rule for set up:
The following steps must be performed before each game begins and may be performed before the start of the tournament round:

6. Players place their ships in ascending order of pilot skill as per standard X-Wing rules.

Ok set up according to the standard X-Wing rules:

5. place Forces: Place each ship in the play area in order of pilot skill (orange number), from lowest to highest (i.e. the ship with the lowest pilot skill is placed first; the ship with the highest pilot skill is placed last). If multiple ships have the same pilot skill value, the player with initiative places his ships with that pilot skill first (see “Initiative” on page 16).
To place a ship, its owner lays the range ruler straight out from his edge of the play area and places the ship anywhere that is entirely within the Range 1 section, facing any direction (see setup diagram on page 5).

I know some of you have a notion you're not allow to measure during the set up. You did read in the rule book where it mentions not being allowed to measure, let's have a look at that:

During the Planning phase, players cannot use maneuver templates in order to “test” where ships will end up. Instead, they must plan their maneuvers by estimating their ships’ movement in their heads.

Notice it points out certain phase that denies the use of measurement and it's not the setup. So because so many felt you couldn't measure during set up, I reached out to FFG to get the final word. Here is the response I got to this issue:

Hello Charles,

In response to your question:

Rule Question:
During the Set Up(placing the ships on the field), is it permitted to use movement templates or other forms of measurements to set spacing? This is not directly addressed in the rules. The only time it mentions not using a measurement is during the planning phase. Does this also mean I can measure out moves during the combat phase?

There are currently no rules that forbid using setup aids, so players can use movement templates or other devices to assist setup. Of course, the use of these aids should stay clearly within the bounds of good sportsmanship and shouldn’t delay the game. As with any tournament-affecting player behavior, we’ll monitor it for abuse; if players are bringing strange devices to gain a clear advantage over their opponents, we’ll forbid their use.

Thanks for playing!

James Kniffen
Game Designer
Fantasy Flight Games
jkniffen@fantasyflightgames.com

So that really clears things up.....now to make a template



The formation I'm after here is an offset formation, sometimes I've seen it called a star formation or Box Top formation. The set up is a little tricky as to have the right spacing the rear ship will be off the back edge of the map. So swinging this ship in is required during the first movement phase of the game.



Here we see the ships after the first movement set up in the Star formation.
This offset nature of this formation makes it possible to use the same turn or bank on all 4 ships with out bumping.

One of the great things about using a template is for setup is advanced formations. A side benefit is the setup time is drastically reduced as it only takes my 9 seconds to toss the template and ships down. Now that we know a custom template is allowed, what can you come up with?

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Pasi Ojala
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Jeff Brewer
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Hi,

I cannot see the images (I'm using an iPad, so maybe that's the issue).

As long as no advantage is gained by either player, I think the idea has some merit.

Cheers,
 
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Josh Derksen
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Nestyr wrote:
As long as no advantage is gained by either player, I think the idea has some merit.


I think the idea has merit so long as you always want the same deployment strategy, and I can only see ever using something like that for swarms.

Most of the time my tournament setup gets tweaked slightly based on my opponent or how the asteroids get set up, so having a template for that particular squad wouldn't be especially helpful.
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Charles Gillespie
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The pictures are now approved and you can see what I'm talking about.
 
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Ben
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Thats a pretty neat idea, and would definitely help in setting up a TIE swarm. The only problem is once you lay the template down, your opponent knows exactly where you are going to put all your ships.blush
 
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Charles Gillespie
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I would agree there is a level of telegraphing your moves with this template. The template would not be for every squad you run. In the case of a tie swarm you're placing all the ships of the same pilot skill at the same time. Your opponent is going to know anyways.
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Andreas Krüger
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You could make a multi-piece template with one part for each PS you have to set up. Or one with just the most important measurement. (You could also improvise with movement templates and range rulers).
 
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Charles Gillespie
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As the template is cut currently it's set for the one open move. The three facing forward move forward 2 and the one offset moves at a left turn 2. It would be easy to cut a slot to drop the offset one back and down to allow all 3 speed moves.
 
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Deep Sleep Operative wrote:
Thats a pretty neat idea, and would definitely help in setting up a TIE swarm. The only problem is once you lay the template down, your opponent knows exactly where you are going to put all your ships.blush


that's true, but when 6 of my 7 ships are pilot skill 1, there's not a lot of mystery to be had
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Joseph Woodworth
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The bases are narrower on the sides than from front to back, you can set it up sideways and turn the whole thing for move 1
 
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Charles Gillespie
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Have a closer look at this template.

The second ship form The left is the only ship that has the template on both sides. I've cut that slot slightly bigger to hold the ships base sideways. Since the others are not locked in they also can fit sideways. You may also flip the template over for holding tight to either edge of the play area. I will work on more advanced templates for the 7 and 8 ties.

I have taken two other pictures of deployments from this template. The pics are awaiting approval, once they are I'll post them here.
 
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Charles Gillespie
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To show the template can be used at least 2 other viable ways.

Here the speed out of the gate is instead is increased. The two right side ships take off to the lead at speed 4. The center ship is to meet the speed at 3. The left ship turns into the rear of the formation. This formation spreads out a little more like a offset diamond. I would use this formation to place the named pilot in the rear, keeping him or her at longer range from attacks but still with in range one of the friendly's.

Again using a named pilot in the left slot( who would be a higher pilot skill) would be placed in that slot facing forward. Making a hard turn with all the ships. This could be used in your flying Tie Interceptors and you opponent lines up across from you. By placing that named pilot near the end of set up you could avoid showing your intent to draw their squad into the astroid field to give chase.

I should also point out that the template works from both edges of the map, just by flipping it over.
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Bryce K. Nielsen
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The new FAQ is out http://www.fantasyflightgames.com/ffg_content/x-wing/support..., looks like this is not allowed (at least in tournaments):

"Custom “setup” templates designed to aid players in ship deployment are not allowed."

-shnar
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Allen T
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But you can still use movement dials and range rulers? So, it takes longer to set up?

I can't view the link, so if those are no longer allowed ignore me.
 
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Nathan Kline

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The new rules state:

Quote:
Asteroids and other obstacles may not be modified in any way. Custom “setup” templates designed to aid players in ship deployment are not allowed. However, players may use their range rulers and maneuver templates to help them set up formations during deployment.


So maneuver templates and range rules are a-ok
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Dr. Thisson
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They should just allow the templates, since they're allowing the use of range rulers anyway.
 
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Allen T
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I don't see how using a device exclusively to save time causes problems. Granted I don't use anything, I just drop my ships in a big block.
 
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Charles Gillespie
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I can still accomplish the same set up with the range and movement templates. The time increase is significant verses the custom template. So on the shelf my template goes
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Firstname Lastname
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I don't think movement templates can be used when setting up
 
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Pasi Ojala
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Duraham wrote:
I don't think movement templates can be used when setting up

They are specifically mentioned in the FFG revised tournament rules.
http://www.fantasyflightgames.com/ffg_content/x-wing/support...
Rules wrote:
Custom “setup” templates designed to aid players in ship deployment are not allowed. However, players may use their range rulers and maneuver templates to help them set up formations during deployment.

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Jeff Wilder

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Yeah, it's a pretty silly ruling that has no effect except to increase setup time. If they're going to allow the use of the range ruler (and I don't really see how they'd forbid measuring, given the bases can be used just fine for measuring), there's no point in forbidding setup templates.

I mean, I wouldn't use one, but I'm a scrub. I have no problem with my more dedicated opponents using one.
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