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Subject: A match redone - duhtch vs ionas rss

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Jo Bartok
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Welcome to another PbF Game by duhtch and ionas.


House Rules

1) SoB levels and applicable Rumors in RtL.
2) OL can use Threat in Final Battle as if an Encounter.
3) Feat cards will be used but all those which require conditional orders with the exception of Disarm will be removed. Double pack of remaining Feats.
4) Ranged effects (eg, command, Spiritwalker, etc) work as normal. Kirga and Astarra's ability do not work through closed.
5) The following Props from SoB count as Obstacles, and this should be a standardized House rule/interpretation. Everything else (Barrel, Statue, Pipe Organ, Reef, Sandbar, Water (both), Weapon mount (both) and Whirlpool)
6) Encounters and Dungeon Levels do not get shuffled unless expunged. Locations do get shuffled. Locations do not get shuffled unless expunged. If you need to draw 2 Location cards and only 1 is left, draw the 1st, shuffle and draw the 2nd one.
7) All Named monsters from RtL/ToI dungeons receive an additional +8 Wounds +1 Armor per Campaign Level beyond Copper. The Overlord's Keep counts as a 4th (Diamond) Campaign Level for this purpose (and for the purpose of SoB Named Level Leaders).
8) Rapid Fire is limited to 1 extra Attack per normal Attack/Guard Interrupt (e.g. Battle 1+1 and 1+1 or Ready-Attack 1+1 Guard 1+1).
9) 1 City has to be razed before Tamalir may be besieged.
10) Healing Potions restore 4 Wounds.
11) Additional Secret Master Training Option: 2W/1F (in addition to 4W or 2F).
12) Promos are in with the exception of Tobin; Certain weak Heroes are improved as shown below:
* Ispher - 2CT
* Eliam - +1 Melee Dice (2/0/2 Traits), +1 Combat Skill Draw (2F / 2W + 1 Choice)
* Sahla - Change Ranged Dice to Magic (0/0/3 Traits)
* Lindell - 4CT
* Sir Valadir - +1 Magic Dice (2/0/2 Traits, move Subterfuge Skill to Fighting, e.g. 2/0/1 Skills)
* Mok - Melee Dice to Magic (0/0/3 Traits)
* Red Scorpion - 2 Trait Dice everywhere (2/2/2 Traits). Hero Ability may be used multiple times per turn.
* Tetherys - Magic Dice to Range (0/3/0 Traits), 1 Subterfuge Skill to Magic (0/2/1 Skills)
* Challara - 2CT
* Arvel - Keeps 2 Skills instead of only 1 (buying a 3rd Skill will cost her 1500 not 1000)
* Aurim - Hero Ability: SoB's Alchemist
* Shiver - 2CT, Willpower
* Lyssa - 2 Trait Dice each in Magic and Melee (2/0/2 Traits)



Ressources

Stacks of Cards

Feats

Fighting
F01 Follow Through Fighting
F02 Follow Through Fighting
F03 Follow Through Fighting
F04 Hurry Fighting
F05 Hurry Fighting
F06 Killing Blow Fighting
F07 Lunge Fighting
F08 Lunge Fighting
F09 Second Wind (F) Fighting
F10 Sweeping Blow Fighting
F11 Follow Through Fighting
F12 Follow Through Fighting
F13 Follow Through Fighting
F14 Hurry Fighting
F15 Hurry Fighting
F16 Killing Blow Fighting
F17 Lunge Fighting
F18 Lunge Fighting
F19 Second Wind (F) Fighting
F20 Sweeping Blow Fighting

Subterfuge
S01 Chink in the Armor Subterfuge
S02 Foiled Plans Subterfuge
S03 Foiled Plans Subterfuge
S04 Hustle Subterfuge
S05 Hustle Subterfuge
S06 Hustle Subterfuge
S07 Second Wind (S) Subterfuge
S08 Shooting for Distance Subterfuge
S09 Shooting for Distance Subterfuge
S10 Shooting for Distance Subterfuge
S11 Disarm Subterfuge
S12 Disarm Subterfuge
S13 Chink in the Armor Subterfuge
S14 Foiled Plans Subterfuge
S15 Foiled Plans Subterfuge
S16 Hustle Subterfuge
S17 Hustle Subterfuge
S18 Hustle Subterfuge
S19 Second Wind (S) Subterfuge
S20 Shooting for Distance Subterfuge
S21 Shooting for Distance Subterfuge
S22 Shooting for Distance Subterfuge
S23 Disarm Subterfuge
S24 Disarm Subterfuge

