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Subject: SPI games NOT designed in house.. rss

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Steve Arthur
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Can anyone think of any games published by SPI in it's heyday that were designed by persons from outside the company?..

I can think of two offhand..

Battle for Stalingrad

Winter War

I've always been under the impression that there were quite a lot but I can't really think of any..

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Chris R.
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Wilson's Creek: The West's First Fight, August 10, 1861 was designed by a local Missouri gamer.

You mean something like that?
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Steve Arthur
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Yes. I seem to remember advertisments in S&T asking for games to be submitted

The reason I ask is I was in a discussion elsewhere regarding SPI games and the subject of games published by SPI but not designed by any of their own people came up up..I foolishly used the word 'lot's' and then to my embarrassment couldn't think of any when challenged..as I said above I've always been under the impression that it was something SPI did a fair bit
 
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Darrell Hanning
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I think they did that even less often than AH published an in-house design.
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Pete Belli
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The classic Battles for the Ardennes was designed by Danny Parker and he lived in Miami.

Empires of the Middle Ages might also be on the list.

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Steve Arthur
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LeeDambis wrote:
John Prados did Year of the Rat: Vietnam, 1972, The Battle for Cassino: Assaulting the Gustav Line, 1944 and Spies!. Danny Parker's Battles for the Ardennes. Most of the S&T games on the GBACW system were by outside designers. I wouldn't call it "a lot" since you've really got to search to get beyond Dunnnigan, Young, and the latter-day trio of Berg, Butterfield, and Balkoski.


Yes 'lot's' was a bit of a too-casual exaggeration which I later regretted
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Bill Lawson
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pete belli wrote:
The classic Battles for the Ardennes was designed by Danny Parker and he lived in Miami.

Empires of the Middle Ages might also be on the list.



The one I was going to post! Great game to.
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Jon Gautier

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Atraxrobustus wrote:
Yes. I seem to remember advertisments in S&T asking for games to be submitted

The reason I ask is I was in a discussion elsewhere regarding SPI games and the subject of games published by SPI but not designed by any of their own people came up up..I foolishly used the word 'lot's' and then to my embarrassment couldn't think of any when challenged..as I said above I've always been under the impression that it was something SPI did a fair bit


My recollection is the opposite. There was an attitude of skepticism toward independent designs. When Danny Parker came in with BftA it was a really big deal.
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Brian Train
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I guess one way to find out would be to check out Greg Costikyan's very nice SPI Compendium (http://www.costik.com/spicom/, website seems to be down so archived version is at http://web.archive.org/web/20011021060736/http://www.crossover.com/costik/spicom/) and look up people who put out only one games with the company and did no development, and use that as a definition for "outsider".

One unusual example that comes to mind is A Mighty Fortress by Rudolph Heinze.

So, lessee who designed only one, according to the compendium:

J. Matisse Enzer: Alma
Daryl Esakof: Ragnarok
James Goff: Winter War
Joseph Goldcamp: CA
John Hill: Battle for Stalingrad
John Kramer: Grunt
Virginia Mulholland: Bundeswehr
Milton Rosenberg: Korsun
Richard Wright: Wilson's Creek

Yeah, not that many.

Brian
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roger miller
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A Mighty Fortress was just mailed to them without any previous contact. Only game that they ever published that this happened with, if my old memory is worth anything.
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Brian Train
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That's why it was unusual!
You can be sure they got loads and loads of unsolicited designs, from fully worked out games to something scribbled down during Study Hall....

Brian
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K G
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I don't think Philip Kosnett was considered in-house. He did at least two games for SPI (War in the Ice was one of them.)

I think "lots" is a good term to use here. I use my fingers to count, so anything that goes over ten is "lots."

EDIT: I can count up to eleven if I'm naked.
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James Lowry
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Kluvon wrote:
I don't think Philip Kosnett was considered in-house. He did at least two games for SPI (War in the Ice was one of them.)

I think "lots" is a good term to use here. I use my fingers to count, so anything that goes over ten is "lots."

EDIT: I can count up to eleven if I'm naked.

