Recommend
11 
 Thumb up
 Hide
5 Posts

MERCS: Recon – Counter Threat» Forums » General

Subject: MERCS Faction Breakdown rss

Your Tags: Add tags
Popular Tags: [View All]
Donny Behne
United States
Fate
Texas
flag msg tools
designer
www.punchboardmedia.com/geaux-gaming/
badge
Avatar
mbmbmbmbmb
This is a posting from the old, now defunct, Mercs Minis forums that was reposted by yamato on the new MERCS forums but originally posted by Brian. For those curious about the factions and what makes them unique, read on...

Quote:
Hello,

Here is a listing of the MegaCons as they exist in the present. They aren't in any specific order, so don't read anything into it. These are just brief desciptors. Every faction will end up with a landing page with more info like the CCC/Yellow jackets page, under the squads tab, when it is time.


Mega Conglomerates

CCC
Located: Northeast United States
Corporate Strengths: Reliability, Nanite Armor
Intelligence Report: The CCC is a strong MegaCon. They are often targets of covert corporate espionage due to their stranglehold on formed flexible steel. The have strong ties with the GCC, and are constantly in litigation to protect and revise a large library of patents. They also have a non-binding trade pact with sefadu, who supply the CCC with the diamonds used to create ammunition.
Chief Rivals: Texico and Keizai Waza

Kem-Var
Located: Brazil and Venezuela
Corporate Strengths: Active Camouflage, Small group tactics
Intelligence Report: Easily one of the smallest MegaCons, Kem-Var none-the-less has controlling interest in 72% of the world’s energy creation and distribution. Their remote location prevents takeovers, and their “friendliness” with the FCC keeps them relatively safe.
Chief Rivals: Texico, Ios

USCR (United Soviet Corporate Republic)
Located: Russia and Alaska
Corporate Strengths: Heavy Armor, Intimidation
Intelligence Report: The largest MegaCon in terms of land possession, the USCR operates more like a government than a business. They are a formidable opponent on the field of combat, but often seem more intent to isolate themselves from the rest of the world than interact.
Chief Rivals: Keizai Waza, EUInc

EUInc. (European Union, Incorporated)
Located: Central and Northern Europe
Corporate Strengths: Training, Large scale tactics
Intelligence Report: The EUInc is a fading MegaCon. They have old money and lots of it. Their victories cannot be counted easily. They don’t innovate, but possess the best trained and most experienced MERCS in the world. They are under extreme pressure from the FCC on many fronts.
Chief Rivals: Ios, FCC

Texico
Located: Panama, Mexico, and Texas
Corporate Strengths: Traps, Focus Fire
Intelligence Report: Texico is the smallest MegaCon in terms of size and numbers. In fact, the GCC has been pressured from unnamed MegaCons to downgrade Texico, thereby preventing them from taking advantage of the corporate ruleset that governs MegaCons. To their advantage they are in control of the Panama Canal. Nearly 80% of Texico’s MERC resources are dedicated to defending the Canal. Texico is rumored to have very strong FCC ties.
Chief Rivals: CCC, Kem-Var

EIC (East India Company)
Located: India, West China, and Southern Russia
Corporate Strengths: Numbers, Tech Assimilation
Intelligence Report: The manpower resources the EIC can throw at a task is truly staggering. They employ nearly 3x that of the average MegaCon. It would be suicide to risk a large scale takeover of the EIC. However, most MegaCons get around this by supplying the FCC with constant support and “encourage” regular terrorist activities.
Chief Rivals: USCR, sefadu, FCC

sefadu
Located: Central Africa
Corporate Strengths: Laser Tech, Melee Combat
Intelligence Report: sefadu is a growing MegaCon power. Their recent revolutions in laser technology have enabled them to dictate terms to the world. Able to repel and defend their natural resources for the first time has brought an unforeseen solidarity to the once fracture corporate state. They support the CCC with diamonds for ammunitions, and in return the CCC is quick to defend and support sefadu before the GCC and other MegaCons.
Chief Rivals: EUInc, Ios, EIC

ISS
Located: Mediterranean
Corporate Strengths: Quick Strike, Amphibious
Intelligence Report: The true size of Ios is not known, as the corporation resides mostly under the Ionian Sea in the Mediterranean. Ios controls the oceans and by agreement has an embassy in every major port regardless of MegaCon control, except that of the Keizai Waza. In return Ios helps “protect” sea going vessels from all MegaCons. Ios is in an ongoing investigation by the GCC on grounds of corruption, collusion, and corporate blackmail, but nothing has been confirmed.
Chief Rivals: GCC, sefadu, Kem-Var

Keizai Waza (trans. business technique/art)
Located: Japan, Indochina, and Australia
Corporate Strengths: Assassination, Nuclear
Intelligence Report: Keizai Waza are as ambitious as they are formidable. They are clearly the strongest MegaCon in the eastern hemisphere. They, unlike other MegaCons, have continued to explore Nuclear technologies, including nuclear powered armors and nuclear small armaments. Though unsubstantiated, Keizai Waza has reportedly had outspoken critics and rival corporate leaders assassinated.
Chief Rivals: CCC, EIC

Non-aligned factions:

FCC (Free Corporate Control)
Located: Lost Margin
Strengths: quid pro quo, Sectarian structure
Intelligence Report: The FCC was formed out of the tumultuous events of September 30, 2156. The dissolution of five global systems created the Lost Margin: estranged ex-MegaCon employees, assets, technology, weapons, and territory. The FCC now functions like sectarian franchises that meet collectively twice a year to define success, and determine future strategy. Because they are outside GCC control, many MegaCons take advantage of autonomous nature of individual FCC branches to spy, or combat rival MegaCons. This is done through both monetary support and through physical assets such as techs and black ops MERCS.

GCC (Global Corporate Court)
Located: Great Britain
Strengths: Stand-down, the Law
Intelligence Report: Realizing that complete anarchy is bad for business, the existing global systems got together in 2168 to create the GCC. Originally meant as an arbitrator, the GCC now functions with absolute legal authority and enforces their decisions with their personal MERCS force. Fairly small in numbers, the GCC never-the-less remains unhampered through its shrewd use of power balancing: MegaCons would completely eliminate, or Bankrupt, any global system that didn’t abide or support the GCC's rulings.


http://megacongames.vanillaforums.com/discussion/99/megacon-...
14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Justin Colm
msg tools
mbmb
Great post. The theme of the game really is awesome. I hope there's going to be a lot of lore in the book.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Michael Callahan
United States
Texas
flag msg tools
Avatar
mbmbmbmbmb
FYI. To all,... IOS became ISS prior to their eventual release.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Donny Behne
United States
Fate
Texas
flag msg tools
designer
www.punchboardmedia.com/geaux-gaming/
badge
Avatar
mbmbmbmbmb
yamato2 wrote:
FYI. To all,... IOS became ISS prior to their eventual release.


Fixed, good catch.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Josh Derksen
Canada
Toronto
ON
flag msg tools
designer
armoredgear7.net
badge
Heroes of the Aturi Cluster dockingbay416.com/campaign
Avatar
mbmbmbmbmb
Additionally, FCC is actually two factions in the MERCS tabletop game, because they are basically terrorists, organized in cells called "Houses".

FCC House 4 is from Vancouver/Seattle (and these guys are in RECON as a mission pack).

FCC House 9 is from the middle east, and thus far they only exist in the tabletop game.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.