Recommend
1 
 Thumb up
 Hide
7 Posts

Suburbia» Forums » General

Subject: Why four tiles on bottom of C for a 2-player game? rss

Your Tags: Add tags
Popular Tags: [View All]
Matt Betush
United States
Saegertown
Pennsylvania
flag msg tools
mbmbmb
Probably been answered elsewhere already, but why in a 2-player game are there (a minimum) of four tiles under the "last round" tile? It would seem that only three are needed.

Example: Player A is first, Player B is second

In player A's restock phase, they draw the tile, meaning that B gets two more turns and A gets one, meaning only three more tiles are needed.

I completely understand that it has no bearing on the outcome of the game -- I'm just making sure I understand it correctly.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
  • [+]
  • 548240. mbetush
  • 1d6 + 1d6 =
  • (4) + (3) =
  • 7
  • Hard six
  • Mon May 19, 2014 9:26 pm
Dave Eisen
United States
Menlo Park
CA
flag msg tools
mbmbmbmb
mbetush wrote:
Probably been answered elsewhere already, but why in a 2-player game are there (a minimum) of four tiles under the "last round" tile? It would seem that only three are needed.

Example: Player A is first, Player B is second

In player A's restock phase, they draw the tile, meaning that B gets two more turns and A gets one, meaning only three more tiles are needed.

I completely understand that it has no bearing on the outcome of the game -- I'm just making sure I understand it correctly.



Doesn't cost anything and makes the rules more uniform to teach across player count.
12 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Tyler
United States
Gainesville
Virginia
flag msg tools
badge
Avatar
mbmbmbmbmb
Perhaps it's to leave the players wanting more.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt Betush
United States
Saegertown
Pennsylvania
flag msg tools
mbmbmb
dkeisen wrote:

Doesn't cost anything and makes the rules more uniform to teach across player count.


Figured something like this was in play

CptWilly wrote:
Perhaps it's to leave the players wanting more.


But that I like even more!!!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Mark Johnson
United States
Williamsburg
VA
flag msg tools
mbmbmb
I read the rules differently than you. I thought that when the "last round" tile is drawn every player gets one more turn.
Player A draws "last round", discards it and draws another tile to the market.
Player B plays his turn.
Player A plays his turn. Game over, calculate score.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Stephen Rochelle
United States
Huntsville
Alabama
flag msg tools
9 92 33 JOFA
badge
Avatar
mbmbmbmbmb
Knuckles53 wrote:
I read the rules differently than you. I thought that when the "last round" tile is drawn every player gets one more turn.
Player A draws "last round", discards it and draws another tile to the market.
Player B plays his turn.
Player A plays his turn. Game over, calculate score.
Definitely not. Note particularly the last sentence of the Game End section: "Everyone should end up having taken the same number of turns in the game."
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Damon
United Kingdom
flag msg tools
Avatar
mbmbmbmbmb
I think it also gives you a nice complete market if you restock after final player's turn (when the 'one more turn' is 5th from bottom).
Makes no difference other than aesthetically!
But I agree with the rules simplicity too.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.