Jon Karlsson wrote:
I feel this will do little to fix the problem with losing-the-war-to-win-the-peace strategy.
If the Imperials are commited to losing the war and so not aggressively taking planets, surely they will also have no problem with retreating to avoid killing Terran battleships. Especially since those have a fair chance of rusting during the peace, I seem to recall, so chances are they won't be around for the next war anyway.
If players plan ahead properly as the end of the war nears, they will not buy anything in the last turn or 2. This plus the
Peacetime" income should give them enough RU to pay double the M# to keep them from "rusting" away during the peace.
IMHO the Imp. can't run from every force that contains a B or BB. They must fight them or else the Terrans will push them so far back that they can invade an OP to cut off some of the Imp. OP and W. If this happens they lose the OP, PDM, and M at those systems as they are "untenable" during the peace. And then they are all up for grabs at the start of the next war.
Or, am I remembering the "untenable" rule wrong?
What I wonder is if one Glory Point per B or BB lost is enough in the 1st Ed. After all these ships cost a lot.
BTW ISTM [= it seems to me] that players should try to avoid buying any B & BB during wartime. It is so much better to buy them during peacetime when the 2 turn building time makes no difference.