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Subject: Having trouble building a corp deck. rss

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Carl Frodge
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I've been playing Weyland: BABW since the beginning, but never really stuck with an archetype. I only have 1 core set, so playing a Scorched build isn't the most logical.

I have a tournament coming up on the 10th, and I really need a corp deck to play. I have the following sets to work with:
•1 Core Set
•Creation & Control
•What Lies Ahead
•Cyber Exodus
•A Study in Static
•Future Proof
•Opening Moves
•True Colors
•Fear & Loathing

Given those sets, what corp deck can I build that's tournament worthy, assuming I can't get any more data packs before the tournament?

I was thinking some kind of HB deck, but I'm not very familiar with how to play HB.
 
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Captain Frisk
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The singleton core set is going to hurt you because you can't use SanSan city grid, AstroTrain or Scorched. You don't have Caprice for Jinteki.

My guess would be some variant on Greg's "Red Coats" deck.

http://boardgamegeek.com/thread/1141751/deck-the-red-coats/p...
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Carl Frodge
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Captain_Frisk wrote:
The singleton core set is going to hurt you because you can't use SanSan city grid, AstroTrain or Scorched. You don't have Caprice for Jinteki.

My guess would be some variant on Greg's "Red Coats" deck.

http://boardgamegeek.com/thread/1141751/deck-the-red-coats/p...

I'll try it out, thanks.
 
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Carl Frodge
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Any other suggestions?
 
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Ian Neufeld
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You have True Colors and Fear & Loathing. You could do a GRNDL Punitive/Scorch deck. Although without Second Thoughts and Mala Tempora, you lose access to Restructure and Power Shutdown. Hmm.

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Carl Frodge
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Yeah, not having Second Thoughts and a second core hurts in a lot of ways.
 
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Carl Frodge
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could someone give me some examples of ice I might want to use to put pressure on the runner that don't necessarily end the run?

Maybe this would be more helpful:

My deck looks like this at the moment:

Agendas: 10

1 Priority Requisition (3)
1 Government Contracts (3)
3 Project Atlas (6)
3 Corporate War/Private Security Force/Geothermal Fracking (6)
(Not sure which of the 3 to run)
2 Hostile Takeover (2)

Total Points: 20

Assets: 9
3 Jackson Howard (3 inf.)
3 GRNDL Refinery
3 PAD Campaign

Opperations: 9
3 Hedge Fund
3 Green Level Clearance
3 Beanstalk Royalties


Which leaves 21 card slots left for ICE or additional assets/opperations/upgrades. Any help figuring out what to fill them with would be very much appreciated. I'm also not sure whether to run Corporate War, Geothermal Fracking or Private Security Force, or some combination of the 3.
 
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