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BattleCON: Devastation of Indines» Forums » Play By Forum

Subject: Iaxus (Skeith27) vs. Clinhyde 8 (JustinV) rss

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Keith Smith
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Beat 1
8•••I

Active Plane: Sealing (0 Growth Tokens)
• Growth: All players lose 1 life.
• Collapse: For the rest of the beat, Iaxus has Soak 2 for each opponent in the game

Clinehyde - Crizma/Hylatine/Ehrlite Infusions
██████████████████20
Discard 1: Toxic Grasp
Discard 2: Diffusion Drive
ODF: Ritherwhyte Infusion

Iaxus
██████████████████20
Discard 1: Exemplary Strike
Discard 2: Folding Drive
ODF: Zone Eater


Clinehyde
Gravity Frenzy
Range: 2 ~ 4
Power: X
Priority: 3

The power of this base is the number of Stims you have active, plus 1.
You may choose to ignore movement applied to Clinhyde during this beat.
Start of Beat: Advance 1 space.
On Hit: Move the opponent directly to any space.
After Activating: Deactivate any number of Stims.

Iaxus
Minimized Plane Step
Range: 1 / 4~5
Power: 3
Priority: 3

Opponents in range of this attack have -2 Power and their attacks do not stun you.
Regardless of style, this attack's Priority is 3 and it wins priority ties. This attack's range includes range 1.
After Activating: Move directly to any space within this attack's range.


Sealing Plane gains 1 Growth Token. Both players lose 1 life.
Clinehyde antes Ehrlite Infusion. He gains 2 Priority and loses 1 life.
Clinehyde wins priority.
Clinehyde advances 1 space.
Clinehyde attacks... and hits!
Sealing Plane gains 1 Growth Token. Both players lose 1 life.
Clinehyde moves Iaxus to space 2.
Iaxus takes 2 damage and is stunned!
Clinehyde deactivates Ehrlite Infusion.


End of Beat 1
I8•••

Active Plane: Sealing (2 Growth Tokens)

Clinehyde - Crizma/Hylatine/Ehrlite Infusions
███████████████17███
Iaxus
██████████████16████
 
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Keith Smith
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Okay JV, you can use the old method of keeping everything as a Spoiler until the reveal.

I'll upload my starting setup within the day.
 
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Keith Smith
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My starting discards, ODF, and plane.
Spoiler (click to reveal)
Discard 1: Exemplary Strike
Discard 2: Folding Drive
ODF: Zone Eater

Active Plane: Sealing
Growth: All players lose 1 life.
• Collapse: For the rest of the beat, Iaxus has Soak 2 for each opponent in the game

 
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Justin Vela
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MY starting discards and ODF. Let's do this!
Spoiler (click to reveal)
Discard 1: Toxic Dash
Discard 2: Diffusion Drive
ODF: Ritherwhyte Infusion
 
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Keith Smith
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Beat 1 Attack Pair
Spoiler (click to reveal)
Minimized Plane Step
Range: 1 / 4~5
Power: 3
Priority: 3

Opponents in range of this attack have -2 Power and their attacks do not stun you.
Regardless of style, this attack's Priority is 3 and it wins priority ties. This attack's range includes range 1.
After Activating: Move directly to any space within this attack's range.
 
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Justin Vela
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Spoiler (click to reveal)
Gravity Frenzy
Range: 2 ~ 4
Power: X
Priority: 3

The power of this base is the number of Stims you have active, plus 1.
You may choose to ignore movement applied to Clinhyde during this beat.
Start of Beat: Advance 1 space.
On Hit: Move the opponent directly to any space.
After Activating: Deactivate any number of Stims.

Ante: Ehrlite Infusion(+2 Priority)
 
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Keith Smith
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Beat 2
I8•••

Active Plane: Sealing (4 Growth Tokens)
• Growth: All players lose 1 life.
• Collapse: For the rest of the beat, Iaxus has Soak 2 for each opponent in the game

Clinehyde - Crizma/Hylatine/Ehrlite Infusions
██████████████15█████
Discard 1: Diffusion Drive
Discard 2: Gravity Frenzy
ODF: Ritherwhyte Infusion

Iaxus
████████10██████████
Discard 1: Diffuse Shot
Discard 2: Minimized Plane Shift
ODF: Zone Eater


ANTE
Clinehyde activates Crizma Infusion (+2 Power)
Sealing Plane gains 1 Growth Token. Both players lose 1 life.
Clinehyde loses 1 life from his infusion.

REVEAL
Clinehyde wins priority.

START OF BEAT
None

ACTIVE PLAYER
Clinehyde advances 1 space.
Clinehyde attacks... and hits!
Clinehyde pushes Iaxus 1 space.
Iaxus takes 4 damage.
Sealing Plane gains 1 Growth Token. Both players lose 1 life.

REACTIVE PLAYER
Iaxus is stunned!

END OF BEAT
Clinehyde advances 1 space.
 
