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Subject: More Crossatlantic Battles: duhtch vs ionas: Wildhunt vs The Lighting Bolts rss

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Jo Bartok
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Welcome to a new PbF Game by duhtch and ionas.


The Lightning Bolts are fast and prepared to hit hard but in the forests and mountains hides the Wildhunt, the Master of all Rangers to ambush the Party where ever she travels.

House Rules

1) SoB levels and applicable Rumors in RtL.
2) OL can use Threat in Final Battle as if an Encounter.
3) Feat cards will be used but all those which require conditional orders with the exception of Disarm will be removed. Double pack of remaining Feats.
4) The OL will select any vanilla Avatar OR Witch Elf, the Vampire Lord, the Wildhunt, the Sphinx or King Kong.
5) Ranged effects (eg, command, Spiritwalker, etc) work as normal. Kirga and Astarra's ability do not work through closed.
6) The following Props from SoB count as Obstacles, and this should be a standardized House rule/interpretation. Everything else (Barrel, Statue, Pipe Organ, Reef, Sandbar, Water (both), Weapon mount (both) and Whirlpool)
7) Encounters and Dungeon Levels do not get shuffled unless expunged. Locations do get shuffled. Locations do not get shuffled unless expunged. If you need to draw 2 Location cards and only 1 is left, draw the 1st, shuffle and draw the 2nd one.
8) All Named monsters from RtL/ToI dungeons receive an additional +8 Wounds +1 Armor per Campaign Level beyond Copper. The Overlord's Keep counts as a 4th (Diamond) Campaign Level for this purpose (and for the purpose of SoB Named Level Leaders).
9) Rapid Fire is limited to 1 extra Attack per normal Attack/Guard Interrupt (e.g. Battle 1+1 and 1+1 or Ready-Attack 1+1 Guard 1+1).
10) 1 City has to be razed before Tamalir may be besieged.
11) Healing Potions restore 4 Wounds.
12) Additional Secret Master Training Option: 2W/1F (in addition to 4W or 2F).
13) Promos are in with the exception of Tobin; Certain weak Heroes are improved as shown below:
* Ispher - 2CT
* Eliam - +1 Melee Dice (2/0/2 Traits), +1 Combat Skill Draw (2F / 2W + 1 Choice)
* Sahla - Change Ranged Dice to Magic (0/0/3 Traits)
* Lindell - 4CT
* Sir Valadir - +1 Magic Dice (2/0/2 Traits, move Subterfuge Skill to Fighting, e.g. 2/0/1 Skills)
* Mok - Melee Dice to Magic (0/0/3 Traits)
* Red Scorpion - 2 Trait Dice everywhere (2/2/2 Traits). Hero Ability may be used multiple times per turn.
* Tetherys - Magic Dice to Range (0/3/0 Traits), 1 Subterfuge Skill to Magic (0/2/1 Skills)
* Challara - 2CT
* Arvel - Keeps 2 Skills instead of only 1 (buying a 3rd Skill will cost her 1500 not 1000)
* Aurim - Hero Ability: SoB's Alchemist
* Shiver - 2CT, Willpower
* Lyssa - 2 Trait Dice each in Magic and Melee (2/0/2 Traits)



Ressources

Stacks of Cards

Feats

Fighting
F01 Follow Through Fighting
F02 Follow Through Fighting
F03 Follow Through Fighting
F04 Hurry Fighting
F05 Hurry Fighting
F06 Killing Blow Fighting
F07 Lunge Fighting
F08 Lunge Fighting
F09 Second Wind (F) Fighting
F10 Sweeping Blow Fighting
F11 Follow Through Fighting
F12 Follow Through Fighting
F13 Follow Through Fighting
F14 Hurry Fighting
F15 Hurry Fighting
F16 Killing Blow Fighting
F17 Lunge Fighting
F18 Lunge Fighting
F19 Second Wind (F) Fighting
F20 Sweeping Blow Fighting

