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Unconditional Surrender! World War 2 in Europe» Forums » General

Subject: Scenario length? rss

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Mikkel B.
Denmark
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Waiting for this to show up in europe and wonder how many of the scenarios are playable in 4-5 hours? I rarely have time and space to leave it setup.

Considered Totaler Krieg - mainly due to the cards, which I think is a very interesting way to drive the decisions - but this seems more streamlined. I guess the event chits have the same function as the cards in TK?

(Edit: "typos" ... Well, I'm danish...)
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Mikkel B.
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Ok, found the information in the playbook blush

Each turn takes from 15-60 minutes depending on ruleknowledge and scenario.

5 hours "best" case: 20 turns
5 hours "worst" case: 5 turns

There is about 10 scenarios shorter than 20 turns, which is okay I think.

I would like to play the longer ones as well, of cause, so maybe someone has ideas for recording game-state and tips for storing/setup?
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Mark Dey
United States
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Quote:
I would like to play the longer ones as well, of cause, so maybe someone has ideas for recording game-state and tips for storing/setup?


I find that using the computer program CyberBoard (http://cyberboard.brainiac.com/cyberboardv310.exe) works very well for this. I do not have the space or time or local opponents to use the physical game as much as I'd like, but I do have enough time to spend a turn or two per day. The gamebox for Unconditional Surrender! is here:
http://www.gmtgames.com/US/USE_Cyberboard2014-04-07.zip
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Mikkel B.
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mark dey wrote:
Quote:
I would like to play the longer ones as well, of cause, so maybe someone has ideas for recording game-state and tips for storing/setup?


I find that using the computer program CyberBoard (http://cyberboard.brainiac.com/cyberboardv310.exe) works very well for this. I do not have the space or time or local opponents to use the physical game as much as I'd like, but I do have enough time to spend a turn or two per day. The gamebox for Unconditional Surrender! is here:
http://www.gmtgames.com/US/USE_Cyberboard2014-04-07.zip

Its actually a really good suggestion! thumbsup
I do however like to push the physical pieces around, but maybe I could combine it in some way ...

Thanks!
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Paul Pfeiffer
United States
Laporte
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I have played some short scenarios in about 2 hours.
I have 4 small children so leaving it up for a few weeks stinks. They tend to get into it. However, my wife and I are exploring methods which will allow me to keep it set up more than a few day. Now I just need the time.
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Ray Shipp
Australia
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If you like to use physical game, you could take photos of the board when you complete a session on your ipad, or phone if you have one. This game has taken aprox 30 mins to reset for each session.
Hope that helps.
Cheers Ray
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Gianmarco Maggio
Italy
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Is the complete campaign scenario the way the game is meant to be played, or is it possible to have a satisfying and complete competitive experience playing a short 4-5 hours scenario? How much are the short scenarios replayable?
In other words, if I don't have the time or the interest in playing a 50 hours campaign, should I search another game on the topic, or is this game recommended even so?

Thanks
 
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Chris Montgomery
United States
Joliet
Illinois
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I would print and play the US: Case Blue game. It's free to print and play. It lets you explore Case Blue using only the maneuver and combat portions of the game. If you like it, you will likely enjoy the shorter scenarios, too. Of course, the US: Europe scenarios will also have politics, production, naval, etc., so it will add quite a few more knobs to turn and levers to pull. From my play throughs of Case Blue, I think the shorter scenarios will be great fun, though perhaps not as fun the full campaign.
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Salvatore Vasta
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Woodstock
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mrjam wrote:
Is the complete campaign scenario the way the game is meant to be played, or is it possible to have a satisfying and complete competitive experience playing a short 4-5 hours scenario? How much are the short scenarios replayable?
In other words, if I don't have the time or the interest in playing a 50 hours campaign, should I search another game on the topic, or is this game recommended even so?

Thanks


Naturally I designed the game with the full campaign in mind. However, I knew not everyone could take that much time, so I added many shorter scenarios. I did try to make the shorter scenarios interesting, as was best possible with history in mind. Some are not competitive, e.g. Poland. Others are more competitive.

Maybe others will answer also.

Sal
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