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Subject: Custom Dice, too expensive? rss

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Charlie Theel
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Struggling with whether I need to cut custom dice out of a design I'm working on. I'd really like to keep them for thematic reasons (it makes a big difference in my opinion), but don't want this to be a hurdle in pitching it to a publisher.

I'm looking at needing 16-20 count of a single die (just one mold). I'm guessing the game would retail for around $25-$30 MSRP. Is using a custom die going to hold me back? Should I reconsider?
 
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todd sanders
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this may be your answer


http://www.boardgamegeek.com/thread/1132882/custom-dice-desi...
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Charlie Theel
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Thanks for the link Todd but that isn't exactly what I'm looking for. I'm not trying to physically create my own dice for a prototype (that's easy enough with stickers), or self-publish and have to deal with the manufacturing costs.

I'm trying to figure out if the cost of a single custom die mold is too expensive to even bother including in a design with an MSRP of $20-$30. If I do this, is a publisher going to see the design and think it's too expensive to manufacturer and profit off of right off the bat when they play the prototype?
 
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Jon New
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I know these are in the UK, but they should be able to give you an idea -

http://www.dice.co.uk/fs_specialdice.htm
 
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Andrew Tullsen
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It really depends on the print run. If you can get the print run up to 3K-5K, that should cover the costs of the custom die. Then again, I don't know what else the game has in it.
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Charlie Theel
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Howitzer_120mm wrote:
It really depends on the print run. If you can get the print run up to 3K-5K, that should cover the costs of the custom die. Then again, I don't know what else the game has in it.


200-250 cards, a cardboard track for each player that's maybe 3"x6", and about 20 small cardboard tokens.
 
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Nick Hayes
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charlest wrote:
If I do this, is a publisher going to see the design and think it's too expensive to manufacturer and profit off of right off the bat when they play the prototype?

No. If the publisher likes your game they will find a way to publish it. A single custom die is not a deal breaker for any publisher that can get games onto store shelves.
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Jonathan Challis
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In the worst case scenario, the publisher will just decide to revert to a D6 and a lookup table if it become cost prohibitive. You should concentrate on the design, the publisher concentrates on publishing issues.
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Derek H
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charlest wrote:
Howitzer_120mm wrote:
It really depends on the print run. If you can get the print run up to 3K-5K, that should cover the costs of the custom die. Then again, I don't know what else the game has in it.

200-250 cards, a cardboard track for each player that's maybe 3"x6", and about 20 small cardboard tokens.

Sounds more like a $30 to $35 price range...
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Stijn Hommes
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charlest wrote:
Struggling with whether I need to cut custom dice out of a design I'm working on. I'd really like to keep them for thematic reasons (it makes a big difference in my opinion), but don't want this to be a hurdle in pitching it to a publisher.

I'm looking at needing 16-20 count of a single die (just one mold). I'm guessing the game would retail for around $25-$30 MSRP. Is using a custom die going to hold me back? Should I reconsider?

I just backed a Kickstarter project that does laser-cut custom dice at quite an affordable price. It doesn't have to be expensive if you know where to look.

If you want the link, send me a private message. I don't want to be advertising on here.
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Nick Hayes
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anonymousmagic wrote:
charlest wrote:
Struggling with whether I need to cut custom dice out of a design I'm working on. I'd really like to keep them for thematic reasons (it makes a big difference in my opinion), but don't want this to be a hurdle in pitching it to a publisher.

I'm looking at needing 16-20 count of a single die (just one mold). I'm guessing the game would retail for around $25-$30 MSRP. Is using a custom die going to hold me back? Should I reconsider?

I just backed a Kickstarter project that does laser-cut custom dice at quite an affordable price. It doesn't have to be expensive if you know where to look.

If you want the link, send me a private message. I don't want to be advertising on here.

No need to be secretive, Todd already posted the link above:
dumarest123 wrote:
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