Subterfuge
S01 Chink in the Armor Subterfuge
S02 Foiled Plans Subterfuge
S03 Foiled Plans Subterfuge
S04 Hustle Subterfuge
S05 Hustle Subterfuge
S06 Hustle Subterfuge
S07 Second Wind (S) Subterfuge
S08 Shooting for Distance Subterfuge
S09 Shooting for Distance Subterfuge
S10 Shooting for Distance Subterfuge
S11 Disarm Subterfuge
S12 Disarm Subterfuge
S13 Chink in the Armor Subterfuge
S14 Foiled Plans Subterfuge
S15 Foiled Plans Subterfuge
S16 Hustle Subterfuge
S17 Hustle Subterfuge
S18 Hustle Subterfuge
S19 Second Wind (S) Subterfuge
S20 Shooting for Distance Subterfuge
S21 Shooting for Distance Subterfuge
S22 Shooting for Distance Subterfuge
S23 Disarm Subterfuge
S24 Disarm Subterfuge

Wizardry
W01 Carried By Air Wizardry
W02 Carried By Air Wizardry
W03 Flaming Fury Wizardry
W04 Focus Wizardry
W05 Focus Wizardry
W06 Focus Wizardry
W07 Magi Madness Wizardry
W08 Sparks of Pain [Start Of OL Turn] Wizardry
W09 Sparks of Pain [Start Of OL Turn] Wizardry
W10 We Are Not Afraid [Any Turn] Wizardry
W11 We Are Not Afraid [Any Turn] Wizardry
W12 We Are Not Afraid [Any Turn] Wizardry
W13 Carried By Air Wizardry
W14 Carried By Air Wizardry
W15 Flaming Fury Wizardry
W16 Focus Wizardry
W17 Focus Wizardry
W18 Focus Wizardry
W19 Magi Madness Wizardry
W20 Sparks of Pain [Start Of OL Turn] Wizardry
W21 Sparks of Pain [Start Of OL Turn] Wizardry
W22 We Are Not Afraid [Any Turn] Wizardry
W23 We Are Not Afraid [Any Turn] Wizardry
W24 We Are Not Afraid [Any Turn] Wizardry



Incidents

01 - Snakes Underfoot
02 - The Red Necromancer
03 - The Wild Hunt
04 - Lost
05 - The Alchemist
06 - The Dark Servant
07 - Two-headed Giant
08 - Nova the Dragon
09 - A Thief in the Night
10 - Silent as the Grave
11 - The Wyrm Turns
12 - A Terrible Nightmare
13 - Lone Oracle
14 - The Sentinels
15 - The Circle of Doom
16 - Abandoned Treasure
17 - A Wandering Merchant
18 - Throg's Bandits
19 - Troll Bridge
20 - A Sight for Sore Eyes
21 - Echoes of the Past
22 - To Fight in the Shade
23 - Mad Duncan
24 - Hunting Spiders
25 - The Hammer Brothers
26 - Patch's Raiders
27 - The Savage Beasts
28 - A Silent Raid
29 - The White Wraiths
30 - Lean and Athirst
31 - Raging Beast
32 - The Blood Moon
33 - The Skye Darkens
34 - A Hot Time
35 - Tall in Spirit


Locations

01 - Shadowy Copse
02 - Secure Clearing
03 - Quiet Pond
04 - Stormy Stream
05 - Snowy Woods
06 - Hedge Maze
07 - Hidden Creek
08 - Swollen Stream
09 - Box Canyon
10 - Narrow Path
11 - Marshy Valley
12 - Corrupted Forest
13 - Ancient Grove
14 - Butterfly Meadow
15 - Haunted Trail
16 - Peaceful Glade
17 - Frozen Pass


Rumors

01 - The Twins
02 - No News...
03 - Them Dry Bones
04 - The Hunter
05 - Derafin the Mighty
06 - Prince of Thieves
07 - Tavern Brawl!
08 - Dust to Dust
09 - The Puzzle Box
10 - The Guardians
11 - The Hard Way
12 - The Creature
13 - The Cave of Time
14 - Split Heirlooms
15 - The White Drake
16 - Red Sky at Morning
17 - X Marks the Spot!
18 - No News...
19 - Belly of the Beast
20 - Forever's End
21 - Down a Hole
22 - The Feud
23 - Hunting the Wyrm
24 - The Dark Shard
25 - The Hatchlings
26 - A Mother's Lament[/q]


