Today we're going to take a shot at reviewing the rulebook for a Kickstarter game called PULL! A Trap Shooting Card Game. In PULL! Players shoot down clay targets using a familiar trick-taking mechanic. You try to hit the clay pigeons but avoid shooting the wildlife. At the time of writing game has 19 days left on kickstarter so if it sounds interesting to you check it out!
As this is a Kickstarter game when reviewing the rulebook we understand that games may not have the entirety of their final art assets complete yet so we give lenience to the graphics sections. However we still expect the rulebook to be properly organized, clear, cover everything, and be written well. If you'd like to see the rulebook in PDF form to follow along check it out here. Let's get started!
Organization and Layout: The layout is in simple columns and is very crisp. I can easily read from start to finish while learning the game which is a huge benefit as well. Plus at the very beginning of the rulebook there is not only a short and simple link to the current rules and Play Video but even a [VR CODE]! For people who really do learn better visually watching how a game is played on a video game be very helpful and putting it right in front is smart
Clarity: Everything was quite clear, I had no problem figuring out how to play the game from the rules.
Graphics: The examples of the game helped explain things nicely and all of the pictures looked great as well.
Depth: The game isn't extremely complicated but it covers everything necessary nicely.
Writing: Everything is written nicely, I couldn't find any typos or grammar errors either, always good to see!
Now Susan will take a shot at these rules! On the Susan Rating Scale this rulebook gets:
Susan's explanation: This is what a good rulebook looks like! It's nice to be able to sit down and be able to learn a game and have everything presented in such a clear, clean, and accessible format. This rulebook is so good it gets:
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