Jayson Myers
United States
Clermont
Florida
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Please check out my other reviews at:

http://boardgamegeek.com/geeklist/145695/item/3207564#item32...



Conclusion:

Ticket to Ride is a classic in this house. It is THE gateway game to introduce new people to our hobby. The game is universally loved and has a great shot at being the next "Monopoly". The opportunity to play the card game version of the classic game could not be passed up.

The card game is pretty is easy to pick up, even easier if you have played the board game. The game can be taught in minutes. This easy really plays into its favor.

This is a light filer that will kick off a game night. There are a ton of card games and fillers on the market and the big question is : does this game warrant a spot on your shelf? If you are a fan of Ticket to Ride, then yes. The game is interesting in the card play and the fact you have to memorize which cards are hidden. This can really screw with your mind. There is little to no interaction between players.

We like little card games like this and really appreciate the swiftness of play.

Keeper.



Components:

The only components in the box are cards. The cards are of the highest quality. The art work on the cards are pretty generic and the orange and yellow are pretty close in color. They are color blind proof as their are icons on all the colors.

The cards are fantastic and should last you a long time.



Rule Book:

The rule book comes in a few different languages. The rules are sweet and to the point. The rules are very clear and you can sit down with the rules as you start to play. You should be playing in minutes.



Flow of the Game:

The moves quickly. To learn is even faster. If you have played Ticket to Ride, you have heard most of this before.

When the game starts, you get 3-6 Tickets (you get 6, but can keep as many as you want). Each tickets has icons/colors on it that represent the route. So to complete a ticket, you may need blue, white, blue orange.

I. At the start of your turn, one card of each color goes to your "scoring" pile.

II. Then, you can choose one of three actions:

1. Draw cards (just like Ticket to Ride): either 2 face up, 1 wild card, or draw from the top of the deck

2. Draw more tickets: you draw 4 and you can keep 0-4 cards. This is how you will score points

3. You can place cards down in front of you in one of two ways:

A. 2 or more of a single color
B. 1 card for 3 different colors

* this is how cards get placed in your "scoring" pile
** You cannot place a color that you already have in front of you
*** If an opponent has a color, then you cannot place that color unless you place more and when you do, your opponent must discard that color

Ex: If player A has two purple down, then player B must play at least 3+ purple to play purple, if he does, then Player A must discard his 2 purple

After the draw deck is empty, everyone gets on more turn. Then, they take their tickets and "scoring" pile and connect the routes. There are also bonus cards for whomever goes to certain cities the most.

Most points win.



Should I buy this Game?:

Yes, this is a pretty good little card game. If you like Ticket to Ride, you will likely enjoy this game. Yet, you may be better off just playing the board game.

The card game is meant to move fast so a lot of AP will hinder the game. The dose of memory to the game adds to the suspense.

Keeper.
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David B
United States
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I think there is plenty of player interaction for a card game. Forcing an opponent to discard a set of colors before they get a chance to add any of them to their "train track stack" is just like blocking on the board game.
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Jayson Myers
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pfctsqr wrote:
I think there is plenty of player interaction for a card game. Forcing an opponent to discard a set of colors before they get a chance to add any of them to their "train track stack" is just like blocking on the board game.


It happened rarely in our games. It may have been the way we were playing.
 
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Main Hattan
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Would you play it with kids, say, 7 year olds?
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Jayson Myers
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mainhattan wrote:
Would you play it with kids, say, 7 year olds?


Yes, but I would likely teach the board game first. 7 should be able to handle the board game.
 
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