Copper Treasures

C01 Archer's Charm
C02 Axe of Returning
C03 Backbiter
C04 Bane
C05 Belt of Strength
C06 Bone Blade
C07 Cloak of Deception
C08 Cone of Fire
C09 Crystal of Tival
C10 Crystal of Tival
C11 Crystal Shield
C12 Crystal Shield
C13 Crystalize
C14 Dragontooth Hammer
C15 Dwarven Fire Bombs
C16 Elven Robe
C17 Falcon's Claw
C18 Gauntlets of Power
C19 Great Bow
C20 Heavy Leather Armor
C21 Knuckle Dagger
C22 Leviathan
C23 Mace of Aver
C24 Magic Bow
C25 Mana Weave
C26 Pacify
C27 Pack of Holding
C28 Plate Mail
C29 Ring of Quickness
C30 Ripper
C31 Screaming Eagle Staff
C32 Shadowblade
C33 Shillelagh
C34 Skull Shield
C35 Staff of Punishment
C36 Staff of the Grave
C37 Treasure Cache (50 Coins + Card)
C38 Treasure Cache (50 Coins + Card)
C39 Treasure Cache (Invisibility-Pot + Card)
C40 Treasure Cache (Health-Pot + Card)
C41 Treasure Cache (Fatigue-Pot + Card)
C42 Treasure Cache (Power-Pot + Card)




Dice Sets

We'll use these codes, paste them as your dice in the GeekRoller:

Red Melee Die:
1custom6{iid:1057263;iid:1057256;iid:1057258;iid:1057260;iid:1057262;iid:1057261}

Blue Ranged Die:
1custom6{iid:1057251;iid:1057247;iid:1057248;iid:1057249;iid:1057249;iid:1057250}

White Magic Die:
1custom6{iid:1057267;iid:1057264;iid:1057264;iid:1057265;iid:1057266;iid:1057266}

Green +Damage Die:
1custom6{iid:1057252;iid:1057252;iid:1057253;iid:1057253;iid:1057254;iid:1057255}

Yellow +Range Die:
1custom6{iid:1057270;iid:1057271;iid:1057272;iid:1057272;iid:1057242;iid:1057242}

Black Power Die:
1custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243}

Clear Stealth Die:
1custom6{iid:1117791;iid:1117791;iid:1117790;iid:1117790;iid:1117790;iid:1117790}

Silver Power Die:
1custom6{iid:1117796;iid:1117789;iid:1117789;iid:1117795;iid:1117795;iid:1117795}

Gold Power Die:
1custom6{iid:1117793;iid:1117794;iid:1117794;iid:1117792;iid:1117792;iid:1117792}

Note: Roller will allow max. 3 kinds of custom dice due to character limit. If you have 4+ different dice, split them into 2 rolls.

If you include a commentary (e.g. roll title) in the roll, it'll get rid of the annoying code (it's still visible beneath the post if you really need to)!

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Bryce K. Nielsen
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Re: More Crossatlantic Battles: duhtch vs ionas
I'll be watching the dice roller values ninja

-shnar
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duhtch
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Re: More Crossatlantic Battles: duhtch vs ionas
There are 48 Hero's. I will roll 25d48, will place in piles of unique numbers rolled, 4 sets of 3. If Tobin comes up, we will simply go to the next unique roll.


Hero Draw 25d48 = (35 + 14 + 12 + 13 + 12 + 14 + 1 + 9 + 12 + 38 + 38 + 3 + 18 + 5 + 14 + 21 + 21 + 45 + 39 + 36 + 30 + 29 + 25 + 1 + 2) = 487
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  • 527974. duhtch
  • 25d48 =
  • (35 + 14 + 12 + 13 + 12 + 14 + 1 + 9 + 12 + 38 + 38 + 3 + 18 + 5 + 14 + 21 + 21 + 45 + 39 + 36 + 30 + 29 + 25 + 1 + 2) =
  • 487
  • Hero Draw
  • Thu Apr 3, 2014 12:52 am
duhtch
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Re: More Crossatlantic Battles: duhtch vs ionas
35-Shiver
14-Jonas the Kind
12-Hugo the Glorious

13-Ispher
1-Andira Runehand
9-Corbin

38-Spiritspeaker Mok
3-Aurim
18-Landrec the Wise

5-Bogran the Shadow
21-Lindel
45-Truthseer Kel
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Jo Bartok
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Re: More Crossatlantic Battles: duhtch vs ionas
Shnar, did you check Joel's dice here... I smell ... bad luck on my side ;p...

