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Subject: Hotels in Solo Play rss

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Matt Betush
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Saegertown
Pennsylvania
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The Hotel tile is affected by specifically buildings in other people's boroughs. Since in a solo (non-Dale) game there are no other boroughs, I feel these tiles should be removed prior to preparing your C tiles.

They really are nothing but "blockers" which I guess is fine, but I feel it works against the spirit of the game.

Does anyone else do this?
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Tyler
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Gainesville
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I play a fair bit of Lone Architect solo play and I remove these tiles as well, for the same reasons you enumerated. It's not that big of a deal either way, since you can easily plan around it and make it one of your discards, but it seems like having the tile in the game makes for one less strategically interesting decision.
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Dan Regs
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I'd be tempted to leave them in for the following reasons:

(1) Try and force Dale to purchase a otherwise useless tile.
(2) Turn it into a lake, border, or basic tile instead of more interesting tiles.
(3) As you say, it limits strategic options - which often creates a more insetting scenario.
(4) Additional setup time finding and removing the relevant tiles.
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Matt Betush
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dream_rpg wrote:
I'd be tempted to leave them in for the following reasons:

(1) Try and force Dale to purchase a otherwise useless tile.


I'm specifically talking about non-Dale games, as mentioned in OP.

But points 2 and 3 do add to the challenge.
 
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