Zeddy
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Can this occur when Fate Card draw places Bubba in game?

Do you resolve combat straight away? Zeds can only retreat towards Start, and Bubba would be the same? Therefore it's an infinite number of melee attacks until one dies?

Admittedly, the second Fate card gave me Player's choice, so I did choose the track with the strongest Zed unit, which was on that Start locale. Yes I am being selfish, (I want that Zed Dead baby!) but heh!!!
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Zeddy
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I'm guessing that since (9.1.1) gunfire attacks are not allowed into Start spaces, this proposal is most likely invalid too.

Ahh, and (2.1.2) says "Start Spaces....These spaces are neutral (nonfighting)zones."

CTRL-F is very useful on a PDF..!
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HERMANN LUTTMANN
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Hey Alex! These units co-exist in the Start space with no effect. There's no fighting in a Start space.
Hermann
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Zeddy
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HORST324 wrote:
Hey Alex! These units co-exist in the Start space with no effect. There's no fighting in a Start space.
Hermann


Cheers, I ended up putting them onto another track as I wasn't sure, but now I know!
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