So what would you pick Shnar ;p
 
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duhtch
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Re: More Crossatlantic Battles: duhtch vs ionas
looking at the draw, I am up for giving it an additional stack of 3. So we are doing 5x3

35-Shiver
14-Jonas the Kind
12-Hugo the Glorious

13-Ispher
1-Andira Runehand
9-Corbin

38-Spiritspeaker Mok
3-Aurim
18-Landrec the Wise

5-Bogran the Shadow
21-Lindel
45-Truthseer Kel

39-Steelhorns
36-Silhouette
30-Red Scorpion
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Re: More Crossatlantic Battles: duhtch vs ionas
Thank you! laugh

Options before:

Option A:
Hugo 20/3/2/3 - 3/0/0 - 3/0/0 - 4CT
Ispher 12/4/0/5 - 1/2/0 - 1/2/0 - 2CT
Aurim 8/5/1/5 - 1/1/1 - 1/0/2 - 2CT
Kel 12/4/1/4 - 0/0/3 - 0/0/3 - 3CT

Option B:
Jonas 16/4/0/5 - 2/0/1 - 2/0/1 - 3CT
Ispher 12/4/0/5 - 1/2/0 - 1/2/0 - 2CT
Mok 12/4/0/4 - 0/0/3 - 1/0/2 - 2CT (or Landrec)
Lindel 16/5/1/5 - 2/2/2 - 1/1/1 - 4CT


Additional Options now:

Option C:
Jonas 16/4/0/5 - 2/0/1 - 2/0/1 - 3CT
Silhouette 12/5/1/5 - 0/3/0 - 0/3/0 - 3CT
Aurim 8/5/1/5 - 1/1/1 - 1/0/2 - 2CT
Kel 12/4/1/4 - 0/0/3 - 0/0/3 - 3CT

Option D:
Shiver 12/4/0/4 - 0/0/3 - 0/0/3 - 2CT
Silhouette 12/5/1/5 - 0/3/0 - 0/3/0 - 3CT
Aurim 8/5/1/5 - 1/1/1 - 1/0/2 - 2CT
Lindel 16/5/1/5 - 2/2/2 - 1/1/1 - 4CT


Picking Option D.
 
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Jo Bartok
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Re: More Crossatlantic Battles: duhtch vs ionas
Shiver will be named V
Silhouette will be named S
Aurim will be named A
Lindel will be named L

(If shortcuts are used)

Skills


1. Silhouette: 3S + 1S
2. Shiver: 3W + 1W
3. Lindel: 1F/1S/1W + 1F
4. Aurim: 1F/0S/2W + 1W
 
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duhtch
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Re: More Crossatlantic Battles: duhtch vs ionas
Ok, I will just roll Subterfuge first, then Wizardry, then Fighting. So for this one, the first 4 Subterfuge will go to Silhouette, then the 5th will go to Lindel.

Shiver will be the first 4 Wizardry, Lindel will get the 5th, then 6-8 will be Aurim

Lindel will get first 2 Fighting, then Aurim will get the 3rd.


Subterfuge 20d19 = (7 + 11 + 8 + 1 + 3 + 7 + 17 + 18 + 5 + 16 + 4 + 18 + 13 + 12 + 10 + 15 + 19 + 1 + 2 + 8) = 195
Wizardry 20d17 = (10 + 14 + 5 + 6 + 15 + 11 + 1 + 11 + 10 + 10 + 15 + 2 + 10 + 15 + 6 + 14 + 16 + 3 + 8 + 11) = 193
Fighting 20d19 = (6 + 10 + 16 + 12 + 18 + 12 + 9 + 10 + 4 + 16 + 8 + 10 + 18 + 1 + 14 + 17 + 2 + 14 + 17 + 18) = 232
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  • 527982. duhtch
  • 20d19 =
  • (7 + 11 + 8 + 1 + 3 + 7 + 17 + 18 + 5 + 16 + 4 + 18 + 13 + 12 + 10 + 15 + 19 + 1 + 2 + 8) =
  • 195
  • Subterfuge
  • Thu Apr 3, 2014 2:10 am
  • [+]
  • 527983. duhtch
  • 20d17 =
  • (10 + 14 + 5 + 6 + 15 + 11 + 1 + 11 + 10 + 10 + 15 + 2 + 10 + 15 + 6 + 14 + 16 + 3 + 8 + 11) =
  • 193
  • Wizardry
  • Thu Apr 3, 2014 2:10 am
  • [+]
  • 527984. duhtch
  • 20d19 =
  • (6 + 10 + 16 + 12 + 18 + 12 + 9 + 10 + 4 + 16 + 8 + 10 + 18 + 1 + 14 + 17 + 2 + 14 + 17 + 18) =
  • 232
  • Fighting
  • Thu Apr 3, 2014 2:11 am
Bryce K. Nielsen
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Re: More Crossatlantic Battles: duhtch vs ionas
ionas wrote:
Shnar, did you check Joel's dice here... I smell ... bad luck on my side ;p...

