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Sentinels of the Multiverse» Forums » Variants

Subject: Alternate The Dreamer: Team Conversion (with cards) rss

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Benjamin Y.
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Below is the conversion of the Dreamer made to be used as a team with the Vengeance rules.

The dreamer different as a solo villain, as a team villain she brings even more to the game. If you flip, you loose the game, this mean that you cannot play any large AOE attack which are so useful during team villain game. A projection are as nasty and annoying as ever but she doesn't really have any kill power. She will change the dynamic of any vengeance game for sure.

For more alternate, custom villains and more. Go to Yoshi's Scum and Villainy Thread.

The Dreamer (HP: 6)
Setup
At the start of the game, put the Dreamer’s villain character card into play, the Dreamer dreams side up.
Remove these cards from the Dreamer’s deck: 1 Macabre Specter, 2 Treacherous Ape, and 2 Tooth Fairy. Shuffle the Dreamer’s deck.
Gameplay
Whenever the Dreamer would be dealt damage, the players may redirect it to the hero character with the lowest HP.
At the start of the Dreamer’s turn, if there are no other villain targets in play, the heroes win!
In the Dreamer’s cards text, replace “Villain deck” by “The Dreamer’s deck” and “Villain Turn” by the Dreamer’s Turn”. (H) = 3 regardless of the number of hero in play.
Advanced
Reduce damage dealt to projection by 1.

The Dreamer (Incapacitated)
GAME OVER

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Lewis Cabibi
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This looks really fun, but the H icon is in the wrong place on the front of her card.
 
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Benjamin Y.
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SSJ3Godzilla wrote:
This looks really fun, but the H icon is in the wrong place on the front of her card.

Thank you, I have fixed it.
 
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Craig Hallstrom
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I love your conversions! Are they ready for use or are they still being play tested. If they are ready how to you recommend they be printed? Do they work are regular size cards or should one find a way to oversize them?
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Benjamin Y.
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You can go to this thread as a reference, everything that is {PS} is pretty much ready for me. Of course, I am not saying they will never change

http://boardgamegeek.com/thread/1120860/yoshis-scum-and-vill...
 
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James Wiken

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It looks like there is a typo.

"Whenever the Dreamer’s would be dealt damage, the players may redirect it to the hero character with the lowest HP."

should be

"Whenever the Dreamer would be dealt damage, the players may redirect it to the hero character with the lowest HP."
 
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Benjamin Y.
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Thank you, it is corrected.
 
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Geoff B.
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I love the dreamer.

Love the any damage can be directed, so she just makes the heroes hurt for all target damage instead of the heroes having to avoid it altogether.

I would consider changing the win condition to no other villain targets in play, but even that is minor.

Dreamer is awesome!
 
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Benjamin Y.
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Thanks! I am not sure you sure what you are proposing works as villain even when defeated are still in play, just incapacitated or inactive.
 
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Geoff B.
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Changing it to be villain targets would only change that you'd have to get the projections out of play as well.

Once a Character card flips it is no longer a target, since it no longer has HP.
 
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Benjamin Y.
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Ok, that would work.
 
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Benjamin Y.
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Updated! can you check the final wording?
 
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