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Subject: The decision is driving me nuts! rss

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Jason Olson
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OK -- so I'm going to get a couple new games ahead of Tabletop day -- one focused on 2-player fun with the Mrs., and one heavier game for the gaming group.

Decision 1: Battle Line vs. The Duke

Decision 2: Power Grid (and Robots) vs. Manhattan Project

Fight!
 
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Scot Duvall
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The Duke is awesome if you like games like Chess.
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I haven't played The Duke yet (despite owning it and wanting to play it), but Battle Line is excellent. It's a modern classic.
 
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T.J. Cummings
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Power Grid is amazing in my opinion but works the best when there are 4 or 5 people. I haven't played the Manhattan Project, so I'm not too certain how it compares, but Power Grid is one of my top group board games.
 
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Moe45673
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I've played both Power Grid and Manhattan Project.

Manhattan Project is a very good game but I think it runs a little too long for what it is. I do really like what the role cards in the expansion add to it, that extra layer of depth is great, but at the end of the day it's a pretty straightforward Euro with the cool "retrieve workers when you want" strategy thrown in. I've never played it with 2, but found the game was lots of fun at 4 and 5 and something felt missing at 3.

Power Grid is unique and great. The decisions are interesting and any (decent) map is highly replayable. Objectively, it truly is something special. I got rid of it because it touts itself as a financial game but a lot of those Finance parts are scripted in a gamey way, IMO (income, how the market gets resupplied, etc). But that's just me and how I approach games about finance.

Neither of these games are worth buying to play with 2, even with Robots expansion (though it is playable like that). Also, print out a good player Aid for Power Grid if you get it. The rules can be confusing but since I was prepared in advance, I never had an issue
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Tony Go
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Battle Line without a doubt. I recommend getting Duke eventually, but Battle Line is the better first experience- and you may realize that its more than enough to satiate that feel of 1v1 tension.

Power Grid is the better choice of your second pair because of the flexibility of the game design. I like the theme of Manhattan Project, but Power Grid is just so good. (I have not played with Robot)
 
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Jason Olson
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Have you played PG with just 2 players?
 
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Pauly Paul
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If I had to choose I would say Battle Line and Manhattan Project. But then again those are two games I personally want to try.
 
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HenningK
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KnightProducer wrote:
Have you played PG with just 2 players?


I have. It's terrible. Good with 3 or 6, very good with 4 or 5, but awful with just 2.
 
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Shane Larsen
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Option 1: Battle Line. I agree with someone above: modern classic. High tension. Fun strategic play. And just-one-more addictive.

Options 2: Power Grid is also a classic. But these two games are different enough that you could decide by dissecting more of what you want. Do you want worker placement? Do you want economic? Do you want indirect confrontation? Do you want the potential for attacking/direct confrontation? Do you want auctions? Etc. etc.

I would personally choose Power Grid because I think it's an interesting auction struggle with a fun spacial tug-of-war. And I have plenty of other favorite worker-placement games that TMP gets beaten out in that category. But this is according to my likes and collection.
 
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Jason Olson
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Have you played PG as a 2-player? Opinions I've received are split on whether it really works with two.
 
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David B
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KnightProducer wrote:
Have you played PG as a 2-player? Opinions I've received are split on whether it really works with two.



The opinions really aren't that split. It's not nearly as good with 2. I don't see anyone saying otherwise. It is great with 3 or more. But you don't need to play it with 2. That is what Battle Line is for.


BTW: The Duke is good. But Battle Line is better.
 
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