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BattleCON: Devastation of Indines» Forums » Play By Forum

Subject: dthurston (Iris) Vs dinobottm2 (Legacy) rss

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I think the first promo battle from Devastation so far.

BEAT 0

OLOOOIO

Legacy: 20 life
Finisher: Assemble!
Discard 1: Inspiring Dash
Discard 2: Bolstering Burst
Striker Pile:

Iris: 20 Life
Discard 1: Spinning Dash
Discard 2: Sonorous Groove
Finisher: Up to Eleven
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First, we post our discards and Finisher:

Spoiler (click to reveal)

Finisher: Assemble!
Discard 1: Inspiring Dash
Discard 2: Bolstering Burst
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Dylan Thurston
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My discards are coming up. Do you also pick your Strikers at this point?
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dthurston wrote:
My discards are coming up. Do you also pick your Strikers at this point?


I'll be using the freedom five. No reason to make it more complex than it is already...
 
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Dylan Thurston
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Discards and Finisher:
Spoiler (click to reveal)
Discard 1: Spinning Dash
Discard 2: Sonorous Groove
Finisher: Up to Eleven

One last setup question: Do I get a Special Action card or an ante finisher?
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You get the special action.
 
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Dylan Thurston
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Beat 1 attack
Spoiler (click to reveal)
Audio Drive
Range: 1~2
Power: 3
Priority: 5

High, Low
Before Activating: Advance 1 or 2 spaces

(I'll leave off the keyword triggers that aren't relevant, if that's all right with you.)

Making sure to evade an Omni-Cannon, that's some scary attack.
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Beat 1:

Spoiler (click to reveal)
Heroic Drive
Ante Absolute Zero

Range: 1
Power: 5
Priority: 2

Stun Immunity: Soak 3

When I lose live, The Opponent loses life too

Reveal: Lose 3 Life
Before Activating: Advance 1
Before Activating: Advance 1-2

Cant think of a better opening move.
 
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BEAT 1

OOOILOO

Legacy:

Heroic Drive
Ante Absolute Zero

Range: 1
Power: 5
Priority: 2

Stun Immunity: Soak 3

When I lose live, The Opponent loses life too

Reveal: Lose 3 Life
Before Activating: Advance 1
Before Activating: Advance 1-2

Iris:

Audio Drive
Range: 1~2
Power: 3
Priority: 5

High, Low
Before Activating: Advance 1 or 2 spaces

----------------------------------------------------------
Iris won priority.

At Start of Beat, Legacy loses 3 life due to Heroic, and Iris loses too, due to Absolute Zero.

Iris activates, advances 2 and attacks, but Legacy soaks it all.

Legacy advances 2 and hits Iris for 5.

End of Beat 1


Legacy: 17 life
Finisher: Assemble!
Discard 1: Heroic Drive
Discard 2: Inspiring Dash
Striker Pile: Absolute Zero

Iris: 12 Life
Finisher: Up to Eleven
Discard 1: Audio Drive
Discard 2: Spinning Dash
 
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Dylan Thurston
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I will advance 2, hit you but do no damage due to the soak, and brace myself.
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Advance 2 and bash.
 
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BEAT 2

OOIOLOO

Legacy:

Galvanized Shot

Range: 1-4
Power: 3
Priority: 1

Soak 2
Stun guard 2

End of Beat : Each time you Boost or Ante next beat, +1 Power.

Iris:

Serious Groove
Range: 1 +0-2= 1-3
Power: 3 +2 +1 =6
Priority: 4 +2 =6

Middle
Reveal, High: +2 Power
Reveal, Low: +2 Priority
Before Activating, High: Advance 1 or 2 spaces, +1 Power
Before Activating, Low: Retreat 1 or 2 spaces, +0-2 Range
End of Beat: You may replace the style paired with this base. Do not activate any effects of the new style.
______________________________________________________

Iris wins Priority. She retreats 2 spaces and advance 1, hitting Legacy for 6, but he soaks 2.

Legacy is stunned!

