Philip Jelley wrote:
Place control markers in the towns you control at the end of a turn on a contested map. As you cannot trace a LOC through an enemy controlled town the non-initiative player cannot set up her units on the far side as they must be on or adjacent to a road that is in supply.
I'm agree with you, that makes sense and also is required for negating the monster advantage of the non-iniciative player deploying first. But this question is unclear in the rulebook (section 11.1 about "tracing supply") where is not mentioned the "enemy controled towns/cities" as elements with the capacity for blocking supply lines.
Maybe the gamedesigner (Carl Paradis) could resolve our question.
Thank you very much for your answers :)