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Subject: Why Francis Drake won Game of the Year. rss

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David Lowry
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“The breeze flows against you as you stare out over the bow of your ship. The seas lap up against the hull, making white, frothy lines as “The Morning Star” cuts through the oncoming waves. “Land Ho!” comes a shout from the crow’s nest. “Check for other ships in the area” you shout back. As Captain of the “Morning Star,” you can’t take any chances of being followed to the bounty or risk a confrontation. You have been out at sea for months and your provisions and ammunition is limited. A few seconds later, the voice shouts down again. “Two ships north-east of us about 2 nautical miles Captain!” Your stomach sinks as you know things will not be easy. Your mind races through all the possible actions you can’t take as you decide and start barking orders. “First Mate, take us straight south! Don’t stop moving till I tell you! Lookout! Keep an eye on those ships and let me know as soon as they follow!” You start charging up the deck to the wheel to confer with your First Mate. With ships on your tail, what is sure to be soldiers and canons at the fort half a day south that you are heading for. You will be lucky to make it out of this alive.



Publisher: Eagle/Gryphon Games

Game Designer: Peter Hawes

Artwork: Franz Vohwinkel

Players: 3 – 5

Ages: 14 to adult

Playing Time: 120 minutes

Game Mechanics: Worker placement, auction/bidding, set collection

Contents: 1 Rule Book, 1 Game Board, 1 Voyage Marker, 5 Plastic Frigates, 5 Plastic Galleons, 5 Ship Logs, 5 Treasure Chests, 30 Mission Discs, 50 player discs, 20 Player Cubes, 5 Player Scoring Markers, 5 Investor Tiles, 1 Plymouth Harbor chart, 3 sets of 16 Location Tiles: 3 Player (Light Blue Banner), 4 Player (Blue Banner) and 5 Player (Dark Blue Banner) sets – double-sided, 4 Spanish Troop Counters, 3 Spanish Frigate Counters, 3 Spanish Galleon Counters, 1 Governor Counter, 1 Admiral Counter, 1 Informer Counter, 2 Pinnace Counters, 1 Sheet of Stickers, 21 Commodities Tiles, 64 Resource Cubes, 21 Supply Barrels, 33 Total Glass Stones and 1 die.

Suggested Retail Price: $79.99

Parental Advisory: Safe for kids

Awards: 2013 Club Fantasci Game of the Year, 2013 Club Fantasci Best Game Production, 2013 Golden Geek Best Board Game Artwork/Presentation Nominee.



I know I am bit late getting this review out as Francis Drake just won the 2013 Club Fantasci Board Game of the Year and 2013 Club Fantasci Best Game Production awards from our awards platform recently but I was not prepared for the onslaught of games right at the deadline of submission so I wasn’t able to review as much during the play time needed to actually give out the awards properly. So let me tell you why exactly this game was such a hit with us.

Francis Drake feels like a full on board game that keeps you engaged the whole time the game is being played. From the moment you begin till the moment it is completely over, every player is involved every second of the game. The players are engulfed in watching to see what every one else is doing, planning their next move, anticipating, debating with themselves in their heads about what they should or shouldn’t do. It has a great feel to it, a theme that comes off very well, lots and lots of choices, great socialization and is easy to pick up and understand quickly while still satisfying every itch for every type of board gamer. It’s almost a perfect game to me . It is easy enough but still challenging enough for strategy lovers. It is engaging, thought-provoking and due to it’s two different phases, it’s like playing two different games rolled into one that meld perfectly together.

In Francis Drake, each players takes on the Captaining of a spanish galleon to travel to the New World and either get resources, combat other ships or attack forts to gather treasure. Each player is looking to gather as many resources in the Provisioning Phase as possible to be able to take as many actions and travel as far as they want in the Sailing Phase. The one with the most victory points after 3 rounds is the winner!

As previously stated Francis Drake is divided into two phases. The Provisioning Phase and the Sailing Phase. I am not going to go into great detail rules wise, but I will give an idea of what happens so you get the basic idea.

The Provisioning Phase:

During the Provisioning Phase, players try to get as many resources as they feel they will need to complete the Sailing phase to their satisfaction. How many crew will the players need? What about guns or supplies? Will they need trade goods? How about upgrading the galleons, buying a pinnace for easier fort plunder. Do you need to get in good with the Governor or the Admiral and be able to use their abilities/influence to maximize their turn?