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United States
Troy
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Hey, just making sure, but I don't think what you guys listed actually works.
Clinhyde's movement effect is "On Hit", not "On Damage".

If 8 moves Iaxus to where he says he would, he would do 0 damage and not stun due to Iaxus' minimized. Then Iaxus would hit him and get to move. If Clinhyde wants to avoid that, he needs to move Iaxus to range 2-3.
 
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Keith Smith
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I think you are absolutely right! Thanks for catching that. JV, you may reposition me accordingly.
 
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Justin Vela
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Sorry about that! Iaxus needs to be at the 2nd space from the left, so •I•8•••
 
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Keith Smith
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Beat 2 Attack Pair
Spoiler (click to reveal)
Diffuse Shot
Range: 1~5
Power: 3
Priority: 3

Stun Guard 2
This attack calculates range from the furthest edge of the board from yor current position. If both edges are equdistant, this attack calculates range as normal. (Calculate range as though you were standing just off of the edge of the board.)
On Hit: Move the opponent 2 spaces.
 
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Justin Vela
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Spoiler (click to reveal)
Diffusion Drive
Range: 1~2
Power: 2
Priority: 5

Before Activating: Advance 1 or 2 spaces.
On Hit: Push the opponent up to 2 spaces. An opponent at the edge of the arena loses 2 life.
On Damage: Deactivate a Stim of your choice.
End of Beat: Advance until you are adjacent to the nearest opponent.

Ante:: Crizma Infusion (+2 Power)
 
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Keith Smith
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Beat 3
I8•••••

Active Plane: Sealing (4 Growth Tokens)
• Growth: All players lose 1 life.
• Collapse: For the rest of the beat, Iaxus has Soak 2 for each opponent in the game.

Clinehyde - Crizma/Hylatine/Ehrlite Infusions
█████████████14██████
Discard 1: Diffusion Drive
Discard 2: Gravity Frenzy
ODF: Ritherwhyte Infusion

Iaxus
████████10██████████
Discard 1: Diffuse Shot
Discard 2: Minimized Plane Shift
ODF: Zone Eater


Clinehyde
Shock Strike
Range: 1
Power: 3
Priority: 4

Stun Guard 5
Before Activating: You may move 3 or more spaces (you may not choose to move fewer than 3 spaces with this effect)
On Damage, Range 1: The opponent is stunned.


Iaxus
Exemplary Strike
Range: 2~3
Power: 5
Priority: 1

Soak 1
Stun Guard 7
Before Activating: Add a Growth Counter to your current plane.


ANTE
Clinehyde activates Ehrlite Infusion for +2 Priority (Total: 6)
Sealing Plane gains 1 Growth Token and collapses!
Iaxus gains +2 Soak (Total: 3).
Iaxus shifts to the Tidal Plane. (Growth: Move an opponent 1 space. Collapse: Move Iaxus directly to any space.)
Clinehyde loses 1 life from his infusion.

REVEAL
Clinehyde wins priority.

START OF BEAT
None.

ACTIVE PLAYER
Clinehyde cannot advance.
Clinehyde attacks... and hits!
Iaxus takes 0 damage.

REACTIVE PLAYER
Iaxus adds a Growth Token to Tidal Plane.
Iaxus pushes Clinehyde 1 space.
Iaxus attacks... and hits!
Clinehyde takes 5 damage.

END OF BEAT
None.
 
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Keith Smith
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Beat 3 Attack Pair
Spoiler (click to reveal)
Exemplary Strike

Range: 2~3
Power: 5
Priority: 1

Stun Guard 7
Soak 1
Before Activating: Add a Growth Counter to your current plane.
 
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Justin Vela
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Spoiler (click to reveal)
Shock Strike
Range: 1
Power: 3
Priority: 4

Stun Guard 5
Before Activating: You may move 3 or more spaces (you may not choose to move fewer than 3 spaces with this effect)
On Damage, Range 1: The opponent is stunned.
Ante: Ehrlite Infusion (+2 Priority)
 
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Keith Smith
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Beat 4
I8••••

Active Plane: Tidal (1 Growth Token)
• Growth: Move an opponent 1 space.
• Collapse: Move Iaxus directly to any space.

Clinehyde - Crizma/Hylatine/Ehrlite Infusions
███████8████████████
Discard 1: Shock Strike
Discard 2: Diffusion Drive
ODF: Ritherwhyte Infusion

Iaxus
████████10██████████
Discard 1: Exemplary Strike
Discard 2: Diffuse Shot
ODF: Zone Eater

 
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Keith Smith
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Beat 4 Attack
Spoiler (click to reveal)
Folding Dash
Range: N/A
Power: N/A
Priority: 9

This attack does not hit opponents.
On Hit: If the opponent is at range 1, move the opponent directly to any space. Otherwise, pull the opponent 1 or 2 spaces.
After Activating: Move 1, 2, or 3 spaces. If you moved past an opponent during this movement, that opponent cannot hit you this beat.
 
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