Recommend
13 
 Thumb up
 Hide
11 Posts

Android: Netrunner» Forums » General

Subject: Things that used to be true rss

Your Tags: Add tags
Popular Tags: [View All]
FirstName LastName
msg tools
mbmbmbmbmb
I thought it would be fun to look back on the Core set and think of all the things that *used* to be true...

Genesis Cycle:
* Nothing can make ICE more expensive to rez. (Cortez Chip)
* The Runner's only source of agenda points is agendas. (Notoriety)
* Accessing agendas never hurts you. (Fetal AI)
* Only icebreakers can break subroutines. (E3 Feedback Implants)
* Failed ambushes are totally useless. (Trick of Light)
* The Corp can't trash hardware. (Power Grid Overload)
* There is no HQ multiaccess. (Nerve Agent)
* The Runner can't derez ICE. (Emergency Shutdown)
* You can't install programs or hardware during a run. (Personal Workshop)
* There's no cure for brain damage. (Public Sympathy)
* You can run any server any time. (Replicating Perfection)
* You can only make 4 runs per turn. (Doppelgänger)
* The Runner can jack out after each piece of ICE. (Whirlpool)
* Being tagged never helps you. (Data Leak Reversal)

Creation & Control:
* Brain damage is unpreventable. (Monolith)
* Stronger ICE is never easier to break. (Atman)
* Neural cards are zero influence. (The Source)

Spin Cycle:
* All programs require MU. (Pawn)
* The Corp can't trash resources unless you're tagged. (Character Assassination)
* Noise is really good. (Jackson Howard)
* AIs can break all ICE. (Swordsman)
* Additional costs to rez and increased rez costs are interchangeable. (Running Interference)
* ICE is always breakable with the right tools/credits. (Unorthodox Predictions)
* Scoring Hostile Takeover can't flatline the Runner. (Raymond Flint)
* The Corp can only draw during its turn. (Panic Button)
* The Runner can only draw during its turn. (Tallie Perrault)
* Archives is safe to access. (Shock!)
* There's no way to remove bad publicity. (Clone Retirement)
* The Corp can always choose not to rez ICE. (Blackguard)
* The Corp can always choose to rez approached ICE. (Blackmail)
* ICE don't change based on the Runner's rig. (Wraparound)
* Snare! can't have advancement tokens. (Queen's Gambit)

Honor & Profit (so far):
* It takes 7 AP to win. (Harmony Medtech)
* Exposing cards is always safe. (Psychic Field)
* The Corp can only score agendas during its turn. (Plan B)
* All ICE can be bypassed. (Guard)
* More AP is always better. (Iain Stirling)
* Aesop's Pawnshop can't flatline you. (Tri-maf Contact)
27 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Roberta Yang
msg tools
A lot of these are so narrow they're not even worth mentioning.

Genesis Cycle:
* No card is named Kati Jones (Kati Jones)

In fact, some of these were never true at all. There have always been effects that hurt the runner for accessing agendas (Jinteki PE - yes, technically the punishment is for stealing rather than accessing, but if you're going to split that hair it falls back into "so narrow not even worth mentioning"), and there have always been ways to break subroutines without icebreakers (clicking through bioroids).
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt
Australia
Newcastle
NSW
flag msg tools
Avatar
mbmbmbmb
DrTall wrote:

* Noise is really good. (Jackson Howard)


I would have gone with "Noise Personal Workshop is so good it needs to be BANNED!!!"
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Toby Yasutake
United States
Bridgeport
Connecticut
flag msg tools
Avatar
mbmbmbmbmb
remember when ninja was considered by far the best sentry ice breaker?
remember when we were all disappointed that jinteki didn't get a trace snake?
remember when every deck used private security force because there were no other agendas?

man... those were the days...
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Robbie M.
United States
flag msg tools
badge
Avatar
mbmbmbmbmb
Drawing cards as the Corp used to be bad.
8 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Thomas Berton
Canada
flag msg tools
Agendas have always been able to hurt you because of Jinteki PE.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Palpster
Netherlands
Nunspeet
Gelderland
flag msg tools
mbmbmbmbmb
Only icebreakers can break subroutines? This was never true because of bioroid ice
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Ber -
Australia
flag msg tools
Avatar
mbmbmb
Various nitpicks aside, I enjoyed this list.
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
FirstName LastName
msg tools
mbmbmbmbmb
Berr wrote:
Various nitpicks aside, I enjoyed this list.


Thanks! I realize I made some mistakes (Bioroids, etc.) but I am glad it is at least amusing. :)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Derrick Billings
United States
Chicago
Illinois
flag msg tools
mbmbmbmbmb
I would add Blackguard to the line item about "increased" Rez Cost vs. "Additional Cost," vis a vis Archer vs Blackguard.

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Pavlos Pavlopoulos
United Kingdom
London
flag msg tools
mbmb
roborob wrote:
Drawing cards as the Corp used to be bad.


People THOUGHT that drawing cards as the corp was bad. That was always wrong, it just took some time for people to realise.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.