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Level 7 [Omega Protocol]» Forums » Rules

Subject: Just purchased... 2 questions rss

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Jeremiah Perry
United States
North Carolina
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1: Can a commando make more than one attack each round? For instance, if his stance allows a max adrenalin of 6, can he increase his adrenalin by 6 to perform 3 attacks on his turn?

2: How does healing work? I see that healing is listed as an action that costs 2 adrenalin. That leads me to question the number of times it can be done. As above, could the commando use all his adrenalin on his turn just healing himself?

Also, I noticed on my flip through of the cards that there are med packs in the game. Does a commando have to have a med pack to be able to use the heal action, or does a character with a med pack heal better than one without?

Thanks for any help you can provide! I'm sure I will be back soon with more questions.
 
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Henrik Schmidt
Germany
Kiel
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Designer of Titans of Steel - www.titansofsteel.de
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1. Yes, of course. He can also move more than once. Adrenalin is the limit.

2. Same as above.

Heal does not need a medpack and is only usable to heal self, medpack can also heal adjacent commandos.
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Nikolas James Johnson
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Hello, yeah the commando can repeat actions including attacking and healing up to his maximum adrenaline.

The med packs allow a commando to heal another adjacent commando, they are not needed to heal yourself. Healing your own commando is a guaranteed 1 health per 2 adrenaline, the med packs allow you to roll a black die to heal an adjacent commando so maybe it will heal 2 health maybe 1 or maybe 0.
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Vasilis
Greece
Heraklion Crete
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LarkinVB wrote:
Heal does not need a medpack and is only usable to heal self, medpack can also heal adjacent commandos.


Just a clarification. You cannot use a medpack to heal yourself.
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Jeremiah Perry
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Thanks very much for all the help everyone! It looks like a great game and I can't wait to play it!
 
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