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Subject: Design A Game Using The World's Oldest d20 rss

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charlie brumfield
United States
Texas
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So we just wrapped up creating our new Ptolemaic d20's, which are an emulation of the worlds oldest d20. Now we need your help in making a game to make use of this historic bit of antiquity! As our Ptolemaic d20 is modeled after the oldest d20 in the world, it uses the Greek Alphabet for each face. This makes it utterly useless in any game we know of.

This is where you come in. We are looking for someone to make a simple open source game released under the OGL that uses this style of dice. If we pick your game, then we'll send you a pair of Ptolemaic d20's crafted in stone. You can read more about these dice, including the history behind the worlds oldest d20, exactly how they are numbered, and more about the game design contest at the following link.

http://www.artisandice.com/blog/ptolemaic-d20/

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Selwyn Hope
Australia
Cannington
WA
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An idea:

"Speak Greek"

Include a number of phrases or paragraphs (depending on how long a game is desired) written in the same 20 Greek characters on a dry erase board.

Players take turns rolling 1 (2?) Ptolemaic dice. They can then cross out matching symbols on the phrase or paragraph. 2 symbols matching the top face, or 1 symbol that matches any of the 3 linked faces.

Players score when a word is completed, 1 point per letter.

If there are no matching symbols, cross out any 1 symbol (you don't score points for completing a word in this manner).

The winner is whoever has the most points once all words are completed.
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Sturv Tafvherd
United States
North Carolina
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offsprg01 wrote:


So we just wrapped up creating our new Ptolemaic d20's, which are an emulation of the worlds oldest d20. Now we need your help in making a game to make use of this historic bit of antiquity!



Wow! I didn't know there was such a thing in ancient greece! And here I am, thinking they tossed chicken bones around!

 
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John Breckenridge
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Richmond
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"Greek Week" - players represent the officers of different fraternities and sororities on a college campus, competing for freshmen to rush their houses.

To begin, each player rolls the die twice and this is the name of his fraternity or her sorority. If any players happen to roll the same name, they each add another letter, if they still match they add another letter, and so on.

Put a pile of meeples, coins, tokens, what have you in the middle of the table to represent the available freshmen.

Choose a starting player and pass him the die. On his turn, a player pulls a freshman from the pile and rolls the die. If any letter in the name of the player's fraternity/sorority house is rolled, that freshman is interested. The player has the option of claiming that freshman and passing the die to the next player, or trying for more. The player can pull another freshman out of the pile and roll again. As long as a letter in the player's house is rolled, he can keep pulling freshman. When a letter not in the player's house is rolled, the freshmen go back in the pile, but the player keeps any that were claimed in previous turns.

The winner is the player with the most freshmen when the pile runs out.
 
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charlie brumfield
United States
Texas
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wickedly simple ideas! love them!
 
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Galaad Maal
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Loads of dice = Greek Boggle. Though that probably already exists.

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David Sevier
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San Diego
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Here is one. Totally mechanical in nature, and fairly simple, but hopefully kinda fun. This is very rough and not play tested or anything, but I can develop it more if there is interest.

Each symbol is broken out into one of 4 Color Groups

Red
Side #1 = Greek Upsilon
Side #2 = Greek Epislon
Side #3 = Coptic Sima
Side #4 = Greek Gamma
Side #5 = Greek Xi

Blue
Side #6 = Greek Kappa
Side #7 = Greek Pi
Side #8 = Greek Theta
Side #9 = Greek Lambda
Side #10 = Greek Eta

Green
Side #11 = Greek Mu
Side #12 = Greek Zeta
Side #13 = Greek Nu
Side #14 = Greek Beta
Side #15 = Greek Omicron

Yellow
Side #16 = Greek Iota
Side #17 = Greek Rho
Side #18 = Greek Delta
Side #19 = Greek Tau
Side #20 = Coptic Alpha

Included with the game is the Die and a set of tiles corresponding to the various symbols. Each Tile has both the Color and Symbol on it.

At the start of the game the tiles are randomized and then put into even face-down stacks. Five tiles are taken from the stacks and put face up.

Players start with 5 randomly drawn tiles each.

The goal is to create Runs and Sets of Symbols & Colors.

Each round the players do the following:

*Roll the die

*If the die shows a symbol in the color group of one of the tiles the player make take that tile (just one). If the exact symbol is out, the player may take that tile plus one other of their choice.

*May choose to Discard a tile to reroll the die if no tile was able to be taken OR May choose to take a tile from the Discard pile

*May place down a set of 3 or more tiles. These tiles must all be of the same color. Or the player may add a tile(s) to an existing set. The player scores points equal to the number of tiles in the set.

*Pass if no actions can be taken

The game ends when all players pass within the same round.
 
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Andrew Rowse
New Zealand
Wellington
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Greek Scattergories.

Unless played by actual Greeks, it's going to be a bit of a tough ask, but with a few compromises I think it could be fun for classics students/fans - presumably a big proportion of your core market anyway...

* Add in some cheat sheets ('how is this letter usually transliterated into English?')

* Choose categories relevant to classical literature

* Relax the spelling rules (award one point for a word with that letter in it, two points for a word beginning with the letter)
 
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