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Subject: Games where you first build and then fight? rss

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Brian J. Hotovec
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I haven't played the computer game Dawn of War, but I'm wondering if there are quick (~1hr)board games that play like that type of game. Can you suggest any two person board games where you first build an army, city, gather resources and then march to war against your opponent? (I just played Carcassonne and would like to try a game that used that type of building aspect and then added fighting with it.)

Thanks!
 
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Ken Rumsey
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WarCraft: The Board Game
 
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True Blue Jon
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I suggest Nexus Ops
 
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Brian Blad
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There is the Pirates series of Constructible Card Games.
Not sure if any of the Catan series games fit this bill
Age of Empires?


 
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Doug Wirth
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I'm looking for the same thing, but I don't think I found it with Nexus Ops. I personally like the game a lot, but it does not scratch my itch to build. I also can't get one child to play it because the conflict is too direct, and she can't play her preferred style. That style is turtle in, research and build, then fight with an overwhelming army. You probably will not get a sense of build, then fight, with Nexus Ops. You need to dash out to new territory and fight with weak troops right off the bat. 'Building' only comes after you have claimed and defended mines, to increase your income. It only lets you buy better creatures, not invent special powers for them.

I do not own Warcraft, but I downloaded a pdf of the game rules from FFG. I think it allows more building, but I have not played it for a direct comparison to Nexus Ops.
 
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Mark Crane
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What about Age of Mythology with a revised combat system?
 
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Michelle Zentis
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I'd suggest Antike. It's a lighter/more abstracted civ-building game in which there's research, resource collecting, army/navy building, expansion, city founding, and no-luck combat. There are various victory point cards that can be collected by meeting different requirements. It might run closer to 90-120 minutes for your first game, but it goes pretty quickly.

Oh, and it plays 2-6.
 
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Jon
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Sounds like the upcoming Starcraft boardgame will be right up your alley...
 
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Chris Trimmer
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You might try Fjords. This game is definitely not themed with military conflict, but I think the abstract conflict may be close enough to what you are looking for. Note: the game time is devoted to 80% build, 20% fight.

It has tile laying like Carcassone. The only other thing you do while laying tiles is build locations from which to lauch your offensive. And you try to lay/build tiles close to your locations and away from those of your opponents.

Once the tiles run out, then the conflict starts where you race to claim the open tiles for your people.
 
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Bill Eldard
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Quote:
Not sure if any of the Catan series games fit this bill


There is some conflict between players in the 2-player Settlers of Catan Card Game, but I don't think it's at the scale that you have in mind. Once players have developed to a designated level, they can use event cards (one I think, is Civil War) to inflict destruction on the opponent, and knights can battle opposing knights. The new expansion also has some barbarians in it, though I haven't read the rules on how they're employed. But these facets of the game are relatively minor.

Age of Mythology is pretty good, despite comments about its combat resolution system. But you won't be able to bring down an opponent's whole civilization with combat on this game. I like this game, but for many, it didn't meet their expectations.

And the buzz around Origins was that Eagle Games will soon release Age of Empires III the board game. That may fit your bill.

 
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Kurt La Botz
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Try Viktory It's a GREAT game.
 
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Kurt La Botz
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Sorry It's Viktory II at www.Viktorygame.com. Check out the web site.
 
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Needle
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Thinking a bit laterally how about Der Untergang von Pompeji http://www.boardgamegeek.com/game/13004
 
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Barry Kendall
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Viktory II is a lot of fun and the two-player plays very fast. Builds (Infantry, Cavalry, Artillery, Frigate, plus the option to upgrade Towns to Cities) are dependent upon the type of terrain you expand into (terrain types are similar to Settlers of Catan, but the similarities end there). There's a complete online three-side demo at their web site.

Nice bits, too.
 
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Kent Reuber
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Wizard Kings
 
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Chris Trimmer
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JeremiahClayton wrote:
TrimChris wrote:
You might try Fjords. This game is definitely not themed with military conflict, but I think the abstract conflict may be close enough to what you are looking for. Note: the game time is devoted to 80% build, 20% fight.

It has tile laying like Carcassone. The only other thing you do while laying tiles is build locations from which to lauch your offensive. And you try to lay/build tiles close to your locations and away from those of your opponents.

Once the tiles run out, then the conflict starts where you race to claim the open tiles for your people.


I love Fjords.. but the second half of the game is pointless. The winner can be determined before the second half of the game is played.


That's why you have to play the three rounds. So that the magnitude of a win from a single round matters.
 
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