Wizardry
W01 Carried By Air Wizardry
W02 Carried By Air Wizardry
W03 Flaming Fury Wizardry
W04 Focus Wizardry
W05 Focus Wizardry
W06 Focus Wizardry
W07 Magi Madness Wizardry
W08 Sparks of Pain [Start Of OL Turn] Wizardry
W09 Sparks of Pain [Start Of OL Turn] Wizardry
W10 We Are Not Afraid [Any Turn] Wizardry
W11 We Are Not Afraid [Any Turn] Wizardry
W12 We Are Not Afraid [Any Turn] Wizardry
W13 Carried By Air Wizardry
W14 Carried By Air Wizardry
W15 Flaming Fury Wizardry
W16 Focus Wizardry
W17 Focus Wizardry
W18 Focus Wizardry
W19 Magi Madness Wizardry
W20 Sparks of Pain [Start Of OL Turn] Wizardry
W21 Sparks of Pain [Start Of OL Turn] Wizardry
W22 We Are Not Afraid [Any Turn] Wizardry
W23 We Are Not Afraid [Any Turn] Wizardry
W24 We Are Not Afraid [Any Turn] Wizardry



Incidents

01 - Snakes Underfoot
02 - The Red Necromancer
03 - The Wild Hunt
04 - Lost
05 - The Alchemist
06 - The Dark Servant
07 - Two-headed Giant
08 - Nova the Dragon
09 - A Thief in the Night
10 - Silent as the Grave
11 - The Wyrm Turns
12 - A Terrible Nightmare
13 - Lone Oracle
14 - The Sentinels
15 - The Circle of Doom
16 - Abandoned Treasure
17 - A Wandering Merchant
18 - Throg's Bandits
19 - Troll Bridge
20 - A Sight for Sore Eyes
21 - Echoes of the Past
22 - To Fight in the Shade
23 - Mad Duncan
24 - Hunting Spiders
25 - The Hammer Brothers
26 - Patch's Raiders
27 - The Savage Beasts
28 - A Silent Raid
29 - The White Wraiths
30 - Lean and Athirst
31 - Raging Beast
32 - The Blood Moon
33 - The Skye Darkens
34 - A Hot Time
35 - Tall in Spirit


Locations

01 - Shadowy Copse
02 - Secure Clearing
03 - Quiet Pond
04 - Stormy Stream
05 - Snowy Woods
06 - Hedge Maze
07 - Hidden Creek
08 - Swollen Stream
09 - Box Canyon
10 - Narrow Path
11 - Marshy Valley
12 - Corrupted Forest
13 - Ancient Grove
14 - Butterfly Meadow
15 - Haunted Trail
16 - Peaceful Glade
17 - Frozen Pass


Rumors

01 - The Twins
02 - No News...
03 - Them Dry Bones
04 - The Hunter
05 - Derafin the Mighty
06 - Prince of Thieves
07 - Tavern Brawl!
08 - Dust to Dust
09 - The Puzzle Box
10 - The Guardians
11 - The Hard Way
12 - The Creature
13 - The Cave of Time
14 - Split Heirlooms
15 - The White Drake
16 - Red Sky at Morning
17 - X Marks the Spot!
18 - No News...
19 - Belly of the Beast
20 - Forever's End
21 - Down a Hole
22 - The Feud
23 - Hunting the Wyrm
24 - The Dark Shard
25 - The Hatchlings
26 - A Mother's Lament[/q]