Players will need crew fight soldiers at the forts. For every soldier the player will need at least one crew to match it. The ships need guns to fight the other Spanish Galleons for their treasure or forts for the same. The players need to gather supplies to sail farther and be able to make it back home. Trade good are needed to trade for commodities later used for victory points. Political demands are in order as well as you have the Queen, Admiral and Governor who all want a stake in your success. What about the informer for sneaky abilities or Frances Drake himself for a big boost in guns and crew?

There are so many choices in this phase. Each player has to try to figure what they want to accomplish in the next phase and plan for it here. It could be difficult because once you pass a resource, there is no going back for it, or other players may take all the available spots! Do you play it safe and place as close to the last player to make sure you get goods you need or do you leap-frog to grab the good stuff you think you need and hope there is opportunities for the basics later down the docks? This portion of the game gives you plenty to think about or AP over alone. Each round the dock changes so your strategy will vary every time. What fun!




The Sailing Phase:

During this phase, the players how begin to place their mission tokens hoping to either outwit their opponents or be the first one to go at a specific location. There are four zones to sail to but only if you have enough supplies, otherwise you can only sail as far as your supply total allows.

There are so many options here as well. Players can attack other spanish galleons in hopes of getting their treasure. They can also attack forts or towns for their treasure. Each of these brings their own challenge. Did the players bring enough crew or guns along to beat the blind token that may add 0 to 2 extra guns or soldiers to a location? Do the players trade for commodities which are worth more points for each set of 4 different types they may have.

It is during the Sailing phase that players accumulate victory points. There are points for the sets of commodities a player have. There are points in the treasure with attacking Galleons, forts and towns. There are also additional points to be had if a player defeats a galleon, fort and town. More points are awarded for all three than just one of them. There are even more ways to score points than this! This game is full of great ways to score and strategize a way to win.

This is all accomplished by placing mission discs. Each player has four mission discs and places them in turn order on the spots they want to take an action against. You can either player your low numbers to try to be first at that spot or you can try to bluff your opponent into making a bad move so you can grab something else you wanted. There are two additional discs that be used if they were acquired in the Provisioning Phase. The Golden Hind allows a player to go first no matter what. The Ghost Ship disc is a bluffing mechanism. Another great mechanic that keeps the players on their toes and guessing the whole time.

There is a lot I am not going over here, but trust me, this is a game you have to play and I am sure once you do, it will suck you in and then you will of course have to buy it and it will be in your top 10 list for sure.

The components for this game are outstanding. The artwork is incredible. Way beyond your average artwork for a game. The game board is large and beautiful. There is a lot going on in the game but the board never feels cluttered. They did a very good job on this. The pieces are all either high quality plastic, very thick cardboard or glass jewels that all look amazing and will last a very long time. The box insert holds everything nicely and the game never spills out all over the place. Each time you open the box, everything is very neat and organized. Well done! This is why it won the 2013 Club Fantasci Best Game Production award. It is just superbly done.

Francis Drake is about as close to a perfect game that will fit anyone's gaming style that I have ever come across. The balance is so good it screams best game of the year! It is great for worker placement lovers, thematic game lovers, strategy game lovers, first time game players even. While it may look hard at first glance, after one round, it become pretty evident what needs to be done and the flow really picks up. It’s a very intuitive game that really nails it on all levels. I won’t even compare it to other games other than to say, it blows other recent favorite worker placement games like Lords of Waterdeep out of the water (pun completely intended.) The only other game that really grabbed me like this recently was Belfort.

If you are looking for a fun, euro themed with an actual working theme game that is easy to learn, explain and play in under two hours. Frances Drake is the one for you. Even at the $80 price tag, this game will get more than its value in re-playability.

France Drake is hands down the best new game I played in 2013. My hat goes off to the designer and the teams of Kayal Games and Eagle/Gryphon Games. Very well done indeed!



Club Fantasci Scoring (Based on scale of 10):

Artwork: 10

Rules Book: 9

Re-playability: 9

Component Quality: 10

Club Fantasci Overall Score: 9.5



I am giving Francis Drake 9.5 out 10 stars because it is simply one of the best game I have ever played.

