1-At 14.9 about Pursuit it says that non-retired and non-artillery units should not be included within the % of troops that pursue an enemy fleeing battle...however the Player Aid Cards states that missile units cannot pursue either, something the rules do not specifiy...can the LB/A/HG pursue or not?
We made a change late to let non-artillery missile units pursue and it looks like the Player Aid Card did not get updated. The rules are correct.
2-At 6.3 it mentions that if a whole Army was moved in the previous activation and the player wants to move it again there is +1 penalty in addition to the continuation attempt; also it stays that if an Army is composed by a single battle this +1 penalty is also applied. It is a single penalty (either for moving a whole Army or just one battle Army) or two penalties (one for the Army, one for the battle)? In the rules wording I understand it is not, but just want to be sure.
If you are rolling for Continuation after an Army Activation and somehow you only have one Battle left, both DRMs would apply.
And least but not least, my congratulations to Richard Berg, Ralph and everyone else involved in this game production; it is simply great and awesome!! You guys put up an excellent, second to none work here!!!
For all of us the wargamers, THANKS!!!
You are most welcome, I hope you enjoy the game.