Copper Treasures

C01 Archer's Charm
C02 Axe of Returning
C03 Backbiter
C04 Bane
C05 Belt of Strength
C06 Bone Blade
C07 Cloak of Deception
C08 Cone of Fire
C09 Crystal of Tival
C10 Crystal of Tival
C11 Crystal Shield
C12 Crystal Shield
C13 Crystalize
C14 Dragontooth Hammer
C15 Dwarven Fire Bombs
C16 Elven Robe
C17 Falcon's Claw
C18 Gauntlets of Power
C19 Great Bow
C20 Heavy Leather Armor
C21 Knuckle Dagger
C22 Leviathan
C23 Mace of Aver
C24 Magic Bow
C25 Mana Weave
C26 Pacify
C27 Pack of Holding
C28 Plate Mail
C29 Ring of Quickness
C30 Ripper
C31 Screaming Eagle Staff
C32 Shadowblade
C33 Shillelagh
C34 Skull Shield
C35 Staff of Punishment
C36 Staff of the Grave
C37 Treasure Cache (50 Coins + Card)
C38 Treasure Cache (50 Coins + Card)
C39 Treasure Cache (Invisibility-Pot + Card)
C40 Treasure Cache (Health-Pot + Card)
C41 Treasure Cache (Fatigue-Pot + Card)
C42 Treasure Cache (Power-Pot + Card)




Dice Sets

We'll use these codes, paste them as your dice in the GeekRoller:

Red Melee Die:
1custom6{iid:1057263;iid:1057256;iid:1057258;iid:1057260;iid:1057262;iid:1057261}

Blue Ranged Die:
1custom6{iid:1057251;iid:1057247;iid:1057248;iid:1057249;iid:1057249;iid:1057250}

White Magic Die:
1custom6{iid:1057267;iid:1057264;iid:1057264;iid:1057265;iid:1057266;iid:1057266}

Green +Damage Die:
1custom6{iid:1057252;iid:1057252;iid:1057253;iid:1057253;iid:1057254;iid:1057255}

Yellow +Range Die:
1custom6{iid:1057270;iid:1057271;iid:1057272;iid:1057272;iid:1057242;iid:1057242}

Black Power Die:
1custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243}

Clear Stealth Die:
1custom6{iid:1117791;iid:1117791;iid:1117790;iid:1117790;iid:1117790;iid:1117790}

Silver Power Die:
1custom6{iid:1117796;iid:1117789;iid:1117789;iid:1117795;iid:1117795;iid:1117795}

Gold Power Die:
1custom6{iid:1117793;iid:1117794;iid:1117794;iid:1117792;iid:1117792;iid:1117792}

Note: Roller will allow max. 3 kinds of custom dice due to character limit. If you have 4+ different dice, split them into 2 rolls.

If you include a commentary (e.g. roll title) in the roll, it'll get rid of the annoying code (it's still visible beneath the post if you really need to)!

 
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Jo Bartok
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CAMPAIGN STATS
Week 1

Hero Conquest: 0 Humanoid monsters: Copper
Overlord Conquest: 0 used 0 Beast monsters: Copper
Total Conquest: 0 (Copper Campaign) Eldritch monsters: Copper

OL Cards: 0 Threat: 0
Cards in Play:
Eyes are: Open


Party Location: Tamalir


HERO STATS

Laughin Buldar (4 CT) | Battlemage Jaes (4 CT)
16/16 HP 3/3 Fatigue Armor 3 Speed 4 | 12/12 HP 4/4 Fatigue Armor 4 Speed 4
Traits: 3 Melee(bb) | Traits: 3 Ranged(bbb)
Skills: Battle Cry | Skills: Blessing
Status: | Status:
|
Hand 1: Axe | Hand 1: Immolation
Hand 2: Morning Star | Hand 2: "
Armor: Chain Mail | Armor: Chain Mail
Other 1: | Other 1:
Other 2: | Other 2:
Potion 1: Healing | Potion 1: Healing
Potion 2: Vitality | Potion 2: Vitality
Potion 3: | Potion 3:
Backpack 1: | Backpack 1:
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Fighting | Feats: 1 Fighting, 2 Wizardry
|
---------------------------------------------------+-----------------------------------------------
|
Andria Runehand (3 CT) | Zyla (1 CT)
12/12 HP 4/4 Fatigue Armor 2 Speed 4 | 8/8 HP 5/5 Fatigue Armor 0/2/2 Speed 4
Traits: 3 Magic(bbb) | Traits: 1 Melee(b), 1 Ranged(b), 1 Magic(b)
Skills: Vampiric Blood | Skills: Boggs the Rat
Status: | Status:
|
Hand 1: Immolation | Hand 1: Iron Shield
Hand 2: | Hand 2: Iron Shield
Armor: Leather Armor | Armor: Wizard's Robe
Other 1: | Other 1:
Other 2: | Other 2:
Other 3: | Other 3:
Potion 1: | Potion 1: Vitality
Potion 2: | Potion 2:
Potion 3: | Potion 3:
Backpack 1: | Backpack 1:
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Wizardry | Feats: 1 Fighting, 1 Wizardry, 1 Subterfuge