So what would you pick Shnar ;p

hehe, dice police on full alert!

Um, I dunno, it's been a while since I've played Descent. I guess I'd pick Jonas (your runner), Corbin (fighter), Landrec, and Kel (both kickass mages). Hm, that is a pretty good collection of fighters there. Better double check that dice roll

-shnar
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duhtch
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Re: More Crossatlantic Battles: duhtch vs ionas
I think it is this. You might want to double check my numbers.

Skills


1. Silhouette: Cautious, Lucky, Crack Shot, Acrobat
2. Shiver: Prodigy, Water Pact, Fire Pact, Holy Aura
3. Lindel: Enduring, Mighty, Ambidextrous, Wild Talent
4. Aurim: Tiger Tattoo, Blessing, Quick Casting, Boggs the Rat
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Re: More Crossatlantic Battles: duhtch vs ionas
Lindel: Mighty - Leather Armor (50) - Axe (100) - Ring of Protection (250) = 400

Silhouette: Lucky - Leather Armor (50) - Crossbow (100) - Iron Shield (25) = 175

Shiver: Prodigy - Chain Mail (100), Mage Staff (150) = 250

Aurim: Tiger Tattoo - Leather Armor (50) - Hammer (100) - Iron Shield (25) = 175
+ 1 Healing Potions, 3 Vitality Potions

Lindel 16/5/3/5 - 2/2/2 - 1/1/1 - 4CT
Silhouette 12/5/2/5 - 0/3/0 - 0/3/0 - 3CT
Shiver 12/4/2/4 - 0/0/3 - 0/0/3 - 2CT
Aurim 8/6/2/6 - 1/1/1 - 1/0/2 - 2CT


I did really consider Blessing on Aurim and Acrobat on Silhouette. But no...
 
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Re: More Crossatlantic Battles: duhtch vs ionas
Lindel: Mighty - Leather Armor (50) - Axe (100) = 150

Silhouette: Lucky - Leather Armor (50) - Crossbow (150) - Iron Shield (25) = 225

Shiver: Prodigy - Chain Mail (100), Mage Staff (150) = 250

Aurim: Tiger Tattoo - Leather Armor (50) - Hammer (100) - Iron Shield (25) = 175
+ 4 Healing Potions, 4 Vitality Potions

Lindel 16/5/2/5 - 2/2/2 - 1/1/1 - 4CT
Silhouette 12/5/2/5 - 0/3/0 - 0/3/0 - 3CT
Shiver 12/4/2/4 - 0/0/3 - 0/0/3 - 2CT
Aurim 8/6/2/6 - 1/1/1 - 1/0/2 - 2CT
 
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Re: More Crossatlantic Battles: duhtch vs ionas

CAMPAIGN STATS
Week 1

Hero Conquest: 0 Humanoid monsters: Copper
Overlord Conquest: 0 used 0 Beast monsters: Copper
Total Conquest: 0 (Copper Campaign) Eldritch monsters: Copper

