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Subject: When does Soldier Track advance? / Arrest & path to safe house rss

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S Forrester
United States
Altamonte Springs
Florida
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Playing for the first time...love new components, great "feel" & tension in the game. However, I don't see any indication as to how soldiers enter the game unless all five police are already in play (which would only occur at a late and extreme stage of the game). Is this how it is meant to be? Did I miss something?

Also, if a member of the Resistance is arrested, does this "open the path" to the safe house for the remaining members? That is, does removing a worker from the board mean the arresting officer is also moved off board (albeit to return, unlike the member of the Resistance)?

Thanks in advance for any help.
 
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They call me Mister...
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Soldiers enter when the soldier track advances (i.e. when policemen are shot, soldier track goes up & morale goes down). The number of soldiers to go on patrol is the number on the soldier track and they are placed after the police (milice). E.g. if the soldier track is 2 and the patrol number is 3 you place one police first on patrol, then the next two patrols are soldiers.

No, this doesn't open the path as the rules state "the patrol pawn replaces the player pawn on that space."

Welcome to the game, I'm new too but it doesn't take long to get everything right.
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S Forrester
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Thanks...so the only "mechanism" to advance the soldier track is the shooting of a policeman--is that correct?

Played (and lost) my first game last night. Came close and enjoyed it, though, despite running out of time and being one piece of intel short of victory!
 
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Reverend Uncle Bastard
Canada
Toronto
Ontario
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Unapologetic Continual Troublemaker!
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arucuan wrote:
Thanks...so the only "mechanism" to advance the soldier track is the shooting of a policeman--is that correct?


That is totally correct.
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