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Subject: How easy is it to track things in this game? rss

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Byron Campbell
United States
Santa Clarita
California
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I have been playing the heck out of the iOS version (great implementation, at least the current version...I heard the first release had some issues). I love this game and have pretty much confirmed my desire to buy the physical copy at a later date. However, it seems like there can be a LOT to track when there is not a computer doing it for you. For instance, buildings that give you $ for every blue/yellow/green building...basically anything that has a continuous effect that is not just for adjacent tiles, which seems like about half the tiles in the game. Do you find that it is difficult to remember these ongoing effects in the game? Are you rereading all the tiles in your suburb each turn to make sure you aren't missing things?
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Eric Bettan
Canada
Cote St Luc
Quebec
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Try the scoring aid http://boardgamegeek.com/filepage/87162/suburbia-scoring-aid. It is the safest way to make sure nothing is forgotten especially when playing with 3 or 4 players.

However, the more you play the easier it gets without a scoring aid.
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Andrew
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I personally don't find it difficult - there aren't too many tiles with non-adjacent effects and I can just scan my suburb to check. This isn't the case with everyone though; one solution mentioned on the forums is to use a counter to mark such tiles.
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Dice bags!
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Wurtsboro
NY
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We use little glass stones to mark things that have effects for non-adjacent tiles.
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James Cheng
Taiwan
Taipei City
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I've no problem keeping track of things. Of course, I love Suburbia to death, and I'd probably played more than 50 face-to-face game with my gaming groups, and taught many players.
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Marion
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Hi Byron!

Like Eric said:

Carnage994 wrote:

However, the more you play the easier it gets without a scoring aid.


After 3 or even 2 games it´s no problem.
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Michael F
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Albany
OR
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It's actually very easy to track things. I'll echo that the first couple of plays you'll want to be careful though. The game moves along quickly, and if you forget to raise/lower your growth/income at one point, it won't be very easy to backtrack and make the modifications. The flip side to that is that it's fairly easy to remember to make modifications when they come up. Just be sure to scan through all your tiles and have your opponents do the same after a tile is placed.
 
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James C
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McLean
Virginia
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I'm with these guys, it's easy.
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Fernando Robert Yu
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I use colored buttons (with most matching the colors of the tiles) as tackers for the tiles with universal effects. This helps a lot since you can see which tiles can affect/be affected by your tile selections from across the table...
 
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Michael Dart
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Melbourne
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I only found it a little tricky when I was teaching it to a few new people, because I was watching for their effects as well as my own. After their first game, they tracked theirs just fine, and I could mostly just watch for mine.
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♪ Isaäc Bickërstaff ♫
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Greer
South Carolina
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In our group, once we start scoring on one thing, we remember it for later rounds, but at the start, before we're familiar with each others' cities, we have to make sure we're scoring everything. Using the scoring aid that comes with the game is good for remembering the order of operations when scoring, too.
 
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David Tolin
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Beaumont
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If you're interested in markers, you may want to look at these:

http://www.boardgamegeek.com/article/15151494
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