This game is Club Fantasci Certified!



Company Website: http://francisdrakegame.com/

Company Facebook: https://www.facebook.com/pages/Eagle-Gryphon-Games/189535984...

Company Twitter: https://www.twitter.com/eaglegames

Company Google+: https://plus.google.com/u/0/100370029208926431964/posts

Note: A review copy of this game was provided to me.



If you like what we bring you, please vote for us here: http://www.boardgamelinks.com/links/details/1420

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steven smolders
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That maybe true but i think it won't sell anymore just because the reprint is taking forever.

After Essen it was out of print, thats a half year ago...
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Marty Connell
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Great review. I love Francis Drake. I love the one way street and how it works
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David Lowry
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Steven,

I'll see if I can get an update!

Thanks :-)
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David Lowry
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Thanks Marty! This will always be welcome on my table lol.
 
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Matt Smith
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wolverine1977 wrote:
That maybe true but i think it won't sell anymore just because the reprint is taking forever.

After Essen it was out of print, thats a half year ago...

If that were true, then Robinson Crusoe: Adventures on the Cursed Island wouldn't be selling like hotcakes (which it is). There was a protracted delay between when the Portal version sold out and the Zman version came out. Even then the Zman first printing was too small. However, the game still has great buzz and is selling well.

I expect the same to happen with Francis Drake. The overwhelming positive feedback will stimulate high demand for the reprint inventory.
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Jo Bartok
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Guess so, too. I don't think it is "the best game" or "9.5" - but indeed it is top notch
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steven smolders
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mvettemagred wrote:
wolverine1977 wrote:
That maybe true but i think it won't sell anymore just because the reprint is taking forever.

After Essen it was out of print, thats a half year ago...

If that were true, then Robinson Crusoe: Adventures on the Cursed Island wouldn't be selling like hotcakes (which it is). There was a protracted delay between when the Portal version sold out and the Zman version came out. Even then the Zman first printing was too small. However, the game still has great buzz and is selling well.

I expect the same to happen with Francis Drake. The overwhelming positive feedback will stimulate high demand for the reprint inventory.


So you are comparing an rank 11 game on BGG with Francis Drake ? I don't see Francis Drake getting such ratings then Robinson Crusoe.

1000 ppl own Francis Drake Average Rating 7.62

7600 ppl own Robinson Crusoe Average Rating 8.26

I'm sorry but those games are in a different league
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Kotzen wrote:
Steven,

I'll see if I can get an update!

Thanks :-)


Well my local gaming store said March first but now they don't even know when it's coming

Great review btw
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David Lowry
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wolverine1977 wrote:
mvettemagred wrote:
wolverine1977 wrote:
That maybe true but i think it won't sell anymore just because the reprint is taking forever.

After Essen it was out of print, thats a half year ago...

If that were true, then Robinson Crusoe: Adventures on the Cursed Island wouldn't be selling like hotcakes (which it is). There was a protracted delay between when the Portal version sold out and the Zman version came out. Even then the Zman first printing was too small. However, the game still has great buzz and is selling well.

I expect the same to happen with Francis Drake. The overwhelming positive feedback will stimulate high demand for the reprint inventory.


So you are comparing an rank 11 game on BGG with Francis Drake ? I don't see Francis Drake getting such ratings then Robinson Crusoe.

1000 ppl own Francis Drake Average Rating 7.62

7600 ppl own Robinson Crusoe Average Rating 8.26

I'm sorry but those games are in a different league


The BGG ratings aren't the be all end all. That could be because more people have had a chance to play RC and not FD. I can't remember which has been out longer but don't get in a flame war over something so minor in great scope of life.
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David Lowry
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wolverine1977 wrote:
Kotzen wrote:
Steven,

I'll see if I can get an update!

Thanks :-)


Well my local gaming store said March first but now they don't even know when it's coming

Great review btw


Thanks very much :-)
 
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Mathue Faulkner
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Kotzen wrote:
wolverine1977 wrote:
mvettemagred wrote:
wolverine1977 wrote:
That maybe true but i think it won't sell anymore just because the reprint is taking forever.

