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Subject: Scorekeeping without paper and pencil. rss

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Scott Westgard
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Hi,
I'm working on a mini-game that uses one deck of 54 cards, 8 12-14mm d6es, 18-24 mini chips, and a rule booklet. The problem is, I don't want to tell players that they have to keep score with pencil and paper, but I'd rather not have to include a scoreboard and markers (like Carcasone)or too many extra components that would not fit into a second tuck-box. I'd like the game to fit into a twin-deck poker size tuck-box.

Has anyone seen any creative ways of keeping score using minimal components- so that other players can see opponents' scores at a glance?

Thanks for any ideas!
-Scott

 
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Selwyn Hope
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Have you considered cards with dots that can be covered/exposed to show current point tally?
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Scott Westgard
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Cesspit wrote:
Have you considered cards with dots that can be covered/exposed to show current point tally?

Actually that does seem to be a possible approach, Or chits with point values. I'm just worried about fitting those into the box. Alas, I may have to move up to a bigger box.
 
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Matt D
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You could just use a score die, depending on how many points each player can get.
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Scott Westgard
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it plays differently for different # of players (2-6), so I thought about percentile dice. (50 pts for 2 pl. - 25 points for 6 pl.) But that is six sets of percentile dice - quite expensive for just scoring.
 
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Dezza
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How many points do you expect players to be able to get?
 
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Selwyn Hope
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You could do something similar to what Sushi Go! does for scoring.

1 card for the 1's value, a second for the 10's.

2 cards per player, so 12 extra cards.



Edit: the 10's card only needs to show 10, 20, 30, 40. For 0-9 pts just have its back facing up, and if the game finishes on 50pts, whoever gets past 49 first?
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Scott Westgard
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Thats good! I like it! The 10's card would have to be 20+ 30+ 40+ 50+, and the other card 1-10. Players can score PAST 50 (rarely)
 
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Andrew Tullsen
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How many times do you score per game?
If it's just a few, go with paper and pencil. Personally I would rather scrounge for paper and pencil rather than have some approach (like 2 cards that could easily slide off each other) that could easily be messed up during play.
If you score a lot per game, a score track would be better.
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Scott Westgard
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perhaps you are right Andrew. I like the score track best; I used it for the larger version of the game, and it is important to see what others' scores are. Perhaps a mini score track with 3 printed cards would work, and 6 little markers. When rolling dice over 10-15 turns, each players' score card will get jostled. Pencil and paper is easiest however (and cheapest!)
 
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kSwingrÜber
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Check out the "score tracker wheels" that I designed for Quest for the Open Tavern...

They are flat, fairly easy to build, and fit nicely inside a tuck box with cards...

EDIT: and the tracker wheels are very resistant to jostling!

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Christopher Dearlove
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NoodleArtist wrote:
Thats good! I like it! The 10's card would have to be 20+ 30+ 40+ 50+, and the other card 1-10. Players can score PAST 50 (rarely)


A 1-10 card is confusing compared to a 0-9 card. Don't do that.

If the 10s card starts 20+, how do you show a score of say 17? Also not a good idea.

More sensible is making it double-sided 00 to 30 on one side, 40 to 70 on the other.
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