Party Treasure: 0
Party Items:

Tamalir Upgrade:
Tamalir this week: ??, ?? || 2 Potion
Rumor:
Rumor reward:
Graveyard:

Avatar: Demon Prince
Plot: Ascension
Overlord Upgrade: Siege Engines
Treachery:
Razed:

Sir Alric Farrow: Crimson Forest
 
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Campaign Log

Week 1
Alric to Nerckhall
Heroes move to Starfall Forest and explore Item 1 is 5 - The Barracks (RtL). They decide not to run for their live against their intuition and thus suffer hard by bad luck and bad skill. After a TPK in week 1 dungeon level 1 they decide to flee.

Week 2
Alric sieges Nerckhall
Heroes take a nap in Tamalir
http://boardgamegeek.com/article/15481114#15481114

Week 3
 
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Week 1:
The OL gains 1 CP (1CP).
Sir Alric moves to Nerckhall.

The Party moves towards Starfall Forest:
Encounter Check 2custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} -> ( iid:1057246 iid:1057246) -> (
) [+]

 
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  • 532398. ionas
  • 2custom6{iid:1057245;iid:1057246;iid:1057246;iid:1057243;iid:1057243;iid:1057243} =
  • ( iid:1057246 iid:1057246) =
  • ( iid:1057246 iid:1057246)
  • Encounter Check
  • Fri Apr 11, 2014 8:49 pm
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The Party discoveres Starfall Forest and gains 1CP (1CP).
The Party explores Starfall Forest.

Items selected are below:
Item 1 is 5 - The Barracks (RtL)
Cheers, the Randomizer.

 
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dont forget boggs
1 
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Zyla declares Run (5F, 8MP).
Zyla moves SEx1, Ex2, SEx1, Ex1, SEx2, Sx1 to P9 (5F, 0MP).
Boggs moves Ex3, NEx1, Ex1 to J7.

Buldar unequips Axe.
Buldar declares Ready (3F, 4MP).
Buldar moves NEx1, Ex2, NEx1 to J6 (0MP).
Buldar Dodges.

Jaes unequips Immolation.
Jaes declares Ready (4F, 4MP).
Jaes moves Ex4 to K5 (0MP).
Jaes Dodges.

Andria unequips Immolation.
Andria declares Ready (4F, 4MP).
Andria moves Ex4 to L5 (0MP).
Andria Dodges.

 
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I wish I had gotten something not that big.
With Aurim it was no issue cause you could Run for Glyphs and Kills and get Potions back you spend when running for Glyphs.
 
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Okay, A slight modification.

Buldar moves Ex1 more to J7 (2F).
Jaes moves NEx1 more to K6 (3F).
Andria moves NEx1 more to K6 (3F).





After you got 4T Andria executes Item 3 is We Are Not Afraid C
 
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Heroes done.
 
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One last slight change. When seeing the map update myself it was more clear. Jaes Aims.
 
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Ah aiming makes no sense without weapons. So he Rests.
 
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CAMPAIGN STATS
Week 1

Hero Conquest: 0 Humanoid monsters: Copper
Overlord Conquest: 0 used 0 Beast monsters: Copper
Total Conquest: 0 (Copper Campaign) Eldritch monsters: Copper

