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Subject: Custom Hero: 'Train rss

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Paul Watson
United Kingdom
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London
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Antoher villain turned hero idea. Been working on this for a while and I think he's nearly there. Comments and suggestions welcome.

‘Train
History:
Steven Graves, the Fright Train, served as muscle for drug lords and super-villains for most of his life. But, eventually, being treated as a dumb thug grated on the giant ex-Marine. He didn’t just want the money, he realised. He wanted respect. He wanted to show the world that he was as good as Tyler Vance.
His chance came with the third invasion by the Thorathians, where Graves offered his might to the heroes to repel the invaders. Working alongside them, even if distrust on both sides was bitter, changed him. He cut a deal, switching sides from mercenary to government asset. Still distrusted by his fellows, still abrasive and difficult to get close to, still with the ‘discipline problems’ that haunted his military career, and having burned his bridges with his partners in crime, he has no choice but to stick to his chosen course, no matter the obstacles. But for the man now just called Train, that’s the story of his life.

‘Train
HP: 33
All Aboard
Power: ‘Train deals 1 target 3 melee damage.
Description: ‘Train standing straight, the mask covering his chest.
Nemesis: Four Horsemen (War)

Incapacitated Abilities:
- Select a hero. Increase the next damage dealt by that hero by 2.
- Select a hero. Reduce the next damage dealt to that hero by 2.
- Destroy an Environment card
Description: ‘Train standing behind Baron Blade, Bunker battered at his feet.

Built to Survive (2)
Ongoing, Limited
If ‘Train would be dealt 5 or more damage, reduce that damage by 2.
Power: ‘Train regains 5 hp. Destroy this card.
Description: ‘Train on a slab, fluid tubes poking into his arms, a grimace on his face.
Quote: “Now, hold still, this won’t hurt too much.” Tachyon.
“Damnit, at least I knew the Baron was a sadist going in.” ‘Train

Little EVA (4)
Equipment, Limited
Increase damage dealt by ‘Train by 1.
Reduce damage dealt to ‘Train by 1.
If ‘Train would be dealt damage, you may destroy this card to prevent the damage.
Description: The cow-catcher mask, straps dangling.
Quote: “You named your mask?” Unity
“Is that a problem?” ‘Train

Impossible Grapple (2)
One-Shot
‘Train deals 1 target 2 melee damage.
A target dealt damage this way cannot deal damage until the start of ‘Train’s turn.
Description: Same pose as Improbable Grapple with Spite replacing Setback.
Quote: "Mmmrrph! Lrrrggrrrr!" Spite

Unstoppable (2)
One-shot
‘Train deals each target 1 melee damage. If a target is reduced to 0 or fewer HP, increase damage dealt by 1.
Description: ‘Train charging, scattering Voss’ minions, mask down.
Quote: “All aboard! Freedom Train’s a comin’.” ‘Train

Final Destination (2)
One-shot
Destroy an environment card. ‘Train deals all villain targets 1 projectile damage. ‘Train deals himself 2 melee damage.
Description: Back view of ‘Train with Nomti raised over his head.
Quote: “End of the line! Everybody off!” ‘Train

Into the Sidings (2)
One-shot
‘Train regains 8 HP. Immediately end your turn.
Description: ‘Train on one knee, panting, smoke curling up around him, wreckage all around.
Quote: “Man, being on the right side of the tracks takes it outta a guy.” ‘Train.
“It’s worth it.” Legacy

Juggernaut (2)
One Shot
Destroy one non-character card target. ‘Train deals himself X damage, where X=HP of the card before it was destroyed/2, rounding down.
Description: Head on view of ‘Train, mask over his face tearing out of the TCF Conqueror.
Quote: “Engineering. Report. Why are the engines off-line? Engineering!” First Lieutenant Vyktor

Whistle Stop (2)
One Shot
‘Train deals 1 target 4 melee damage.
Description: Same pose as Crushing Blow only dealing the blow to the Hippo.
Quote: “Just what happens when a hippo gets on the tracks.” ‘Train

Break On Through (2)
One-Shot
‘Train deals up to 2 targets 2 melee damage.
Description: Same pose as Plow Through substituting the Muscle for Tempest.
Quote: “Time to punch your ticket, boy.” ‘Train

