This will be a simple review, as it is a simple game.
Two to four players line up at the start. Your goal is simple, and that is to go from start to finish, but you must have a cookie with you at the finish.
Players take turns using a spinner with four colors. Each player moves to the next space on the track that corresponds to the color showing on the spinner.
There are a few spaces that have all four colors on them. All players will stop at these stations. These quad-color stations allow players to get a cookie (for free!), or get on the merry-go-round.
Once you get to space five, you don't want to get a red result on the spinner, because the next red spot is space nine, where the Cookie Monster gets to take your cookie. Cookies are inserted into the Cookie Monster's mouth, never to be seen by the players again (okay, they are hiding behind him). If you lose your cookie, you have to take the long way to Mr. Hooper's store to get another cookie.
It's about a simple as you can get of a roll-and-move (or spin-and-move) mechanic, other than the cookie.
The components are impressive, and quite a bit of fun to see. The three-dimensional Sesame Street is made out of heavy cardboard, but I suspect pristine copies are a rarity given the wear-and-tear that the target age group would put on the components. All the components collapse to barely fit inside the box.
Great game for:
Fun with Sesame Street Characters
Ah, back when the Cookie Monster actually ate cookies and didn't differentiate between always and sometimes snacks.