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Subject: 2R1B PBF N°63: C'est l'heure du Boum Français: C'est fini ! rss

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Itai Perez
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This game will run : Sunday, March 22 - Friday, March 28
Signups will close at 4 am BGG time on Sunday. The game will start shortly after that, and rounds will end at 6 am BGG time.
Yeah, this will probably be inconvenient to a lot of you, but I am french, and this is about the only time I can be sure to have time to change rounds, so it is what it is.

Introduction
Two Rooms and a Boom is a social deduction, hidden role game. There are two teams, the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (separate playing areas). The game consists of 5 timed rounds. At the end of each round, some players will be traded into opposing rooms. If the Red Team’s Bomber is in the same room as the Blue Team's President at the end of the game, then the Red Team wins. Otherwise the Blue Team wins.

PBF Rules
See PBF rules on the wiki.

Some think François Pignon is the best socialist president the country ever had.

But not all agree. In fact, Antoine Ferraci the corsican bandit from Marseille decided he needed to die.

From Paris to Marseille, this game will decide the fate of the Président de la République Française !



Bienvenue en France ! You don't need to be french or speak french to play this (though it certainly would help) ! Feel free to use as much french and knowledge about France as you know and as you think the others may understand. Of course, it is a flavor, and should not be a handicap for anyone...

Also I am going to use some of the roles created in PBF 61, preferably some which haven't been used yet. Please tell me what you think about them before the game begins.

Signups
1. Seen
2. dxmify
3. mowglee
4. Machiavellian
5. Borgoto
6. maytheodds
7. mmazala
8. namyzark
9. varoan
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Here's some roles I am thinking about using. Please tell me what you think about them, before the game begins.

BLUE TEAM

President

Doctor

Blue Spy

Common Cold
- When players colour/card share with you, you give them the "sick" condition. You start with the "sick" condition. The "sick" condition is contagious and spreads on colour/card shares. The "sick" condition only lasts one round. The round after being "sick", you gain the "sore throat" condition. Those with the "sore throat" condition must post "*cough cough*" in their posts and cannot whisper. The "sore throat" condition only lasts one round. You cannot get "sick" more than once per game.

Gatekeeper
You may permanently public reveal your card to become the Gatekeeper of your current room. Room Gatekeepers cannot be transferred. They learn the colors of new people entering their room, but not whom belongs to each color. If two Gatekeepers are in the same room, the first to permanently public reveal will become Gatekeeper and cannot be removed by another Gatekeeper's reveal; the other will not be permanently revealed because they are not an active Gatekeeper.


Drama Queen
You may only color share or card share. If another player shares their card or color with you, you must tell them in (bold and) an appropriately caustic and girlish manner: "Drama, drama, drama. You have gained the "dramatic" condition. Players with the "dramatic" condition must publicly disagree with the decisions of the room leader. If a "dramatic" player is or becomes the room leader, he/she must abdicate that position to one of the Drama Queens. (This is done by publicly offering to transfer leadership to a Drama Queen. The first Drama Queen to public reveal will become leader.)

Negociator
You begin with the "savvy" condition. Players with the "savvy" condition may only card share. You may not publicly, privately, or color share.


Sleeper Agent
You begin with an allegiance to the Blue Team. If during rounds 1-3, there is a public reveal from someone else in your room from a card that is BLUE coloured, then you switch allegiances to the Red Team. This trigger only happens once.

RED TEAM

Bomber

Engineer

Red Spy

Common Cold
- When players colour/card share with you, you give them the "sick" condition. You start with the "sick" condition. The "sick" condition is contagious and spreads on colour/card shares. The "sick" condition only lasts one round. The round after being "sick", you gain the "sore throat" condition. Those with the "sore throat" condition must post "*cough cough*" in their posts and cannot whisper. The "sore throat" condition only lasts one round. You cannot get "sick" more than once per game.

Gatekeeper
You may permanently public reveal your card to become the Gatekeeper of your current room. Room Gatekeepers cannot be transferred. They learn the colors of new people entering their room, but not whom belongs to each color. If two Gatekeepers are in the same room, the first to permanently public reveal will become Gatekeeper and cannot be removed by another Gatekeeper's reveal; the other will not be permanently revealed because they are not an active Gatekeeper.


