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B-29 Superfortress» Forums » Rules

Subject: Getting started, before take off rule questions rss

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Ryan King
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I finally decided to get this game out and give it a try. I'm a confused with some f the rules, though.

1) 2.6 chart has a few modifiers. Do these just add up with the 2.9 gazette modifiers for the 5.1 chart or am I also using them on the chart they originated from, I.e. 2.6 gives me -1, so on that chart I subtract one from my die. The lowest possibility on the chart is equal to or lower than 1, so I'm unsure how to get lower than 1 without using the modifier, but it seems to also be on the 5.1 chart.

2) the mission log, how do I do the ammo? Every time I shoot do I mark a box off? Just confused how to work the mission sheet there.

3) my zones final modifier is -5, so I can just write that in the zones spot, right? Meaning, I'm done with the gazettes modifier number for rest of the mission and only use the modified one.

Sorry for the simple questions, I normally would just watch a video but there isn't a walk through one on here, unfortunately.
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Ryan King
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I think the 5.1 modifiers (some of them) are the SAME modifiers from 2.6, meaning you use them on 2.6 and 5.1, respectively..... I think.....

If so, that basically answers question 1 and 3 for me. The Zone modifier is the number from the Gazette, modified with the addition stuff from 2.6 (again, I think). I was just curious if I need to write the mods in the mission sheet box or if I can add them up and just write them in on the zone section.

Could really a playthrough video!
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Ryan King
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I can't play until this weekend, but all that made sense.
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