OL Cards: 0 Threat: 0
Cards in Play:
Eyes are: Open


Party Location: Tamalir


HERO STATS

Lindel (4 CT) | Silhouette (3 CT)
16/16 HP 5/5 Fatigue Armor 2 Speed 5 | 12/12 HP 5/5 Fatigue Armor 2 Speed 5
Traits: 2 Melee(bb), 2 Magic(bb), 2 Ranged(bb) | Traits: 3 Ranged(bbb)
Skills: Mighty | Skills: Lucky Shot
Status: | Status:
|
Hand 1: Axe | Hand 1: Crossbow
Hand 2: - | Hand 2: Iron Shield
Armor: - | Armor: Leather Armor
Other 1: | Other 1:
Other 2: | Other 2:
Potion 1: Healing | Potion 1: Healing
Potion 2: Vitality | Potion 2: Vitality
Potion 3: | Potion 3:
Backpack 1: | Backpack 1:
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 1 Fighting, 1 Subterfuge, 1 Wizardry | Feats: 3 Subterfuge
|
---------------------------------------------------+-----------------------------------------------
|
Shiver (2 CT) | Aurim (2 CT)
12/12 HP 4/4 Fatigue Armor 2 Speed 4 | 8/8 HP 6/6 Fatigue Armor 2 Speed 6
Traits: 3 Magic(bbb) | Traits: 1 Melee(b), 1 Ranged(b), 1 Magic(b)
Skills: Prodigy | Skills: Tiger Tattoo
Status: | Status:
|
Hand 1: Mage Staff | Hand 1: Iron Shield
Hand 2: - | Hand 2:
Armor: Chain Mail | Armor: Leather Armor
Other 1: | Other 1:
Other 2: | Other 2:
Other 3: | Other 3:
Potion 1: | Potion 1: Healing
Potion 2: Healing | Potion 2: Vitality
Potion 3: | Potion 3: Vitality
Backpack 1: | Backpack 1: Hammer
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Wizardry | Feats: 1 Fighting, 2 Wizardry

Party Treasure: 0
Party Items:

Tamalir Upgrade:
Tamalir this week: ??, ?? || 2 Potion
Rumor:
Rumor reward:
Graveyard:

Avatar: Wildhunt
Plot: Obsidian Shackles
Overlord Upgrade: Silent Hunters
Treachery:
Razed:

Sir Alric Farrow: Velvet Plains


 
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duhtch
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Re: More Crossatlantic Battles: duhtch vs ionas
I will be going with the WILDHUNT and Silent Hunter with the Obsidian Shackles Plot

We are making the following changes to the Avatar and the game:

- OL does not start encounters, but on a blank all heroes (even the 'awake' one during an ambush) get a (an extra) sleep token.
- OL special is +1 location and +1 Incident (so that big trouble becomes 4/4)

Quote:
Increase the chance of encounters by 1. Draw 1 extra encounter and location and select one of each and return the other to their respective decks. When rolling for an ambush, reroll any failed results once. At the start of each encounter, roll a dice, on a blank all heroes (even the 'awake' one during an ambush) get a (an extra) sleep token. All encounter leaders may reinforce Hell Hounds.


- Unerring Accuracy also makes the Hunter immune to Shadowcloak.
- If the hero party is TPK'ed in a non-lieutenant encounter, they have the option to go back to Tamalir, or stay at their location, but the game week still ends.

Instead of the houserule to reshuffle all locations, we will instead reshuffle when all but 5 locations are exhausted.


,



The post can be found here:
http://community.fantasyflightgames.com/index.php?/topic/862...
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Re: More Crossatlantic Battles: duhtch vs ionas
Feat Rolls
1. Silhouette 0/3/0
2. Aurim 1/0/2
3. Shiver 0/0/3
4. Lindel 1/1/1

First Silhouette will pick all her feats, then Aurim, then Shiver, then Lindel.

Fighting Feats 100d20 = (7 + 20 + 19 + 20 + 9 + 3 + 16 + 4 + 9 + 6 + 13 + 9 + 20 + 19 + 19 + 5 + 10 + 16 + 3 + 16 + 10 + 18 + 5 + 6 + 2 + 1 + 18 + 17 + 14 + 9 + 7 + 1 + 10 + 13 + 2 + 2 + 17 + 16 + 14 + 8 + 7 + 2 + 6 + 11 + 4 + 4 + 6 + 11 + 19 + 4 + 13 + 16 + 15 + 3 + + more...) = 1027
Subterfuge Feats 100d24 = (11 + 14 + 11 + 21 + 24 + 1 + 23 + 21 + 4 + 15 + 4 + 1 + 24 + 17 + 14 + 3 + 24 + 4 + 13 + 10 + 13 + 14 + 9 + 12 + 22 + 17 + 23 + 24 + 7 + 24 + 7 + 16 + 21 + 18 + 2 + 7 + 8 + 9 + 19 + 15 + 22 + 4 + 24 + 6 + 5 + 3 + 21 + 1 + 8 + 15 + 20 + 13 + 11 + more...) = 1315
Wizardry Feats 100d24 = (7 + 18 + 13 + 7 + 10 + 9 + 18 + 6 + 3 + 2 + 24 + 5 + 6 + 12 + 18 + 7 + 20 + 11 + 11 + 7 + 20 + 22 + 10 + 12 + 16 + 7 + 21 + 22 + 2 + 19 + 17 + 1 + 6 + 6 + 4 + 10 + 17 + 14 + 18 + 15 + 20 + 7 + 5 + 24 + 24 + 6 + 5 + 6 + 23 + 3 + 12 + 3 + 22 + 1 + more...) = 1187
 
