Recommend
 
 Thumb up
 Hide
9 Posts

Gravwell: Escape from the 9th Dimension» Forums » General

Subject: Two players and derelicts rss

Your Tags: Add tags
Popular Tags: [View All]
Paolo Torelli
Italy
Pianello Vallesina di Monte Roberto (AN)
flag msg tools
mbmbmbmbmb
Is there a reason for using only one derelict ship in 2 players games as stated by the rules? Isn't it more exciting and chaotic/fun for the gameplay using 2 derelicts as usual?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt Hyra
United States
California
flag msg tools
designer
Avatar
mbmbmbmb
Two reasons:
1. Allows a player to be trapped between 2 ships.
2. Makes sure a player can't get into a cycle of slingshotting between 2 derelicts endlessly.

Feel free to play with both. If you like pain, this might work for you.

Thanks,
Matt Hyra
Cryptozoic R&D
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kirk Monsen
United States
Seattle
Washington
flag msg tools
Avatar
mbmbmbmbmb
How are they trapped? If there is an even number of ships total, there there will always be more ships either in front of or behind a middle ship. If there is an odd number of ships, then you can get trapped between 2 ships.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt Hyra
United States
California
flag msg tools
designer
Avatar
mbmbmbmb
The question was why is one derelict removed in a 2-player game. So there would be an odd number of ships in that case.

Thanks,
Matt Hyra
Cryptozoic R&D
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kirk Monsen
United States
Seattle
Washington
flag msg tools
Avatar
mbmbmbmbmb
erm, yes, that is what I said, in a two player game with one derelict there is an odd number of ships, which means it is more likely that a single ship would be trapped between two ships (one being the derelict, and the other being the other player). If there were two derelicts, then it would be impossible to be trapped between two ships (as there would always be a ship on one side of you, and two ships on the other).
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Rob Cramer
United States
Provo
Utah
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Right, they are saying that the ship is removed so that the possibility of being stuck is introduced, rather than never being stuck because of 2 ships on one side and one ship on the other.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kirk Monsen
United States
Seattle
Washington
flag msg tools
Avatar
mbmbmbmbmb
and why would you want to get stuck?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Rob Cramer
United States
Provo
Utah
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
MunchWolf wrote:
and why would you want to get stuck?


You don't, most of the time, but it sure is better than moving backward. Or you can prevent your opponent from moving.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Neil Blaiberg
United Kingdom
London
flag msg tools
mbmbmbmbmb
How funny - I've played this so many times and never even realised you were only meant to use 1 derelict ship with two players - oops
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.