Drama Queen
You may only color share or card share. If another player shares their card or color with you, you must tell them in (bold and) an appropriately caustic and girlish manner: "Drama, drama, drama. You have gained the "dramatic" condition. Players with the "dramatic" condition must publicly disagree with the decisions of the room leader. If a "dramatic" player is or becomes the room leader, he/she must abdicate that position to one of the Drama Queens. (This is done by publicly offering to transfer leadership to a Drama Queen. The first Drama Queen to public reveal will become leader.)

Negociator
You begin with the "savvy" condition. Players with the "savvy" condition may only card share. You may not publicly, privately, or color share.


Sleeper Agent
You begin with an allegiance to the Red Team. If during rounds 1-3, there is a public reveal from someone else in your room from a card that is RED coloured, then you switch allegiances to the Blue Team. This trigger only happens once.

NEUTRAL ROLES

Switch Hitter
You are randomly assigned a Red Negociator and Blue Negociator card for each room (You cannot show your Switch Hitter card). When in that room you are only able to use that card. You will end the game on the team of whichever corresponding card you are holding -- which room you end in determines which team you are on.
Also, you begin with the "savvy" condition. Players with the "savvy" condition may only card share. You may not publicly, privately, or color share.


Politician
A good politician is someone who knows what his backers want from him. At the end of the game, the Politician will probably become RED or BLUE based on whichever team cast the most final votes for him. (Only final round votes count, a player only counts once -- cannot count for each round.) If nobody votes for him during the game, the politician automatically loses. If an equal number of RED and BLUE players pay him off with a final vote, then he wins for being a consensus-maker. If everyone who is ever present to vote for the Politician does so, then he wins and all other players lose.

Doppelganger
During the first round, you may color reveal as red or blue, but on full reveal you reveal as the Purple Doppelganger. Before the end of the first round, you must choose a list of 3 players and message the moderator. The moderator will tell you the full role of the first non VIP player of the list. For the remainder of the game, you may only reveal as that role, and you gain all powers of that role. You win with the team of the role you are copying. The player you choose to copy will be told that they now feel their essence was stolen and that they now win with the opposing team wins. (Ex., you choose to copy Jarek, who is the Red Engineer. You now reveal as the Red Engineer and gain all powers of the Red Engineer and win with the red team. Jarek still reveals and has all the powers of the Red Engineer, but wins with Blue Team. If you copy a non-red/blue role, you gain that roles win conditions, but only win if the player you copied loses.
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Itai Perez
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Room Swaps:

With 11- of players, rounds will have the following swaps:
Round 1: 1 player
Round 2: 1 player
Round 3: 1 player


Room Summaries/Results:

Round 1
Paris
varoan
Seen -->
mmazala
maytheodds
namyzarc
Marseille
<-- Borgoto
mowglee
Machiavellian
dxmify


Round 2
Paris
varoan
mmazala -->
maytheodds
namyzarc
Borgoto
Marseille
mowglee
<-- Machiavellian
dxmify
Seen


Round 3
Paris
varoan
maytheodds
namyzark -->
Borgoto
Machiavellian
Marseille
mowglee
dxmify
Seen
<-- mmazala



ENDGAME
Paris
varoan
maytheodds
Borgoto
Machiavellian
mmazala
Marseille
mowglee Le Terroriste
dxmify
Seen
namyzarc Le Président



ROLES

namyzarc: Le President
Machiavellian: Blue Common Cold
Seen: Blue Drama Queen
dxmify: Blue Sleeper Agent

mowglee: Le Terroriste
Borgoto: Red Common Cold
maytheodds: Red Drama Queen
varoan: Red Sleeper Agent

mmazala: La Politicienne
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !

FLASH SPECIAL: LE PRESIDENT DE LA REPUBLIQUE SUCCOMBE A UN ATTENTAT !
"It is with great distress that we just learned that Namyzarc, our Président de la République, just died from a bombing.
The increased security made him think that it was now safe for to make his scheduled visit to Marseille. Unfortunately an unknown person only known under the pseudonym of Mowglee was waiting for him there, and made his bomb explode. Seen, the great actor, who recently starred in "Bienvenue chez les ch'tis" was also one of the victims.

We are now live with the beautiful Emme, who apparently knew both the president and the bomber. Emme, what is your take of this situation ?"

