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Subject: Advanced Squad Leader vs. Conflict of Heroes? rss

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James C
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Looking for a tactical-level wargame.

The two titles above have caught my eye.

I haven't played either, but have studied the rules to Conflict of Heroes.

Any thoughts?
 
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Jay Richardson
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This is a great place to start:

Pros and Cons--WWII Squad-Based Wargames
http://www.boardgamegeek.com/geeklist/44657/pros-and-cons-ww...

...and this will give you a good idea of what ASL is like (even though it only covers the ASL Starter Kits):

An ASLSK Tutorial (Part 1)
http://www.boardgamegeek.com/thread/157922/an-aslsk-tutorial...
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Kent Reuber
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Another game to look at is the Band of Brothers series. It's on the easier end of the difficulty scale along with Conflict of Heroes.
 
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David Janik-Jones
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Combat Commander, Up Front, Fields of Fire, Cats were once worshipped as gods and they haven't forgotten this, The Raven King (game publisher) ... that's me!
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Oh dear, here we go ...

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Matt Brown
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I would rather play CoH or BoB every day of the week and twice on Sunday over ASL. I think at some point there's complexity for the sheer sake of it and that's what ASL is. Looking at your collection and ratings, I would go CoH first. I think it will offer a nice next step.
 
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James C
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Thank you
 
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Chris
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I'm no huge war gamer, not least becuase I still don't have a proper proper war game (TS, 1775, a Distant Plain and others don't seem to count) so I am looking at one, and I'm pretty sure it'll be CoH Awakening the Bear when I get one.
 
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James C
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I should add that I particularly like the fact that CoH can accommodate up to 4 players. I'm a big fan of multiplayer games.
What hold me back is the lack of love I see for CofH.
On paper, it looks great (I've studied the rules).
But it has nowhere near the following of ASL, M44, CCA.
 
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Matt Brown
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Professor X wrote:
I should add that I particularly like the fact that CoH can accommodate up to 4 players. I'm a big fan of multiplayer games.
What hold me back is the lack of love I see for CofH.
On paper, it looks great (I've studied the rules).
But it has nowhere near the following of ASL, M44, CCA.


ASL's fan base is hardcore. It is more of a lifestyle than a game really due to the sheer depth of rules the game offers. In terms of mainstream games, it would be similar to Magic. M44 is a decent game, but even after a 6th play were I came to terms with the game, I still think it has been fired in multiple ways. The ease of play and the presentation really made this a huge seller despite being okay as a game. I think there are better gateway games for wargames, but since the presentation is lacking in some way compared to MM4, they are far less mentioned. Yes, I know The Dice Tower just did a Top 5 intro wargames and MM4 was #1 for two of the three reviewers. Whatever. CC:A gets love because it is the first good attempt at historical wargaming with the C&C system and finally gave the system proper depth.

You also have to understand that using chits in a game tends to be an instant way to have a game be less popular. Games in the CoH series still rank rather high considering they are waragmes in the more proper sense versus the C&C system's more pseudo attempt at wargaming. CoH would have been one of the first wargames I bought if Marco's review of BoB:SE hadn't swung me to pick that up first.
 
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