End of Beat. Iris replaces Serious by Breakdown on her discard 1.
______________________________________________________


Legacy: 13 life
Finisher: Assemble!
Discard 1: Galvanized Shot
Discard 2: Heroic Drive
Striker Pile: Absolute Zero

Iris: 12 Life
Finisher: Up to Eleven
Discard 1: Breakdown Groove
Discard 2: Audio Drive
 
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Beat 2 attack
Spoiler (click to reveal)
Serious Groove
Range: 1
Power: 3
Priority: 4

Middle
Reveal, High: +2 Power
Reveal, Low: +2 Priority
Before Activating, High: Advance 1 or 2 spaces, +1 Power
Before Activating, Low: Retreat 1 or 2 spaces, +0~2 Range
End of Beat: You may replace the style paired with this base. Do not activate any effects of the new style.

Let's get rocking!
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Beat 2
Spoiler (click to reveal)

Galvanized Shot

Range: 1-4
Power: 3
Priority: 1

Soak 2
Stun guard 2

End of Beat : Each time you Boost or Ante next beat, +1 Power.
 
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Good pair. your move.
 
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Dylan Thurston
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I will retreat 2, then advance 1.
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BEAT 3

IOOLOOO

Legacy:

Bolstering Burst Grasp
Ante Wraith

Range: 1-2
Power: 2+1=3
Priority: 4

If I'm hit for 3 or less damage, I take nothing.
On Hit: Move the opponent 1 space.
On Hit: Push the opponent up to 2 spaces
End of Beat: Advance 1-2 spaces, then recover a Striker, except anyone anted or boosted this Beat.

Iris:

Spinning Burst Strike
Range: 1~2
Power: 5
Priority: 2

High
Stun Guard 5
Reveal, Low: Soak 2, Stun Guard 2.
After Activating: Retreat 1 or 2 spaces.

______________________________________________________

Legacy Wins Priority

The attack connects for 1 life and throws Iris on the corner.

Iris activates, but misses and can't retreat because its already against the wall.

Legacy recovers Absolute Zero and takes the center of the board.

End of Beat.

______________________________________________________


Legacy: 13 life
Finisher: Assemble!
Discard 1: Bolstering Grasp
Discard 2: Galvanized Shot
Striker Pile: Wraith

Iris: 11 Life
Finisher: Up to Eleven
Discard 1: Spinning Strike
Discard 2: Breakdown Groove
 
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Before Beat 3, end of Beat 2 I replace Serious by Breakdown.
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Beat 3

Spoiler (click to reveal)
Bolstering Burst
Ante Wraith

Range: 2-4
Power: 3
Priority: 0

If I'm hit for 3 or less damage, I take nothing.
Start of Beat: Retreat 1-2 spaces
On Hit: Push the opponent up to 2 spaces
End of Beat: Advance 1-2 spaces, then recover a Striker, except anyone anted or boosted this Beat.
 
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Dylan Thurston
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I'm sorry, I forgot to put my cards in my backpack when I came in to work today. So I'll have to post my Beat 3 attack in the evening.
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dthurston wrote:
I'm sorry, I forgot to put my cards in my backpack when I came in to work today. So I'll have to post my Beat 3 attack in the evening.


No rush. Just pointing that i didnt write the bonus from Galvanized on my submission.
 
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Dylan Thurston
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dinobottm2 wrote:
dthurston wrote:
I'm sorry, I forgot to put my cards in my backpack when I came in to work today. So I'll have to post my Beat 3 attack in the evening.


No rush. Just pointing that i didnt write the bonus from Galvanized on my submission.
You mean your bonus of +1 Power for this turn? Yes, I know about that. (You'll get at most a +2 Power, and at most +1 since you seem to have decided not to Burst.)
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Beat 3 attack
Spoiler (click to reveal)
Spinning Burst
Range: 2~4
Power: 4
Priority: 0

High
Reveal, Low: Soak 2, Stun Guard 2
Start of Beat: Retreat 1 or 2 spaces.
After Activating: Retreat 1 or 2 spaces.
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Dylan Thurston
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Clash! New attack:
Spoiler (click to reveal)
Spinning Strike
Range: 1~2
Power: 5
Priority: 2

High
Stun Guard 5
Reveal, Low: Soak 2, Stun Guard 2.
After Activating: Retreat 1 or 2 spaces.

Hoping for another clash.
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Post clash Beat 3

Spoiler (click to reveal)
not taking a chance here

Bolstering Grasp
Ante Wraith

Range: 1-2
Power: 2+1=3
Priority: 4

If I'm hit for 3 or less damage, I take nothing.
On Hit: Move the opponent 1 space.
On Hit: Push the opponent up to 2 spaces
End of Beat: Advance 1-2 spaces, then recover a Striker, except anyone anted or boosted this Beat.
 
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