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Sentinels of the Multiverse: Vengeance» Forums » General

Subject: Solo Hero Against Solo Villian rss

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Kevin Green
United States
North Tonawanda
New York
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I don't own this game, but I'm curious. From what I've read, it sounds like the number of villains in the team should be equal to the number of players. Has anyone tried one hero versus one villain?
 
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Craig McRoberts
United States
St. Louis
Missouri
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I've done two heroes vs. two villains. That went quite nicely.
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Jason Kratz
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While this could work in theory, I can't say that I would recommend it. A good chunk of the game is working out interactions between heroes, the strength of one hero compensating for the weakness of another.

For example, if you have one hero without ongoing destruction against BB, or Ermine, you're done, game over. Both villains can redirect to a hero or soak an instance of damage, so it becomes almost impossible to defeat them unless you can make that go away. It can be done with the right hero - Tachyon could play a small damage attack followed by a big one to get damage through, but few heroes have multiple big attacks in the same turn.

My opinion is that once you take out the interactions it becomes more an exercise in choosing the correct hero to take down a villain rather than playing the game and reacting to what happens. My gut says that in a one on one battle, the result is all but determined prior to the start of the fight.
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