...and there's a good reason to let you call anything over ten 'lots'.
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Enrico Viglino
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ltmurnau wrote:
I guess one way to find out would be to check out Greg Costikyan's very nice SPI Compendium (http://www.costik.com/spicom/, website seems to be down so archived version is at http://web.archive.org/web/20011021060736/http://www.crossover.com/costik/spicom/) and look up people who put out only one games with the company and did no development, and use that as a definition for "outsider".


That will miss any who submitted a game, and then ended up asked to
join the staff though. It would also (if applied to AH) miss someone
like Francis Tresham, who was clearly not an in-house designer,
but provided a couple of key designs to AH. I don't know of any such
folk at SPI, but it's possible.
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Russell King
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LeeDambis wrote:
John Prados did Year of the Rat: Vietnam, 1972, The Battle for Cassino: Assaulting the Gustav Line, 1944 and Spies!. Danny Parker's Battles for the Ardennes. Most of the S&T games on the GBACW system were by outside designers. I wouldn't call it "a lot" since you've really got to search to get beyond Dunnnigan, Young, and the latter-day trio of Berg, Butterfield, and Balkoski.


Everyone has their personal favourites don't they? For me, all three of those Prados games were fab - real adventures.
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Charles Vasey
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Kluvon wrote:
I don't think Philip Kosnett was considered in-house. He did at least two games for SPI (War in the Ice was one of them.)

I think "lots" is a good term to use here. I use my fingers to count, so anything that goes over ten is "lots."

EDIT: I can count up to eleven if I'm naked.


He was when I visited, so was Enzer. How long they worked for SPI I don't know but they were not outsiders.
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K G
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Charles Vasey wrote:
Kluvon wrote:
I don't think Philip Kosnett was considered in-house. He did at least two games for SPI (War in the Ice was one of them.)

I think "lots" is a good term to use here. I use my fingers to count, so anything that goes over ten is "lots."

EDIT: I can count up to eleven if I'm naked.


He was when I visited, so was Enzer. How long they worked for SPI I don't know but they were not outsiders.


Good to know. Thanks!
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roger miller
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SPI got a minimum of several unsolicited designs a week during its heyday. I contributed mine.
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Mark Herman
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Charles Vasey wrote:
Kluvon wrote:
I don't think Philip Kosnett was considered in-house. He did at least two games for SPI (War in the Ice was one of them.)

I think "lots" is a good term to use here. I use my fingers to count, so anything that goes over ten is "lots."

EDIT: I can count up to eleven if I'm naked.


He was when I visited, so was Enzer. How long they worked for SPI I don't know but they were not outsiders.


My first job at SPI was to replace Kosnett on the front desk when he went back to High School. He did his two designs while in High School. Enzer was a Friday Night play tester who got a chance from Hessel to do a quad game. I remember his mother, very nice lady.

Mark
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David G. Cox Esq.
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Atraxrobustus wrote:
LeeDambis wrote:
John Prados did Year of the Rat: Vietnam, 1972, The Battle for Cassino: Assaulting the Gustav Line, 1944 and Spies!. Danny Parker's Battles for the Ardennes. Most of the S&T games on the GBACW system were by outside designers. I wouldn't call it "a lot" since you've really got to search to get beyond Dunnnigan, Young, and the latter-day trio of Berg, Butterfield, and Balkoski.


Yes 'lot's' was a bit of a too-casual exaggeration which I later regretted


Perhaps you meant quite a 'few'?

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Brian Train
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rmiller1093 wrote:
SPI got a minimum of several unsolicited designs a week during its heyday. I contributed mine.:)


What was yours Roger?
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Steve Arthur
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da pyrate wrote:
Atraxrobustus wrote:
LeeDambis wrote:
John Prados did Year of the Rat: Vietnam, 1972, The Battle for Cassino: Assaulting the Gustav Line, 1944 and Spies!. Danny Parker's Battles for the Ardennes. Most of the S&T games on the GBACW system were by outside designers. I wouldn't call it "a lot" since you've really got to search to get beyond Dunnnigan, Young, and the latter-day trio of Berg, Butterfield, and Balkoski.


Yes 'lot's' was a bit of a too-casual exaggeration which I later regretted


Perhaps you meant quite a 'few'?



It's rapidly becoming 'some'..
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roger miller
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Brian I submitted my Buena Vista game. Tried to also sell it to other companies. Only GDW showed any interest and the changes they wanted seemed impossible to me so I self published it many years later.
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