Engine of War (2)
Ongoing, Limited
Increase damage dealt by ‘Train by 1.
Increase damage dealt to ‘Train by non-hero cards by 1.
Power: ‘Train deals up to 3 targets 1 melee damage.
Description: ‘Train lifting a battered American flag from the ground, Voss minions all around him, Bunker beside him.
Quote: “Just like old times, huh, Graves?” Bunker
“Hnn, in the old days, I’d be on the other side of the tracks.” ‘Train

Head of Steam (2)
Ongoing, Limited
Increase damage dealt by ‘Train by 1.
Increase damage dealt to ‘Train by non-hero cards by 1.
Power: Draw a card. ‘Train regains 1 HP.
Description: ‘Train running towards the camera, smoke curling up like from a steam train behind him.
Quote: “Outta the way. Express comin’ through.” ‘Train

King of the Road (2)
Ongoing, Limited
Increase damage dealt by ‘Train by 1.
Increase damage dealt to ‘Train by non-hero cards by 1.
Power: Discard 2 cards. If you do, destroy 1 ongoing card.
Description: ‘Train in an urban setting, cars flying out of his way, mask over his head.
Quote: “You’re sure about this, son?” Legacy
“No, sir, but he reached out to me. I owe him a chance.” Bunker
“Fine. One chance,” Legacy

Stoked (2)
Ongoing, Limited
When ‘Train reduces a target to 0 or fewer HP, ‘Train regains 1 HP.
Description: ‘Train pumping his fist, as in Locomotivation.
Quote: “Awww, yeah, time to let off some steam.” ‘Train

Hitting the Buffers (2)
Ongoing, Limited
Whenever a hero target would take damage, you may redirect that damage to ‘Train.
Description: ‘Train standing in front of Unity, bullets peppering his body.
Quote: “Wow. I didn’t know you cared.” Unity
“I don’t. Really.” ‘Train

Rolling Stock (4)
One-Shot
Search your deck or trash for the card “Little Eva”. You may put it into your hand or into play. If you searched your deck, shuffle your deck.
Each hero may put a card from their trash on top of their deck.
Description: ‘Train holding up the mask, dents around it.
Quote: “There you are, baby. It’s all right. Daddys’ here.” ‘Train

One Track Warrior (2)
Ongoing, Limited
Whenever ‘Train would deal damage to, or be damaged by, the non-hero target with the highest HP, increase that damage by 1.
Whenever ‘Train would deal damage to, or be damaged by, any other target, reduce that damage dealt by 1.
Description: ‘Train pounding on Baron Blade’s force field.
Quote: “Traitor! I created you and this is how you repay me?” Baron Blade
“Nope. I’m just getting back on the right tracks.” ‘Train

Comin’ Down the Track (2)
One Shot
Draw 2 cards. You may play a card now.
Description: View over the shoulder of the Blade Battalion, ‘Train charging toward them.
Quote: “What’s that rumbling noise?” Blade Battalion soldier.

On Track (2)
One-Shot
‘Train deals one target 3 projectile damage.
Destroy a target with 2 or fewer HP.
Description: ‘Train standing over Citizen Dawn, his mask battered.
Quote: “Why did you throw Unity’s robot at Dawn, son?” Legacy
“Couldn’t find the brat at the time.” ‘Train
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Geoff B.
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Oh man, now I have Edwards voice speaking for Fright Train. Thanks for that.

Looks pretty good other than that.
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Paul Watson
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Because everyone else is getting promos these days.

Train, always with discipline problems, did not take as well to heroism as he'd hoped. He fell back towards old habits, old haunts. Now cast out from the other heroes and still distrusted by his former allies, Train has to fight alone.

Train: Wrong Side of the Tracks
HP: 31
Runaway Train: Draw a card. Discard any number of cards. Train deals 1 target X melee damage, where X=2 * the number of cards discaded this way.
Description: Train running towards the viewer all in black, his mask battered with a slash gouged into one side, a wreckers yard behind him, figures moving in the shadows.

Incapacitated Abilities:
- One target deals itself 1 melee damage
- One player draw a card.
- Increase the damage dealt by 1.
Description: Baron Blade with a scalpel standing over Train's body on a slab, the mask cast onto the floor.
 
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