OL Cards: 3 Threat: -4T
Cards in Play:
Eyes are: Open


Party Location: Tamalir


HERO STATS

Laughin Buldar (4 CT) | Battlemage Jaes (4 CT)
16/16 HP 2/3 Fatigue Armor 3 Speed 4 | 12/12 HP 3/4 Fatigue Armor 4 Speed 4
Traits: 3 Melee(bb) | Traits: 3 Ranged(bbb)
Skills: Battle Cry | Skills: Blessing
Status: | Status:
Order: Dodge | Order: Dodge
|
Hand 1: | Hand 1: -
Hand 2: | Hand 2: "
Armor: Chain Mail | Armor: Chain Mail
Other 1: | Other 1:
Other 2: | Other 2:
Potion 1: Healing | Potion 1: Healing
Potion 2: Vitality | Potion 2: Vitality
Potion 3: | Potion 3:
Backpack 1: Axe | Backpack 1: Immolation
Backpack 2: Morning Star | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Fighting | Feats: 1 Fighting, 2 Wizardry
|
---------------------------------------------------+-----------------------------------------------
|
Andria Runehand (3 CT) | Zyla (1 CT)
12/12 HP 3/4 Fatigue Armor 2 Speed 4 | 8/8 HP 5/5 Fatigue Armor 0/2/2 Speed 4
Traits: 3 Magic(bbb) | Traits: 1 Melee(b), 1 Ranged(b), 1 Magic(b)
Skills: Vampiric Blood | Skills: Boggs the Rat
Status: | Status:
Order: Rest | Order:
|
Hand 1: - | Hand 1: Iron Shield
Hand 2: " | Hand 2: Iron Shield
Armor: Leather Armor | Armor: Wizard's Robe
Other 1: | Other 1:
Other 2: | Other 2:
Other 3: | Other 3:
Potion 1: | Potion 1: Vitality
Potion 2: | Potion 2:
Potion 3: | Potion 3:
Backpack 1: Immolation | Backpack 1:
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Wizardry | Feats: 1 Fighting, 1 Wizardry, 1 Subterfuge

Party Treasure: 0
Party Items:

Tamalir Upgrade:
Tamalir this week: ??, ?? || 2 Potion
Rumor:
Rumor reward:
Graveyard:

Avatar: Demon Prince
Plot: Ascension
Overlord Upgrade: Siege Engines
Treachery:
Razed:

Sir Alric Farrow: Crimson Forest
 
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A last change in positions.
Next time I do the map update first to be more clear about positions.
Sorry for the confusion.
 
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So this is the final movement. This dungeon level is wicked to me.

Zyla declares Run (5F, 8MP).
Zyla moves SEx1, Ex2, SEx1, Ex1, SEx2, Sx1 to P9 (5F, 0MP).
Boggs moves Ex3, NEx1, Ex1 to J7.

Buldar unequips Axe and Morning Star.
Buldar declares Ready (3F, 4MP).
Buldar moves NEx1, Ex2, NEx1, Ex1 to J7 (0MP, 2F).
Buldar Dodges.

Jaes unequips Immolation.
Jaes declares Ready (4F, 4MP).
Jaes moves Ex5 to K6 (0MP, 3F).
Jaes Dodges.

Andria unequips Immolation.
Andria declares Ready (4F, 4MP).
Andria moves NEx1, Ex3, NEx1 to J6 (0MP, 3F).
Andria Dodges.

Heroes done.
 
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CAMPAIGN STATS
Week 1

Hero Conquest: 0 Humanoid monsters: Copper
Overlord Conquest: 0 used 0 Beast monsters: Copper
Total Conquest: 0 (Copper Campaign) Eldritch monsters: Copper

