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Mansions of Madness» Forums » Variants

Subject: what about: the keeper should roll for his monsters rss

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Sgt Hermann
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this could work for all the Activities of the Monsters:

lets take the horror-check as exapmle:
normaly an investigator has to pass a will-check to avoid Horror.
what about the keeper has to top the will of an investigator to inflict Horror.

in the normal case a investigator with will 8 has to roll 8 or less to pass.
the other way around the keeper has to hit a 9 or 10 to do Horror.

its obvious the same Chance. 80% for no Horror, 20% for Horror.
the difference is WHO is rolling the dice.

its about a keeper rolling dice with Chance to succeed or fail intead of a keeper demanding test after test from the investigators.

its about hope for the investigators that the keeper could fail his roll.

it has no Impact on the Balance in the game.
i guess it has an Impact on the psychological part during the game.

thoughts?

Sgt

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"Every Board Game I Reach Is Dead"
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It would maybe save time but otherwise doesn't really change or effect anything.

You could also save time by giving each player their own D10 (that's what I did). goo
 
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Tibs
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So, I dunno, the Keeper would have to await the player's decision to use a skill token for each roll. I think this would unnecessarily add time. If a player is rolling for himself, he might already have decided whether or not a skill token was worth using and that alone would save time. Honestly, I don't see this adding anything of value to the game experience.
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Roberta Yang
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SgtHermann wrote:
its about hope for the investigators that the keeper could fail his roll.

Don't you have a political ad to film or something?
 
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Heiko Günther
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Narlgoth wrote:
It would maybe save time but otherwise doesn't really change or effect anything.

You could also save time by giving each player their own D10 (that's what I did). goo
I think, if anything, it's actually the other way around. It would maybe cost time, but might change or affect the experience.

It feels different if you roll for yourself than if somebody else does and only let's you know the outcome. I might try this next time and see how it goes.
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Roberta Yang
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Players rolling their own dice is fun, sitting around watching the pseudo-GM roll instead is not fun. Always letting the investigators roll was one of the good decisions MoM made. Having the keeper roll would also run against the grain of the skill point mechanic. The OP doesn't provide any reason to want to change it other than that bizarre "idk ~hope~" line, so... don't.
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Heiko Günther
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Yeah, I noticed you are not persuaded by the original post. A bit edgy, too.

Some (perceived) helplessness in the face of unfathomable horror doesn't sound too bad to me. It works mechanically sound, and might do so psychologically as well, so ... do.
 
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