Probably been answered elsewhere already, but why in a 2-player game are there (a minimum) of four tiles under the "last round" tile? It would seem that only three are needed.
Example: Player A is first, Player B is second
In player A's restock phase, they draw the tile, meaning that B gets two more turns and A gets one, meaning only three more tiles are needed.
I completely understand that it has no bearing on the outcome of the game -- I'm just making sure I understand it correctly.
Doesn't cost anything and makes the rules more uniform to teach across player count.