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  • 528005. ionas
  • 100d20 =
  • (7 + 20 + 19 + 20 + 9 + 3 + 16 + 4 + 9 + 6 + 13 + 9 + 20 + 19 + 19 + 5 + 10 + 16 + 3 + 16 + 10 + 18 + 5 + 6 + 2 + 1 + 18 + 17 + 14 + 9 + 7 + 1 + 10 + 13 + 2 + 2 + 17 + 16 + 14 + 8 + 7 + 2 + 6 + 11 + 4 + 4 + 6 + 11 + 19 + 4 + 13 + 16 + 15 + 3 + + more...) =
  • 1027
  • Fighting Feats
  • Thu Apr 3, 2014 3:47 am
  • [+]
  • 528006. ionas
  • 100d24 =
  • (11 + 14 + 11 + 21 + 24 + 1 + 23 + 21 + 4 + 15 + 4 + 1 + 24 + 17 + 14 + 3 + 24 + 4 + 13 + 10 + 13 + 14 + 9 + 12 + 22 + 17 + 23 + 24 + 7 + 24 + 7 + 16 + 21 + 18 + 2 + 7 + 8 + 9 + 19 + 15 + 22 + 4 + 24 + 6 + 5 + 3 + 21 + 1 + 8 + 15 + 20 + 13 + 11 + more...) =
  • 1315
  • Subterfuge Feats
  • Thu Apr 3, 2014 3:47 am
  • [+]
  • 528007. ionas
  • 100d24 =
  • (7 + 18 + 13 + 7 + 10 + 9 + 18 + 6 + 3 + 2 + 24 + 5 + 6 + 12 + 18 + 7 + 20 + 11 + 11 + 7 + 20 + 22 + 10 + 12 + 16 + 7 + 21 + 22 + 2 + 19 + 17 + 1 + 6 + 6 + 4 + 10 + 17 + 14 + 18 + 15 + 20 + 7 + 5 + 24 + 24 + 6 + 5 + 6 + 23 + 3 + 12 + 3 + 22 + 1 + more...) =
  • 1187
  • Wizardry Feats
  • Thu Apr 3, 2014 3:48 am
duhtch
United States
Colorado
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Re: More Crossatlantic Battles: duhtch vs ionas
Week 1
OL +1CT
Alric moves to Applewood Forest
No Upgrades.
 
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Jo Bartok
Germany
Zwingenberg
Hessen
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Re: More Crossatlantic Battles: duhtch vs ionas
Feats are prepared.

The Party makes her way to Starfall Forest:
Encounter Check 3custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} -> ( iid:1057243 iid:1057246 iid:1057245) -> (
) [+]

 
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  • 528008. ionas
  • 3custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} =
  • ( iid:1057243 iid:1057246 iid:1057245) =
  • ( iid:1057243 iid:1057246 iid:1057245)
  • Encounter Check
  • Thu Apr 3, 2014 3:58 am
Jo Bartok
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Re: More Crossatlantic Battles: duhtch vs ionas
On her way, the Party has an encounter with...
 
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duhtch
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Re: More Crossatlantic Battles: duhtch vs ionas
ok, will draw until I get 2 green

Items selected are below:
Item 1 is A Silent Raid - Red Yellow
Cheers, the Randomizer.

Items selected are below:
Item 1 is The Sentinels - Red
Cheers, the Randomizer.

Items selected are below:
Item 1 is The Hammer Brothers - Red Yellow Green
Cheers, the Randomizer.

Items selected are below:
Item 1 is The Sky Darkens - Yellow Green
Cheers, the Randomizer.

