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Commands & Colors: Napoleonics» Forums » Rules

Subject: Melee battle back strenght rss

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Michal K
Poland
Otwock
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Quick but important question: in CCA, when usints battled in melee (i.e. only warriors in CCA) even if they were attacked and took some hits, they were battling back with full strenght.

How is it in CCN? Do we fight back with decreased number of blocks (due to casualities) or full strenght, before taking hits from attacker?
 
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Carl
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New York
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CCN dice are based on number of blocks.
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Guillaume Gleize
France
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Decreased number of blocks! This reward the couragous attacker and compensate the fact that it's much more scary to attack in CCN because of the powerfull range fire! IMAO
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Michal K
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Otwock
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Thanks guys for quick reply. I am just starting with CCN, after a lot of fun I had in CCA.
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Robert Taylor-Smith
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Okotoks
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Battle back in Command and Colors: Napoleonic occurs after removing any blocks from the initial attacker's combat rolls. Thus the number of dice rolled for the defending unit WILL be affected by the attackers successful hits, ie. reduced.

The 'First Strike' card allows the defender to roll the dice before the attacker, and in that case the attacker might roll less dice because of casualties. Using the 'First Strike' card takes the place of melee battle back.
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Martin S
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mk20336 wrote:
Thanks guys for quick reply. I am just starting with CCN, after a lot of fun I had in CCA.


I did the same a couple of years ago. C&C:N plays differently but is just as enjoyable as C&C:A. You won't be disappointed.
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Steve Duke
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And if you make the mistake of playing CCN like CCA (as I did), you will lose a lot.

You may even say the game is broken or not as much fun as CCA.

And then, if you spend the time to figure out that the problem is trying to play a fiddle like a guitar, you may come to enjoy it as much or more than CCA.

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Ben E
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sduke wrote:
And if you make the mistake of playing CCN like CCA (as I did), you will lose a lot.

You may even say the game is broken or not as much fun as CCA.

And then, if you spend the time to figure out that the problem is trying to play a fiddle like a guitar, you may come to enjoy it as much or more than CCA.



Agree with this, I love both games but they play differently while being the same system. I prefer Napoleonics but only because I slightly prefer the time period the games are both solid.
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