Here are some of my original schemes. Feel free to use and let me know if you like it/ what's wrong with it. Each one is subject to being edited by me at any time. Hope you like it!
Scheme: Zombie Apocalypse
Set- Up: Use Maximum Carnage and either Hand Ninjas and Savage Land Mutates. All Henchman have "Feast".
1-2 players: 5 twists
3-4 players: 7 twists
5-6 players: 9 twists
Twist: Stack next to scheme. KO a hero from the Q for each Twist next to the scheme.
Evil Wins: When the total number of KO'd grey and non-grey heroes is 30 + 10 for each player more than 2 players, (15 for solo variant).
Flavor Text: "Humanity is being devoured armies of the undead. This isn't about good versus evil- this is about staying alive."
Scheme: The Winter Soldiers
Set Up: 8 Twists. Use 6 Hawkeye cards and use 6 Black Widow cards in the villain deck, only 4 henchmen cards. Use HYDRA villain group.
Each Hero in the Villain deck is called "Winter Solider". Attack is equal to cost. Text reads: "AMBUSH: This Villain captures a bystander. FIGHT: Pay 2 stars in addition to the fight cost to fight this villain." Each Winter Soldier goes to the victory piles like a normal villain and is worth 2 victory points.
Twist: All Winter Soliders move up two spaces, pushing any other villains forward.
Evil Wins: When 4 Winter Soldiers Escape.
Flavor Text: "They were two of the most ruthless warriors known to man, but they were on your side. Now HYDRA has them. The question is, can you fight your friends?"
Scheme: Siphon the Psychic Energy
Set Up: 6 Twists, no bystanders in the villain deck. Include 7 random Jean Grey cards and 7 Professor X cards in the Villain deck. These are considered "Psychic Bystanders", to be treated like regular bystanders. They are counted for 2 victory points at the end of the game. Once during your turn you may pay 3 stars to recruit a Psychic Bystander from your Victory Pile to your deck (this is considered normal recruiting.
Twists 1-4: Place this twist next to the scheme. For each Psychic Bystander a Villain has captured, that villain is +1 attack cost equal to the number of twists next to the scheme.
Twists 5-6: All villains in the city with Psychic Bystanders escape.
Evil Wins: When 4 Psychic Bystanders are carried off.
Flavor Text: "With the power of the greatest psychics on Earth, the greatest forces of evil plan to stop time itself and reign supreme."
Equinox Portal to the Dark World
Set Up: 9 Twists. Use Enemies of Asgard and two Henchman groups. Stack each twist next to the Scheme.
Twist 1: +1 attack for all villains.
Twist 2: all players gain a wound.
Twist 3: +3 attack (instead of +1) for all villains.
Twist 4-6: Draw three cards from the villain deck.
Twist 7: Draw two cards from the villain deck.
Twist 8: Draw one card from the Villain deck.
Twist 9: Evil wins.
Flavor Text: "When all the planets align, a portal will open above Earth, creating passage between all the realms, including the darkest one."
SO.... let me know what you think!
I especially like the look of the Winter Soldiers...
So much that I want a specialised Winter Soldier Deck now.
Can't wait to try these out! Thanks!
"Use 6 Hawkeye cards and use 6 Black Widow cards in the villain deck,"
Random selection, or deliberate choice?
2 VP for the rares doesn't seem very balanced...
yeah i used Hawkeye because he was evil for a while in the Avengers and the Black Widow is just badass (and also the most broken card in this game )
And you raise a point about the 2 VP's, but still, I think i'll keep it that way because the point is you are inclined to kill the Winter Soldiers regardless because the scheme is about them escaping.
hope you like the schemes tho!