SoRCon 11 23-25 Feb 2018 Basildon UK http://www.sorcon.co.uk
Haze Kalasa wrote:
This becomes especially important (and potentially devastating) in end of game scoring. If a player's pollution track fills during end of game scoring, then they do not score any subsequent prosperity gains.
Thematically, you are supposed to handle pollution. Game balance wise, otherwise there might be a play style that just racks up the cash and lets pollution run riot (because once you start stacking discs, who would care how many?). This wasn't how the game was intended, or balanced. So no points with any discs at the top.