After Essen it was out of print, thats a half year ago...

If that were true, then Robinson Crusoe: Adventures on the Cursed Island wouldn't be selling like hotcakes (which it is). There was a protracted delay between when the Portal version sold out and the Zman version came out. Even then the Zman first printing was too small. However, the game still has great buzz and is selling well.

I expect the same to happen with Francis Drake. The overwhelming positive feedback will stimulate high demand for the reprint inventory.


So you are comparing an rank 11 game on BGG with Francis Drake ? I don't see Francis Drake getting such ratings then Robinson Crusoe.

1000 ppl own Francis Drake Average Rating 7.62

7600 ppl own Robinson Crusoe Average Rating 8.26

I'm sorry but those games are in a different league


The BGG ratings aren't the be all end all. That could be because more people have had a chance to play RC and not FD. I can't remember which has been out longer but don't get in a flame war over something so minor in great scope of life.

Robinson Crusoe came out a year before Francis Drake, and had a similar delay in print runs. Delayed print runs don't hurt good games. Eclipse is another obvious example. I'm not saying where Francis Drake will fit in, but there still seems to be quite a few people holding out for the next print...

Edit:
This won't be a Top 100 game, but I'm sure not many copies will be gathering dust at FLGSs around the country...
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I saw this being demoed at BGG.CON in Nov and watched it rise on the hotness tracker - but for too long as it sold out. Glad to see there is a reprint coming out. Good review.
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David Lowry
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caltexn wrote:
I saw this being demoed at BGG.CON in Nov and watched it rise on the hotness tracker - but for too long as it sold out. Glad to see there is a reprint coming out. Good review.


Thanks very much!
 
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wolverine1977 wrote:
mvettemagred wrote:
wolverine1977 wrote:
That maybe true but i think it won't sell anymore just because the reprint is taking forever.

After Essen it was out of print, thats a half year ago...

If that were true, then Robinson Crusoe: Adventures on the Cursed Island wouldn't be selling like hotcakes (which it is). There was a protracted delay between when the Portal version sold out and the Zman version came out. Even then the Zman first printing was too small. However, the game still has great buzz and is selling well.

I expect the same to happen with Francis Drake. The overwhelming positive feedback will stimulate high demand for the reprint inventory.


So you are comparing an rank 11 game on BGG with Francis Drake ? I don't see Francis Drake getting such ratings then Robinson Crusoe.

1000 ppl own Francis Drake Average Rating 7.62

7600 ppl own Robinson Crusoe Average Rating 8.26

I'm sorry but those games are in a different league


Yeah Robinson Crusoe is a lame solitaire multiplayer pseudo coop game and fullfills demand (also demand to replace lame Pandemic).

No question it is - as of now - much more successful; but it ain't had the same publishing. So we'll see.
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David Lowry
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Dan,

Thanks for your thoughts. I didn't run into any of those issues with the exception of things getting scarce, but that is part of the decision making factor that drives the first phase. I am sorry you got pummeled that game! lol
 
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I agree with you, 9.5 is a bit obscene to give this game. The art work is ok, the game board is very confusing to first time players. FD doesn't scale well with less players at all. With 3 it is way to open and with 5 it becomes a completely different game. I would say this is the most over-hyped game in the last year. Everyone goes on and on about the components, which to me look like a random bunch of bits and bobs thrown together. The wooden cubes and order discs just look cheap compared to the other bits. The biggest gripe for me is I can't understand why you loose excess guns, crew, supplies and upgraded ships each round but you keep the perishable goods from trading? As for it being a light euro, it is far from it, as most of the time you are just reacting to what players have done before you, rather than you actually making a strategic decision. I find all his games tend to have this similar mechanic, where you think you are making thoughtful decisions but in fact you are just making a choice based on what is left. Replay value, I would say 3 plays would be most gamers max, and for the price, that is very very steep. As for the rule book, it needs another proof read, it doesn't read well and is had to follow the diagrams with the text.




