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Subject: Need help picking ICE for TWIY rss

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Callin Flores
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I've been having a lot of success with this TWIY deck, but I feel like the ICE selection could be improved. I feel like I never have what I need in hand. Here is my list:

Identity:
NBN: The World Is Yours* (Future Proof)


Total Cards: (44)
Agenda (10)
AstroScript Pilot Program (Core #81) x3
Corporate War (Future Proof #120) x2
Gila Hands Arcology (Creation and Control #23) x2
Project Beale (Future Proof #115) x3

Asset (6)
Jackson Howard (Opening Moves #15) x3
Melange Mining Corp (Core #108) x3

ICE (14)
Chimera (Cyber Exodus #60) x3
Flare (Future Proof #117) x1
Grim (Opening Moves #20) x1
Tollbooth (Core #90) x1
Wraparound (Fear and Loathing #96) x3
RSVP (True Colors #77) x2
Enigma (Core #111) x3

Operation (12)
Beanstalk Royalties (Core #98) x3 â–
Celebrity Gift (Opening Moves #12) x3 â– â– â–
Hedge Fund (Core #110) x3
Sunset (Cyber Exodus #54) x3 â–

Upgrade (2)
SanSan City Grid (Core #92) x2


Total Agenda Points: 18

Influence Values Totals -
Haas-Bioroid: 0
Jinteki: 12
NBN: 21
The Weyland Consortium: 3
 
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T. Rosen
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I'm running the following in TWIY and it seems to work fairly well for me:
3 Tollbooth
2 Enigma
2 Wraparound
2 Paper Wall
2 Chimera
1 Data Raven

The Tollbooths are for R&D to significantly delay R&D lock. The Chimeras are only for remote servers to protect SanSan and agendas. The Wraparounds and Paper Walls and Enigmas are more versatile, although Enigmas will probably switch to Quandary when that's out because I'd rather save the money. I'm testing out the Data Raven with a Market Research and it seems okay, but may switch back to an end-the-run ice. I used to have RSVPs but took them out in favor of my ETR ice. The Grim is an interesting idea. I've certainly seen decklists with those or Roto or Archer for program destruction, which could be nice since Corroder can wreck me a bit.

If you drop the RSVP then you can drop the Sunsets, may also want to consider swapping Celebrity Gift for Sweeps Week (and Beanstalk for Shipment for SanSan), freeing up lots of influence for Biotic Labors
 
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Kaiwen Zhang
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why do you need three sunsets?

rsvp is meant to protect sansan or melange, so it doesn't matter which position it's in.

you can use the inf for vipers, eli, rototurrent
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Callin Flores
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Wow Sunset is a typo it's three Sweeps Week in my OP you can see the influence should be 9 Jinteki and 3 Weyland. I feel like RSVP consistently underperforms for me so I may consider dropping them.
 
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Lyrael Tyranous
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My usual ICE profile for NBN looks something like this

3x Wraparound (because its basically in faction ICE wall and gives Atman decks problems)
2x Eli 1.0 (because it rezzes for 3, and I don't mind them passing through for half their turn, since the most valuable currency to a Fast Advance deck is time)

3x Pop Up Window (because its NBN's best ICE second only to Wraparound)
2x Tollbooth (because well, its Tollbooth. Run a minimum of two. As a bonus, the high rez cost is supported by the Pop Up Window)

2x Ichi 1.0 (because program trashing is good, and Bad Pub sort of undermines your code gates, which you want to be as taxing as possible)
2x Caduceus (this is basically NBN's dream ICE, which can pay for itself if the first trace goes off)
1x Flare (because you don't want them simply running face first into your ICE without being punished, right?)

I generally start off with that ICE profile in every NBN deck I run, and only alter it if I have some specific thing I'm trying to go for.
 
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Jeremy Espinosa
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I love RSVP! I always try to save it to put in front of a Wraparound or Pop-up Window.

Anytime I can get RSVP in front of Wraparound early it is awesome. They have to find 2 Breakers to get through. By that time I've likely scored an Astro or have built up plenty of money to Midseasons them.
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osoito osoito
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For 44-cards NBN:TWIY, this suit of ICE works best for me:

ICE (17)
1x Archer ••
2x Bastion
3x Enigma
2x Chum •
1x Grim
3x Wraparound
3x Pop-up Window
2x Rototurret •

Though, I advise you to change your agendas.
Corporate War isn't good here, especially in the early game.
Breaking News may help you get to the 7 points in the mid-late game,
and it is good for trashing key resources or rezzing Archer.

Just for a reference, I use these:
3x Breaking News
3x AstroScript Pilot Program
3x Project Beale
1x Priority Requisition

You don't score the last one usually, but try to hide.
It just fills up the deck preserving low agenda density.
 
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T. Rosen
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You can also get to the same density by using 2 Breaking News and either 2 Character Assassination or 2 Market Research (or 1 of each), which you have a better chance of scoring than Priority, although you'd still rather see 3 of Astro/Beale and 1 Breaking News.
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R.T. Sloan
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My current TWY ice package is...

Ice (12)
Enigma (Core) x3
Ice Wall (Core) x3 ***
Paper Wall (Mala Tempora) x3
RSVP (True Colors) x3

But my deck is 40 cards and I'm running 2 Biotic Labors with the 2 Sansan City's so my deck is all about Fast, Fast, Fast.
 
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