Recommend
1 
 Thumb up
 Hide
1 Posts

Triassic Terror» Forums » Sessions

Subject: Triassic Terror -4 players rss

Your Tags: Add tags
Popular Tags: [View All]
Joe Hammen
United States
Olympia
Washington
flag msg tools
Avatar
mbmbmbmbmb
Last night I ran a 4 player game of Triassic Terror at our local game store. The green player had played several times before, the pink and the red player had played once before, and the blue player was new to the game.

The green player started out strong, migrating his starting herd and a herd created from the first turn environment card. He was able to establish presence in all 4 areas on his first turn. Of course, this placed a target on the green player's back. THe pink player was able to influence the red player to use their actions to try and hold green back a bit. The pink player also used the raptor tile in turn 2 to really cut back the amount of green dinos on the board. The blue player avoided conflict most of the time in the first era. A well played volcano by the red player on turn 3 caused the green player to be eliminated from the swamp, preventing green from scoring the bonus presence points during the first scoring round. After the first scoring round, Green was in front with 27 or 28 points, with pink and red just behind, and blue a fair amount behind.

Starting in the second area, players seemed focused on eating green's dinos. But while all the players were doing so, the Pink player was also able to really spread out on the board, getting decent sized herds in all 4 environments. Red was also able to spread out well. Green could not seem to recover from having the target on his back for a few turns. Blue was able to get just enough dinos out to get presence in each area. At the second scoring round Blue and Pink both got presence VPs, and Pink had a commanding lead, followed by red who was about 15 points behind. Green was in third, with blue about 8 points behind.

With only two turns left, green used a volcano tile in a track in the swamp that he was in in, trying to lock it down for a turn so that he could move in one the last turn. This plan backfired when blue also used a volcano tile, in the track adjacent to the track green had play his in. This prevented green from moving into the desired track. Pink was able to lock down some key primary habitats on the last turn. During the last scoring round, Pink shot even furthur out into the lead, and it was obvious that he would win, even after only scoring half of the board. During the dominance scoring phase, Pink had the most dinos in two of the four areas, and 2nd most in another. Green got the 2nd most in only one environment. Red Got the most in one area, and 2nd most in another. Same with Blue.

In the end Pink won by a huge margin, about 40 points. Red finished 2nd, green was 3rd, and blue was 4th. Blue almost surpased green, being only a point or two behind. It was noticed after the game how much all the players focused on green when he jumped out to a lead, but no one ever really shifted foucs to Pink until it was too late. Everyone enjoyed the game, with the only negative comment being that a few of the plastic dinos did not stand upright. It was suggested that they could be glued to a small plastic base so they did not have to lay down on the board.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.