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Subject: Best way to buy in the US? rss

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Winston Smith
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I'm glad to see that American Rails has found a big-name publisher and so is back in print (though I preferred the look of the Games on the Brain version board to the Quined version). I'd like to get a copy but haven't really seen it at any of the usual outlets in the US, and my FLGS said none of their distributors could supply it. So, what is the best advice? Thanks.
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Matt Gustafson
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“The elements of good trading are: (1) cutting losses, (2) cutting losses, and (3) cutting losses. If you can follow these three rules, you may have a chance.” – Ed Seykota
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I purchased my copy from https://www.gamesurplus.com/ although it is back ordered now which doesn't help you much.
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Harry Hammermueller
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It looks like www.quined.nl still has it in stock for 35 Euros plus shipping, that's how I got my copy. I also have the original games on the brain edition that I'd be willing to sell/trade if you're interested in that although it does have a paper map.
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Tim Harrison
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The Quined edition was only licensed for distribution in Europe.

GameSurplus brought a few copies over after Essen, but I doubt they'll be getting more.

Your best bet is to buy it in the BGG marketplace or from a shop in Europe.
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Jason Reid
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GamesOnTheBrain wrote:
The Quined edition was only licensed for distribution in Europe.

GameSurplus brought a few copies over after Essen, but I doubt they'll be getting more.


Any particular reason for that doubt? GamesSurplus does seem to make a habit of steadily streaming in a few import copies of games from time to time. Though I confess to not knowing how they decide what to get. No guarantees of when or if, but stuff available in Europe pops up there from time to time.
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Tim Harrison
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jasonwocky wrote:
GamesOnTheBrain wrote:
The Quined edition was only licensed for distribution in Europe.

GameSurplus brought a few copies over after Essen, but I doubt they'll be getting more.


Any particular reason for that doubt? GamesSurplus does seem to make a habit of steadily streaming in a few import copies of games from time to time. Though I confess to not knowing how they decide what to get. No guarantees of when or if, but stuff available in Europe pops up there from time to time.


No particular reason other than it's been backordered there for quite a long time.
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Winston Smith
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Thanks to everyone! for the prompt and informative replies -- really getting spoiled by the service here on BGG. The BGG marketplace does look reasonable at the moment, so someone must be importing the game with at least a few copies; when the time comes I'll probably go that way.

But it now makes me wonder: Tim, how did it come about that only a distribution in Europe is in print? Without revealing any trade secrets, are you working on getting a publisher for distribution in the US? or is that somehow ruled out in the deal with Quined?

Anyway, it does seem a little odd thematically for a game with "American" in the title not to be for sale in the US. From what I can see it looks like a great design! very well thought-out, and I would like to see AR get a higher profile here on the BGG, so I hope it goes into wider distribution soon.
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Tim Harrison
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Lightship wrote:
But it now makes me wonder: Tim, how did it come about that only a distribution in Europe is in print? Without revealing any trade secrets, are you working on getting a publisher for distribution in the US? or is that somehow ruled out in the deal with Quined?


Quined only asked for European rights, so that's what they got.

I've had a few other publishers offer to publish the game, but I haven't found the right fit. I also once thought about Kickstarting it myself, but I'm more interested in working on new games and publishing them right now.
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Beyer
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GamesOnTheBrain wrote:
... but I'm more interested in working on new expansion maps for American Rails and publishing them right now.

I think this is what you meant to say...
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Tim Harrison
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Stunke wrote:
GamesOnTheBrain wrote:
... but I'm more interested in working on new expansion maps for American Rails and publishing them right now.

I think this is what you meant to say...


Great observation... Oh how young children change your life!

I may still do that one day. My game group has changed considerably since 2009 though. They're not really into train games, making playtesting difficult.
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Brian Sturk
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GamesOnTheBrain wrote:
Stunke wrote:
GamesOnTheBrain wrote:
... but I'm more interested in working on new expansion maps for American Rails and publishing them right now.

I think this is what you meant to say...


Great observation... Oh how young children change your life!


Yes they do! I have 2 little ones myself. Free time is squeaked out during naps and by staying up later than I should.

GamesOnTheBrain wrote:

I may still do that one day. My game group has changed considerably since 2009 though. They're not really into train games, making playtesting difficult.


I think you'd get a lot of volunteers here to help playtest, but I appreciate having hands on playtesting with a group you are familiar with.

I'm considering making some custom maps for my AI program.
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Beyer
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Age of Industry has a similar sort of basic system, where it's very easy to make new maps and add on special rules, because the basic rules scaffold is to simple.

The BGG store recently released 4 new fan-made maps for Age of Industry, endorsed by Wallace and Treefrog so right now a single fan has spurred a lot of interest in AoI. And generated sales too...

It struck me that American Rails could easily be ported to other locations and other times at will. As long as the cube count/stock count is the same or lower than the base game, all it takes is a new map board and you got yourself an expansion map.

Of course, this all hinges on the designer taking the time to test the maps. Either that or making a deal between the original designer, the person(s) designing the expansion maps and the publisher to make sure that it's kosher to release expansions for the game.

It just struck me that one of the things I enjoy very much about Age of Industry is that there are now 8 maps and you only need to know one complete -but small- ruleset, plus a little extra. 2 of the maps are even specifically designed for 2 players (and are VERY good!) while the other expansion maps are 3-5. None of the maps feel the same and you are easily looking at 10 plays per map before any kind of pattern emerges, which is not the same as saying it's repetitive. What works so well is that locations and infrastructure is a major component of how the game works, which it shares with American Rails, so the maps don't feel the same at all, and I think that feeling can be conveyed to American Rails as well.

I think it's a tremendously good game and I'd love to see expansion maps for it.

TL;DR: make a deal with some excited fans, if the deal is right, I'm certain someone would love to create some expansion maps for American Rails.
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Tim Harrison
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Stunke wrote:
TL;DR: make a deal with some excited fans, if the deal is right, I'm certain someone would love to create some expansion maps for American Rails.


I'd happily support fan-made expansion maps.
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Winston Smith
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Stunke wrote:
I think it's a tremendously good game and I'd love to see expansion maps for it.

TL;DR: make a deal with some excited fans, if the deal is right, I'm certain someone would love to create some expansion maps for American Rails.


Of course, circling back to the original point, there can/will be a much larger set of excited fans if/when the game can be made available in the US. Seriously, Tim, it looks like a great product! and deserves much wider exposure. I really hope you can close a deal for a US publisher/distributor, or turn it over to someone you trust who can do the work required. (Maybe we should start a petition drive?)
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Tim Harrison
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Lightship wrote:
Stunke wrote:
I think it's a tremendously good game and I'd love to see expansion maps for it.

TL;DR: make a deal with some excited fans, if the deal is right, I'm certain someone would love to create some expansion maps for American Rails.


Of course, circling back to the original point, there can/will be a much larger set of excited fans if/when the game can be made available in the US. Seriously, Tim, it looks like a great product! and deserves much wider exposure. I really hope you can close a deal for a US publisher/distributor, or turn it over to someone you trust who can do the work required. (Maybe we should start a petition drive?)


Maybe someday!
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Chris Schumann
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Another option to consider (that I would think would be pretty cheap for you) is to sell PnP files for the game as your own publisher. It's a lot less outlay than making games, managing inventory, and all that other stuff.
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Mark Palframan
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The train-game fan in our gaming group was really excited about this one. I got my first play of it yesterday and it was a lot of fun! I might be slightly biased because I came out ahead in the end, but the combination of simple choices and neat mechanics makes this game a winner!
 
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