"I feel a great sadness. I happened to know both the president and the bomber. I tried to explain to Namyzark why his politic made him impopular to some people, and then I tried to explain to mowglee that violence is never a solution. Unfortunately I failed. Now is the time to grieve for the fallen. But if in the future election the french People think I can be of any help, of course I'll be there"
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
The President Namyzarc ends up in Marseille with Mowglee the Bomber: RED TEAM WINS.

The Politician Emme managed to get one vote from the Blue President Namyzarc and one vote from the Red Bomber Mowglee. EMME WINS !
 
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Sander Engels
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
I'll play.
Also, I speak some french: Camembert! Bonjour! Croissant! Pardon! Fromage! Merci!
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Francis J. Underwood
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Je vais jouer! (Is that right?)
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Parfait ! Bienvenue à tous les deux !
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
In.
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Greg Nyd
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Unfortunately my school has state testing next week so I'll be to busy to play this one. Have fun!
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Yay, I'm in rules
I have a question about Doppelganger. Assume I'm Doppelganger and clone Bomber (I'll call him Bomber1 and I'll now be called Bomber2). Does the Red team still loses if Bomber1 doesn't meet Engineer? Does Bomber2 also has to meet Engineer? Does Bomber1 kill President at the end of the game? Does Bomber2 kill President?
I presume your intention is that Bomber1 is a dud now, but it's not clear from the rules. Also, there's no way to differentiate who is the original Bomber, correct?

On an unrelated note - I was told, that in France you use colon in this way : with a space on both sides. This looks terrible to me, so I'm glad you're using it like the rest of us
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Est-ce que la partie va se jouer en français? whistle

IN!

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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Underdog, which team is he on if the room is equal blue and red?

Common cold, do people with the sore throat condition still give out the sick condition?
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
JarekWarsaw wrote:
Yay, I'm in rules
I have a question about Doppelganger. Assume I'm Doppelganger and clone Bomber (I'll call him Bomber1 and I'll now be called Bomber2). Does the Red team still loses if Bomber1 doesn't meet Engineer? Does Bomber2 also has to meet Engineer? Does Bomber1 kill President at the end of the game? Does Bomber2 kill President?
I presume your intention is that Bomber1 is a dud now, but it's not clear from the rules. Also, there's no way to differentiate who is the original Bomber, correct?

On an unrelated note - I was told, that in France you use colon in this way : with a space on both sides. This looks terrible to me, so I'm glad you're using it like the rest of us


I'm clearly no expert, but in my mind it seems that both bombs would go off, but the bomber 1 can unfortunately kill his own (new) allegiance (if the bomb is armed). I feel like both bombers would still need to meet with the engineer to fit the flavor of the bomb not operating correctly to go off. Copying generally doesn't carry over effects like the bomb being armed (ie hot potato).

There would be no way to differentiate in my mind, so red will probably try to arm both bombers to hedge their bet.
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
I speak a little french. Mostly "Oui!" et "Non!"

I'm in!
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
gn104236 wrote:
I'm clearly no expert, but in my mind it seems that both bombs would go off, but the bomber 1 can unfortunately kill his own (new) allegiance (if the bomb is armed). I feel like both bombers would still need to meet with the engineer to fit the flavor of the bomb not operating correctly to go off. Copying generally doesn't carry over effects like the bomb being armed (ie hot potato).

There would be no way to differentiate in my mind, so red will probably try to arm both bombers to hedge their bet.
So if I'm Bomber1 and somehow figure out that something is off, then I can just refuse to co-reveal with Engineer and Red automatically loses. It should be tricky for Bomber2 to manipulate the game in such way, that everyone knows what's going on except for Bomber1. But I guess I should stop discussing strategy, as it might influence the game.
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
I'm in!

Psssst it's spelled "Negotiator"

Also, hourra! Le jeu de Jarek! J'aime lézard. Payez-moi en beignets.
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
JarekWarsaw wrote:
gn104236 wrote:
I'm clearly no expert, but in my mind it seems that both bombs would go off, but the bomber 1 can unfortunately kill his own (new) allegiance (if the bomb is armed). I feel like both bombers would still need to meet with the engineer to fit the flavor of the bomb not operating correctly to go off. Copying generally doesn't carry over effects like the bomb being armed (ie hot potato).

There would be no way to differentiate in my mind, so red will probably try to arm both bombers to hedge their bet.
So if I'm Bomber1 and somehow figure out that something is off, then I can just refuse to co-reveal with Engineer and Red automatically loses. It should be tricky for Bomber2 to manipulate the game in such way, that everyone knows what's going on except for Bomber1. But I guess I should stop discussing strategy, as it might influence the game.


