Don't judge the two-player game based on solo play - even though it seems similar, it's very different.Try to fight the Britains with just three fighter squadrons! This will be a real challenge.
The "simple" change of having the British bomber's movements actually planned versus drawn randomly makes a tremendous difference, and giving the player direct control over the Mosquito's movement is worth a bunch of extra points too.
My solo plays using the standard rules are always blowouts in favor of the German side. It's never a question of winning, it's a matter of winning by how much. On the other hand, all of my two-player games have been very close - within a couple points either way, with no obvious imbalance toward one side or the other.
If you have the expansions you can exchange the "Me 110 G" (Basegame) for "JU 88" (Expansion or second edition) and/or "He 219" (Babyblitz expansion). You can fight with three different long range night fighter squadrons (Do 217-N, Ju 88 and He 219) or with three "Me 110 G". Choose your difficulty level!
The game is not soloable.I like the solo variant! The solo rules in the rulebook are simple and a solo game is very fast if you are a little experienced. The setup takes some time …