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Johannes Sjolte
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itmo wrote:
I agree with you, 9.5 is a bit obscene to give this game. The art work is ok, the game board is very confusing to first time players. FD doesn't scale well with less players at all. With 3 it is way to open and with 5 it becomes a completely different game. I would say this is the most over-hyped game in the last year. Everyone goes on and on about the components, which to me look like a random bunch of bits and bobs thrown together. The wooden cubes and order discs just look cheap compared to the other bits. The biggest gripe for me is I can't understand why you loose excess guns, crew, supplies and upgraded ships each round but you keep the perishable goods from trading? As for it being a light euro, it is far from it, as most of the time you are just reacting to what players have done before you, rather than you actually making a strategic decision. I find all his games tend to have this similar mechanic, where you think you are making thoughtful decisions but in fact you are just making a choice based on what is left. Replay value, I would say 3 plays would be most gamers max, and for the price, that is very very steep. As for the rule book, it needs another proof read, it doesn't read well and is had to follow the diagrams with the text.

Everyone has a different taste in games. I didn't find the game confusing when I played it - in fact I enjoyed it very much.
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Everyone has different tastes. For me, Peter Hawes designs thinking man's games, where there is lots of player interaction. I hate side by side solitaire worker placement games, which keep being produced. Like a game of chess, in his games you have to respond to what your opponents do on their turn and this makes for an extremely challenging and satisfying game. In most games, the game plays you, but in Peter's games, you play against your opponents. Of course they are not going to leave something valuable for you particularly if they know you really want it.

Drake's replay ability is one of its strongest assets. The plymouth street challenge each game is just brilliant: you must decide on a strategy and be smart enough to react instantly to your opponents' moves and make the best choice on each next selection. Each voyage has a different layout of the location tiles, which means there are factorial sixteen different combinations for laying out the tiles. No two games will ever be the same so you will have a new challenge as you go down plymouth street each time.

Compare this to Russian Railroads where you adopt a strategy say the Vladivostok strategy and robotically place your workers on black track sites as much as you can and get doublers or engineers that give you either of these things. Pretty straight forward with little brain power involved, it is obvious what you have to do.

I loved Wars of the Roses and Triassic Terror is possibly the best area control game I have ever played. So I certainly agree with Francis Drake winning this award, well deserved. As for the fantastic production, lets look at some of the Essen releases which are highly rated and see how they compare: how could you compare the presentation of Russian Railroads, Concordia(what a box cover), Amerigo, Coal Baron, Bruxelles or Rokoko with Francis Drake. BTW I found the rule book very clear and concise and failed to find an error in it, grammatical or mechanical. Francis Drake is a great game IMO.
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So yet again people always resort to how great this game looks, as if it is it's only means to get a mention. If I was to compare Rokoko to FD, Rokoko has better art, theme and strategic play. Anyway, if people love this game then that is great, it's just not a 95% out of 100% rating.
 
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itmo wrote:
So yet again people always resort to how great this game looks, as if it is it's only means to get a mention. If I was to compare Rokoko to FD, Rokoko has better art, theme and strategic play.

I assume you're responding to Peter Reardon since there are only 2 posts since your last comment.

Did you read his post?! There is one line about the components. One. I don't understand how you can read that post and assume that he brought up the components "as if it is it's only means to get a mention".

As for Rokoko. Different strokes. The theme and art were a big enough turn off that I couldn't get up the desire to really look into the game...despite the praise splattered around BGG.

itmo wrote:
Anyway, if people love this game then that is great, it's just not a 95% out of 100% rating.

Obviously, it is for some people...

I personally give it an 8.5 on the BGG scale.
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itmo wrote:
So yet again people always resort to how great this game looks, as if it is it's only means to get a mention. If I was to compare Rokoko to FD, Rokoko has better art, theme and strategic play. Anyway, if people love this game then that is great, it's just not a 95% out of 100% rating.


Paul,

If you don't like the game fine. Keep it to yourself and quit ruining other peoples posts with your drivel. I rated it what I felt it deserved. If you feel differently, go write your own damn review and quit trying to start an argument on other peoples posts. Grow up.
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Paul Ferguson
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Do you want a tissue? It's just a board game dude, maybe you need to do some "growing up" yourself? If you have an issue with people posting to a public forum then don't write a review that is open to comment.
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David Lowry
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How about you get a life and quit bitching like you actually are expert. Asshats like you are why people hate posting to begin with. Make the forums fun, not a place to tear everything down because you don't agree with it.
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