Why would red automatically lose? Couldn't bomber 2 reveal with the Engineer and then Red has a working bomb?
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
If I used the doppelgänger in 62b I was going to somehow make the bomber/president/engineer/doctor immune somehow--maybe have the doppelgänger choose three people and pick a random non-VIP from them. But that was just my thought...
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
gn104236 wrote:
JarekWarsaw wrote:
gn104236 wrote:
I'm clearly no expert, but in my mind it seems that both bombs would go off, but the bomber 1 can unfortunately kill his own (new) allegiance (if the bomb is armed). I feel like both bombers would still need to meet with the engineer to fit the flavor of the bomb not operating correctly to go off. Copying generally doesn't carry over effects like the bomb being armed (ie hot potato).

There would be no way to differentiate in my mind, so red will probably try to arm both bombers to hedge their bet.
So if I'm Bomber1 and somehow figure out that something is off, then I can just refuse to co-reveal with Engineer and Red automatically loses. It should be tricky for Bomber2 to manipulate the game in such way, that everyone knows what's going on except for Bomber1. But I guess I should stop discussing strategy, as it might influence the game.


Why would red automatically lose? Couldn't bomber 2 reveal with the Engineer and then Red has a working bomb?
Actually you might be right. It depends on the wording on Bomber and Engineer role, which isn't defined yet. But usually the Engineer has to co-reveal with Bomber to avoid loss, not the other way around.
Oh, but in that case the problem exists, but for cloned Engineer. Each one of them should co-reveal with Bomber, or Red Team loses, right?
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
JarekWarsaw wrote:

On an unrelated note - I was told, that in France you use colon in this way : with a space on both sides. This looks terrible to me, so I'm glad you're using it like the rest of us


Oh, thanks for noticing, I fixed it now.

 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Itai wrote:
JarekWarsaw wrote:

On an unrelated note - I was told, that in France you use colon in this way : with a space on both sides. This looks terrible to me, so I'm glad you're using it like the rest of us


Oh, thanks for noticing, I fixed it now.



WHY would the French do this?
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
mmazala wrote:
Itai wrote:
JarekWarsaw wrote:

On an unrelated note - I was told, that in France you use colon in this way : with a space on both sides. This looks terrible to me, so I'm glad you're using it like the rest of us


Oh, thanks for noticing, I fixed it now.



WHY would the French do this?
Madness!
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
About the Doppelganger questions. Yes, the Doppelganger copies completely the card he chooses with all powers attached.
So it he copies the bomber, there are potentially two bombs who can go off (if both share with the engineer), increasing greatly the winning chances of red team.
And if he copies the president, there are now two presidents who can be killed by a bomb, increasing greatly the winning chances of red team.

Looks like a serious imbalance to me.

So, yeah, if I decide to keep that role, I'll use the Kiwi option. Ask for 3 persons to the Doppelganger and grant him the first one who isn't a VIP.

There's no problem if he chooses the Doctor/Engineer, though. The President would have to share with a Doctor (it doesn't matter which one) and the Bomber with an Engineer (it doesn't matter which one).
 
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Re: 2R1B PF N°63: C'est l'heure du Boum Français: Inscrivez-vous !
Itai wrote:
About the Doppelganger questions. Yes, the Doppelganger copies completely the card he chooses with all powers attached.
So it he copies the bomber, there are potentially two bombs who can go off (if both share with the engineer), increasing greatly the winning chances of red team.
And if he copies the president, there are now two presidents who can be killed by a bomb, increasing greatly the winning chances of red team.

Looks like a serious imbalance to me.

So, yeah, if I decide to keep that role, I'll use the Kiwi option. Ask for 3 persons to the Doppelganger and grant him the first one who isn't a VIP.

There's no problem if he chooses the Doctor/Engineer, though. The President would have to share with a Doctor (it doesn't matter which one) and the Bomber with an Engineer (it doesn't matter which one).



Well, it would behoove the Doppelganger to get information about who they are copying, or at least try to avoid handicapping their new team. I kind of like the fact that he can create an imbalance if he is not careful--it gives him incentive to be more strategic and force him to gather more information at the start of the game. I'd say leave it in, but I'm not even playing and you're modding so do what you feel.
 
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