OL Cards: 3 Threat: -4T
Cards in Play:
Eyes are: Open


Party Location: Tamalir


HERO STATS

Laughin Buldar (4 CT) | Battlemage Jaes (4 CT)
16/16 HP 2/3 Fatigue Armor 3 Speed 4 | 12/12 HP 3/4 Fatigue Armor 4 Speed 4
Traits: 3 Melee(bb) | Traits: 3 Ranged(bbb)
Skills: Battle Cry | Skills: Blessing
Status: | Status:
Order: Dodge | Order: Dodge
|
Hand 1: | Hand 1: -
Hand 2: | Hand 2: "
Armor: Chain Mail | Armor: Chain Mail
Other 1: | Other 1:
Other 2: | Other 2:
Potion 1: Healing | Potion 1: Healing
Potion 2: Vitality | Potion 2: Vitality
Potion 3: | Potion 3:
Backpack 1: Axe | Backpack 1: Immolation
Backpack 2: Morning Star | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Fighting | Feats: 1 Fighting, 2 Wizardry
|
---------------------------------------------------+-----------------------------------------------
|
Andria Runehand (3 CT) | Zyla (1 CT)
12/12 HP 3/4 Fatigue Armor 2 Speed 4 | 8/8 HP 5/5 Fatigue Armor 0/2/2 Speed 4
Traits: 3 Magic(bbb) | Traits: 1 Melee(b), 1 Ranged(b), 1 Magic(b)
Skills: Vampiric Blood | Skills: Boggs the Rat
Status: | Status:
Order: Dodge | Order:
|
Hand 1: - | Hand 1: Iron Shield
Hand 2: " | Hand 2: Iron Shield
Armor: Leather Armor | Armor: Wizard's Robe
Other 1: | Other 1:
Other 2: | Other 2:
Other 3: | Other 3:
Potion 1: | Potion 1: Vitality
Potion 2: | Potion 2:
Potion 3: | Potion 3:
Backpack 1: Immolation | Backpack 1:
Backpack 2: | Backpack 2:
Backpack 3: | Backpack 3:
|
Used XP: 0 | Used XP: 0
Feats: 3 Wizardry | Feats: 1 Fighting, 1 Wizardry, 1 Subterfuge

Party Treasure: 0
Party Items:

Tamalir Upgrade:
Tamalir this week: ??, ?? || 2 Potion
Rumor:
Rumor reward:
Graveyard:

Avatar: Demon Prince
Plot: Ascension
Overlord Upgrade: Siege Engines
Treachery:
Razed:

Sir Alric Farrow: Crimson Forest
 
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Jo Bartok
Germany
Zwingenberg
Hessen
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Interaction leads to Immersion.
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At the start of the OL's turn, after gaining Threat, Andria executes Item 3 is We Are Not Afraid C
 
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duhtch
United States
Colorado
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I will fix it in the new character sheet update, but there are a few things wrong in yours. Andira has 2 feats remaining. The score should be 1 to 1, total 2, and the location is not Tamalir, but Starfall Forest.
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duhtch
United States
Colorado
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OL Turn 1

+4T - 4T (0T) +2C (5C)

Boss moves Sx2, SWx2 to J15

~~~
Skeleton @H13 moves N to G13 to shoot Buldar (R6)


BG 1custom6{iid:1057251;iid:1057247;iid:1057248;iid:1057249;iid:1057249;iid:1057250} + 1custom6{iid:1057252;iid:1057252;iid:1057253;iid:1057253;iid:1057254;iid:1057255} -> ( iid:1057251) + ( iid:1057253) -> (
)(
) [+]
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  • 532653. duhtch
  • 1custom6{iid:1057251;iid:1057247;iid:1057248;iid:1057249;iid:1057249;iid:1057250} + 1custom6{iid:1057252;iid:1057252;iid:1057253;iid:1057253;iid:1057254;iid:1057255} =
  • ( iid:1057251) + ( iid:1057253) =
  • ( iid:1057251)( iid:1057253)
  • BG
  • Sat Apr 12, 2014 4:35 pm
duhtch
United States
Colorado
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Skeletons moves Ex3 to G16

~~~
Skeleton @H16 moves to G13 to shoot Buldar (R6)


BG 1custom6{iid:1057251;iid:1057247;iid:1057248;iid:1057249;iid:1057249;iid:1057250} + 1custom6{iid:1057252;iid:1057252;iid:1057253;iid:1057253;iid:1057254;iid:1057255} -> ( iid:1057247) + ( iid:1057255) -> (
)(
) [+]
1 
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  • 532654. duhtch
  • 1custom6{iid:1057251;iid:1057247;iid:1057248;iid:1057249;iid:1057249;iid:1057250} + 1custom6{iid:1057252;iid:1057252;iid:1057253;iid:1057253;iid:1057254;iid:1057255} =
  • ( iid:1057247) + ( iid:1057255) =
  • ( iid:1057247)( iid:1057255)
  • BG
  • Sat Apr 12, 2014 4:36 pm
1 , 2 , 3 , 4 , 5  Next »  [9] | 
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