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Terra Mystica» Forums » Strategy

Subject: Next to other Factions or not? rss

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Colin Houghton
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I am mostly playing the great TM as a two-player game. And (factions aside) I can't decide if it's better or not to try to build your areas and town(s) away from other factions or not.

Is there a thread where the pros and cons are laid out? I know it's cheaper to build Trading Houses next to other people, and you can get power from adjacent other-faction buildings... but is it worth it? Has anybody played a game where the two factions have grown on completely separate unconnected islands/continents? What did they find?

Thanks!
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Georg D.
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Usually the reduced costs for trading posts are worth more than the power you give the other player. But in a 2 player game this is a 2-sided thing. If you start next to the other player the other player will start next to you.
I would expect that if you don't start next to each other you both will score less points than if you had started neighboured.

But be aware thet there ar races which can handle it better than others. The most obvious example are the swarmlings. If you play swarmlimngs in a 2p and manage it to start totally seperated from your opponent you should be happy.
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Colin Houghton
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Thanks for that georg. It's a game that's going to take a while to get my head around..and maybe I never will totally... but this is an enjoyable ignorance! Love it!
 
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Georg D.
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As long as you and your gaming partner are on the same lavel don't think too much about such things. Enjoy the game! After some time you will get a better understanding of it without much input from outside.
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Fredrik A
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You plan to win.
One effective way that is underrated is increasing costs of terraforming and cutting off opponent from growth opportunities.
If you expect to be able to nerf opps choices you should be close. You cannot block if not close.
 
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Colin Houghton
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Final question. Am I right in thinking that because you can't have more than one town in a set of connected areas, there is a tension between the total connected areas with structures scoring at the end of the game and trying for more then one town?

In other words, if you try to create a second town, you could be reducing your total adjacent structures (unless your initial dwellings started off miles apart with no chance of them connecting?

Oh dear. Re-reading this, I'm not sure I've made this issue clear enough...!
 
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Nico
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But I don’t want to go among mad people
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Oh, you can’t help that, we’re all mad here.
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Mh, I'm not sure wether this is your question or not but you can have some towns AND the largest adjancent structure. The buildings of a town have to be directly connected but for the largest structure they can also be connected through shipping (or some special abilities like carpet flight).
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Colin Houghton
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Aaahhh.. yessss... I still haven't quite got the Directly and Indirectly adjacent issues fixed in my tiny brain! Thanks!
 
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Georg D.
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In addition it is possible to found 2 towns and afterwards connect them with new buildings.
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