What are YOU lookin at?
Magi (listed in order):
Baby Hyren x2
Monarch Hyren x2
Tree Hinko x2
Flood of Energy
Hyren's Call x2
Robe of Vines
Staff of Hyren
Water of Life
Wence exists to draw cards. You should be able to put a bit of a beatdown on the opponent's first Magi, but killing him/her is unexpected (though a bonus if you manage it). When Tony comes up, pull monarch hyren (if you don't already have one or hyren's call in hand). If you've got a baby hyren in hand, pull Weebo and enjoy your super cheap Rockslide Hyren. Tony's goal is to pull the big cards and take out the opponent's Magi #1 (ideally maintaining hand advantage, too). By the time Yerthe comes out, you should be in a position to smash through their next two magi easily, since even starting energy + energize can only do so much against the crazy synergies you should be able to quickly set up.
This deck basically relies on knowing the synergies of the cross-region hyren and take advantage of it. E.g. using cave/leaf/magma hyren to beef up forest hyren, than using mushroom hyren's ability to push that flood back onto your magi (allowing you to afford the regional penalties on the giant smashers like the rockslide hyren - then have enough left over to drop forest hyren and do it again next turn).
The non-hyren and spells mostly focus on removing the opponent's problematic creatures or choking off their mana gain. The relics (and remaining non-hyren) serve to ensure you have enough energy to keep summoning your smashy creatures.
Possibly the deck would be more efficient with less off-region small creatures. If I had extra forest, iceberg, or mushroom hyren, I'd be interested to see if that improves the flow.
- Last edited Wed Apr 16, 2014 7:51 am (Total Number of Edits: 3)
- Posted Wed Apr 16, 2014 7:47 am
For all have sinned and fallen short of the glory
Interesting to say the least. I don't really mess with multi-color decks. But, this seems like one of those themes where it'd be beneficial.