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Galaxy Defenders» Forums » Rules

Subject: And a signal movement question rss

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Larry Schneider
United States
Connecticut
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At the beginning of scenario 1, if the Run,Run,Run event card pops up causing all signals to move 3 areas toward the closest teleport point, does the signal that starts the scenario adjacent to the shield teleporter move 1 hex so that it's on top of the teleport point (and, thus, reveal itself)?
 
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Chas Bernard
United States
Michigan
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I play that a signal moving towards the closest T.P. will enter the T.P.'s hex, if possible (T.P. hex unoccupied), o/w as close as possible. So, yes, I would move the signal onto the Shield T.P.

Signals only Reveal themselves if in LOS of an Agent (8.7, Rulebook), not by moving onto a T.P.
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Michael Chalmers
United States
Charlotte
North Carolina
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Does the alien stop at the nearest teleported if it's only 2 spaces away or does he keep moving to his 3rd space?
 
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Karl
Austria
Salzburg
Salzburg
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Immediate stop
 
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Hero Guy
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I've been playing that there is no movement in that case. Because range is measured in areas, not hexes, the signal cannot move any areas toward the closest t.p. I suppose it could be argued that moving zero areas is still movement, but I'm not sure I would make that distinction since alien and signal movement is always in areas.
 
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