I'm curious how some of the promo cards should work during a solo game, or if they should even be used at all. I eventually want to play a solo game of Epic Fleet.
Nunavut Weather Authority Since the captains only participate in 2 phases, I know they can't use them so only get VP... however: How would the losing crates part work against the captains if I should roll that. Should I keep track and just lower the max a boat could hold instead? Thus lowering VP at game end?
Wharfside Casino Same with this I imagine? No use for other captains except for the basic VP gain at game end?
Crab Meeples How would you determine when the A.I. Captains' boats reach capacity? Would there be a rule change? Or should these not be used in solo games. Or should they only get rewarded to you, thus no real competition.
While I'm at it, not promo cards, but the about the Marina. I'm guessing since captains don't get a "hand" they only get license VP for this. I thought about if they would draw a card for a boat they didn't launch it would go here instead, but they may add difficulty?
And for Canadian DFO, do all crates taken come from the supply since the Captains don't actually take any?