I will choose Sky Darkens
1 
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duhtch
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next draw 2 locations

Items selected are below:
Item 1 is Hedge Maze
Item 2 is Hidden Creek
Cheers, the Randomizer.

We will go to the Hedge Maze

Will roll for Ambush

2b ambush on a surge 2custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} -> ( iid:1057243 iid:1057243) -> (
) [+]


1 
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  • 528009. duhtch
  • 2custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} =
  • ( iid:1057243 iid:1057243) =
  • ( iid:1057243 iid:1057243)
  • 2b ambush on a surge
  • Thu Apr 3, 2014 4:04 am
duhtch
United States
Colorado
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No Ambush. The Wildhunt special to see if anyone is asleep

1b- Wildhunt sleep special 1custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} -> ( iid:1057246) -> (
) [+]
1 
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  • 528010. duhtch
  • 1custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} =
  • ( iid:1057246) =
  • ( iid:1057246)
  • 1b- Wildhunt sleep special
  • Thu Apr 3, 2014 4:05 am
Jo Bartok
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Initial Placement:
EN Aurim
ES Shiver

SW Lindel
SE Silhouette
 
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duhtch
United States
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CAMPAIGN STATS
Week 1

Hero Conquest: 0 Humanoid monsters: Copper
Overlord Conquest: 1 used 0 Beast monsters: Copper
Total Conquest: 1 (Copper Campaign) Eldritch monsters: Copper

OL Cards: 0 Threat: 0
Cards in Play:
Eyes are: Open


Party Location: Hedge Maze on the way to Starfall Forest


HERO STATS

Lindel (4 CT) | Silhouette (3 CT)
16/16 HP 5/5 Fatigue Armor 2 Speed 5 | 12/12 HP 5/5 Fatigue Armor 2 Speed 5
Traits: 2 Melee(bb), 2 Magic(bb), 2 Ranged(bb) | Traits: 3 Ranged(bbb)
Skills: Mighty | Skills: Lucky
Status: | Status:
|
Hand 1: Axe | Hand 1: Crossbow
Hand 2: | Hand 2: Iron Shield
Armor: Leather | Armor: Leather
Other 1: | Other 1:
Other 2: | Other 2:
Potion 1: Healing | Potion 1: Healing
Potion 2: Vitality | Potion 2: Vitality
Potion 3: | Potion 3:
Backpack 1: | Backpack 1:
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 1 Fighting, 1 Subterfuge, 1 Wizardry | Feats: 3 Subterfuge
|
---------------------------------------------------+-----------------------------------------------
|
Shiver (2 CT) | Aurim (2 CT)
12/12 HP 4/4 Fatigue Armor 2 Speed 4 | 8/8 HP 6/6 Fatigue Armor 2 Speed 6
Traits: 3 Magic(bbb) | Traits: 1 Melee(b), 1 Ranged(b), 1 Magic(b)
Skills: Prodigy | Skills: Tiger Tattoo
Status: | Status:
|
Hand 1: Mage Staff | Hand 1: Iron Shield
Hand 2: | Hand 2:
Armor: Chain Mail | Armor: Leather
Other 1: | Other 1:
Other 2: | Other 2:
Other 3: | Other 3:
Potion 1: | Potion 1: Healing
Potion 2: Healing | Potion 2: Vitality
Potion 3: | Potion 3: Vitality
Backpack 1: | Backpack 1: Hammer
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Wizardry | Feats: 1 Fighting, 2 Wizardry

Party Treasure: 0
Party Items:

Tamalir Upgrade:
Tamalir this week: ??, ?? || 2 Potion
Rumor:
Rumor reward:
Graveyard:

Avatar: Wildhunt
Plot: Obsidian Shackles
Overlord Upgrade: Silent Hunters
Treachery:
Razed:

Sir Alric Farrow: Applewood Forest



Hedge Maze:
Thorns: All Figures entering a tree spaces suffer 1 wound ignoring armor.

 
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duhtch
United States
Colorado
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before we proceed, I want to check to make sure how this special works. If a RW is soaring and happens to move through a space with a tree does the RW take a wound if it is still soaring? The reason I ask is because to enter a tree space it costs 2mp and if you are soaring, you have to choose to land in a tree space and pay the cost.

 
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